import type { Snippet } from 'svelte';
import { type Vector3Tuple } from 'three';
interface Props {
    /** Offset from the wrist in the wrist-local frame, meters. */
    position?: Vector3Tuple;
    /**
     * Rotation in the wrist-local frame. The default orients uikit content
     * (panels face their own +Z) onto the dorsal side of the wrist, so the
     * user sees it when turning their palm down, like a smartwatch.
     */
    rotation?: Vector3Tuple;
    /** Uniform scale for the wrist group. Smaller than the HUD default
     *  because panels live at arm's length instead of ~1 m away. */
    scale?: number;
    children?: Snippet;
}
declare const WristDisplay: import("svelte").Component<Props, {}, "">;
type WristDisplay = ReturnType<typeof WristDisplay>;
export default WristDisplay;
