import { cloneDeep, get, merge } from "@visactor/vutils";

import { DiscreteLegend, LegendEvent } from "./../../../vrender";

import { getLegendAttributes } from "./get-discrete-legend-attributes";

import { TABLE_EVENT_TYPE } from "../../../core/TABLE_EVENT_TYPE";

import { getQuadProps } from "../../../scenegraph/utils/padding";

export class DiscreteTableLegend {
    constructor(option, table) {
        var _a, _b, _c, _d;
        this.table = table, this.option = cloneDeep(option), this.orient = null !== (_a = option.orient) && void 0 !== _a ? _a : "left", 
        this.visible = null === (_b = option.visible) || void 0 === _b || _b, this.position = null !== (_c = option.position) && void 0 !== _c ? _c : "middle", 
        this.selectedData = null !== (_d = option.defaultSelected) && void 0 !== _d ? _d : null, 
        this.createComponent(), this.initEvent();
    }
    createComponent() {
        const attrs = this.getLegendAttributes({
            width: this.table.tableNoFrameWidth,
            height: this.table.tableNoFrameHeight
        }), legend = new DiscreteLegend(merge({}, attrs, {
            defaultSelected: this.selectedData,
            disableTriggerEvent: this.table.options.disableInteraction
        }));
        legend.name = "legend", this.legendComponent = legend, !1 === this.visible && (legend.setAttributes({
            visible: !1,
            visibleAll: !1
        }), legend.hideAll()), this.table.scenegraph.stage.defaultLayer.appendChild(legend), 
        this.adjustTableSize(attrs);
    }
    resize() {
        if (!this.legendComponent || !1 === this.visible) return;
        const attrs = this.getLegendAttributes({
            width: this.table.tableNoFrameWidth,
            height: this.table.tableNoFrameHeight
        });
        this.legendComponent.setAttributes(attrs), this.adjustTableSize(this.legendComponent.attribute);
    }
    adjustTableSize(attrs) {
        var _a, _b;
        if (!this.legendComponent || !1 === this.visible) return;
        let width = isFinite(this.legendComponent.AABBBounds.width()) ? this.legendComponent.AABBBounds.width() : 0, height = isFinite(this.legendComponent.AABBBounds.height()) ? this.legendComponent.AABBBounds.height() : 0;
        if (width <= 0 || height <= 0) return;
        const rectWidth = this.table.tableNoFrameWidth, rectHeight = this.table.tableNoFrameHeight, padding = getQuadProps(null !== (_b = null !== (_a = attrs.padding) && void 0 !== _a ? _a : this.option.padding) && void 0 !== _b ? _b : 10);
        let x = 0, y = 0;
        "left" === this.orient ? (x = padding[3], y = 0, width += padding[1] + padding[3]) : "top" === this.orient ? (x = 0, 
        y = padding[0], height += padding[0] + padding[2]) : "right" === this.orient ? (x = rectWidth - width - padding[1], 
        y = 0, width += padding[1] + padding[3]) : "bottom" === this.orient && (x = 0, y = rectHeight - height - padding[2], 
        height += padding[0] + padding[2]);
        const layout = "bottom" === this.orient || "top" === this.orient ? "horizontal" : "vertical", position = this.position;
        let offsetX = 0, offsetY = 0;
        "horizontal" === layout ? offsetX = "middle" === position ? (rectWidth - width) / 2 : "end" === position ? rectWidth - width - padding[1] : padding[3] : offsetY = "middle" === position ? (rectHeight - height) / 2 : "end" === position ? rectHeight - height - padding[2] : padding[0], 
        this.legendComponent.setAttributes({
            dx: offsetX,
            dy: offsetY,
            x: x,
            y: y
        }), "left" === this.orient ? (this.table.tableNoFrameWidth = this.table.tableNoFrameWidth - Math.ceil(width), 
        this.table.tableX += Math.ceil(width)) : "top" === this.orient ? (this.table.tableNoFrameHeight = this.table.tableNoFrameHeight - Math.ceil(height), 
        this.table.tableY += Math.ceil(height)) : "right" === this.orient ? this.table.tableNoFrameWidth = this.table.tableNoFrameWidth - Math.ceil(width) : "bottom" === this.orient && (this.table.tableNoFrameHeight = this.table.tableNoFrameHeight - Math.ceil(height));
    }
    getLegendAttributes(rect) {
        var _a, _b;
        const layout = "bottom" === this.orient || "top" === this.orient ? "horizontal" : "vertical", legendAttrs = getLegendAttributes(this.option, rect), padding = getQuadProps(null !== (_b = null !== (_a = legendAttrs.padding) && void 0 !== _a ? _a : this.option.padding) && void 0 !== _b ? _b : 10);
        return Object.assign({
            layout: layout,
            items: this.getLegendItems(),
            maxWidth: rect.width - padding[1] - padding[3],
            maxHeight: rect.height - padding[0] - padding[2]
        }, legendAttrs);
    }
    getLegendItems() {
        return this.option.data;
    }
    initEvent() {
        this.legendComponent && (this.legendComponent.addEventListener(LegendEvent.legendItemClick, (e => {
            const selectedData = get(e, "detail.currentSelected");
            this.table.fireListeners(TABLE_EVENT_TYPE.LEGEND_ITEM_CLICK, {
                model: this,
                value: selectedData,
                event: e
            });
        })), this.legendComponent.addEventListener(LegendEvent.legendItemHover, (e => {
            const detail = get(e, "detail");
            this.table.fireListeners(TABLE_EVENT_TYPE.LEGEND_ITEM_HOVER, {
                model: this,
                value: detail,
                event: e
            });
        })), this.legendComponent.addEventListener(LegendEvent.legendItemUnHover, (e => {
            const detail = get(e, "detail");
            this.table.fireListeners(TABLE_EVENT_TYPE.LEGEND_ITEM_UNHOVER, {
                model: this,
                value: detail,
                event: e
            });
        })), this.legendComponent.addEventListener("legendItemAttributeUpdate", (e => {
            this.table.scenegraph.updateNextFrame();
        })));
    }
    getLegendBounds() {
        return {
            width: isFinite(this.legendComponent.AABBBounds.width()) ? this.legendComponent.AABBBounds.width() : 0,
            height: isFinite(this.legendComponent.AABBBounds.height()) ? this.legendComponent.AABBBounds.height() : 0
        };
    }
    release() {
        this.legendComponent && this.table.scenegraph.stage.defaultLayer.removeChild(this.legendComponent), 
        this.legendComponent = null;
    }
}
//# sourceMappingURL=discrete-legend.js.map
