import { z } from 'zod';
export declare const zEncoding: z.ZodObject<{
    x: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    y: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    angle: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    radius: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    detail: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    color: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    size: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    tooltip: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    label: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    row: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    column: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    player: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    hierarchy: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    value: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    q1: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    q3: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    median: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    min: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    max: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    outliers: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    x0: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
    x1: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodString>>>;
}, z.core.$strip>;
/**
 * @description 仅VSeed内AdvancedVSeed使用此结构, 其余场景请使用DimensionEncodingEnum、MeasureEncodingEnum
 */
export declare const EncodingEnum: {
    readonly x: "x";
    readonly y: "y";
    readonly angle: "angle";
    readonly radius: "radius";
    readonly detail: "detail";
    readonly color: "color";
    readonly size: "size";
    readonly tooltip: "tooltip";
    readonly label: "label";
    readonly row: "row";
    readonly column: "column";
    readonly player: "player";
    readonly hierarchy: "hierarchy";
};
