import * as pulumi from "@pulumi/pulumi";
/**
 * Provides a resource to manage redis instance state
 * ## Example Usage
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as volcengine from "@volcengine/pulumi";
 *
 * const foo = new volcengine.redis.State("foo", {
 *     action: "Restart",
 *     instanceId: "redis-cnlficlt4974swtbz",
 * });
 * ```
 *
 * ## Import
 *
 * Redis State Instance can be imported using the id, e.g.
 *
 * ```sh
 * $ pulumi import volcengine:redis/state:State default state:redis-mizl7m1kqccg5smt1bdpijuj
 * ```
 */
export declare class State extends pulumi.CustomResource {
    /**
     * Get an existing State resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: StateState, opts?: pulumi.CustomResourceOptions): State;
    /**
     * Returns true if the given object is an instance of State.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is State;
    /**
     * Instance Action, the value can be `Restart`.
     */
    readonly action: pulumi.Output<string>;
    /**
     * Id of Instance.
     */
    readonly instanceId: pulumi.Output<string>;
    /**
     * Create a State resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: StateArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering State resources.
 */
export interface StateState {
    /**
     * Instance Action, the value can be `Restart`.
     */
    action?: pulumi.Input<string>;
    /**
     * Id of Instance.
     */
    instanceId?: pulumi.Input<string>;
}
/**
 * The set of arguments for constructing a State resource.
 */
export interface StateArgs {
    /**
     * Instance Action, the value can be `Restart`.
     */
    action: pulumi.Input<string>;
    /**
     * Id of Instance.
     */
    instanceId: pulumi.Input<string>;
}
