"use strict";
//!!! DO NOT modify, this file was COPIED from 'microsoft/vscode'
Object.defineProperty(exports, "__esModule", { value: true });
exports.LinkedList = void 0;
/*---------------------------------------------------------------------------------------------
 *  Copyright (c) Microsoft Corporation. All rights reserved.
 *  Licensed under the MIT License. See License.txt in the project root for license information.
 *--------------------------------------------------------------------------------------------*/
class Node {
    static { this.Undefined = new Node(undefined); }
    constructor(element) {
        this.element = element;
        this.next = Node.Undefined;
        this.prev = Node.Undefined;
    }
}
class LinkedList {
    constructor() {
        this._first = Node.Undefined;
        this._last = Node.Undefined;
        this._size = 0;
    }
    get size() {
        return this._size;
    }
    isEmpty() {
        return this._first === Node.Undefined;
    }
    clear() {
        let node = this._first;
        while (node !== Node.Undefined) {
            const next = node.next;
            node.prev = Node.Undefined;
            node.next = Node.Undefined;
            node = next;
        }
        this._first = Node.Undefined;
        this._last = Node.Undefined;
        this._size = 0;
    }
    unshift(element) {
        return this._insert(element, false);
    }
    push(element) {
        return this._insert(element, true);
    }
    _insert(element, atTheEnd) {
        const newNode = new Node(element);
        if (this._first === Node.Undefined) {
            this._first = newNode;
            this._last = newNode;
        }
        else if (atTheEnd) {
            // push
            const oldLast = this._last;
            this._last = newNode;
            newNode.prev = oldLast;
            oldLast.next = newNode;
        }
        else {
            // unshift
            const oldFirst = this._first;
            this._first = newNode;
            newNode.next = oldFirst;
            oldFirst.prev = newNode;
        }
        this._size += 1;
        let didRemove = false;
        return () => {
            if (!didRemove) {
                didRemove = true;
                this._remove(newNode);
            }
        };
    }
    shift() {
        if (this._first === Node.Undefined) {
            return undefined;
        }
        else {
            const res = this._first.element;
            this._remove(this._first);
            return res;
        }
    }
    pop() {
        if (this._last === Node.Undefined) {
            return undefined;
        }
        else {
            const res = this._last.element;
            this._remove(this._last);
            return res;
        }
    }
    peek() {
        if (this._last === Node.Undefined) {
            return undefined;
        }
        else {
            const res = this._last.element;
            return res;
        }
    }
    _remove(node) {
        if (node.prev !== Node.Undefined && node.next !== Node.Undefined) {
            // middle
            const anchor = node.prev;
            anchor.next = node.next;
            node.next.prev = anchor;
        }
        else if (node.prev === Node.Undefined && node.next === Node.Undefined) {
            // only node
            this._first = Node.Undefined;
            this._last = Node.Undefined;
        }
        else if (node.next === Node.Undefined) {
            // last
            this._last = this._last.prev;
            this._last.next = Node.Undefined;
        }
        else if (node.prev === Node.Undefined) {
            // first
            this._first = this._first.next;
            this._first.prev = Node.Undefined;
        }
        // done
        this._size -= 1;
    }
    *[Symbol.iterator]() {
        let node = this._first;
        while (node !== Node.Undefined) {
            yield node.element;
            node = node.next;
        }
    }
}
exports.LinkedList = LinkedList;
//# sourceMappingURL=linkedList.js.map