"use strict";

Object.defineProperty(exports, "__esModule", {
  value: true
});
exports["default"] = void 0;
var _cesium = require("cesium");
var _transformRgb = _interopRequireDefault(require("../_util/transformRgb"));
function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
function _toConsumableArray(r) { return _arrayWithoutHoles(r) || _iterableToArray(r) || _unsupportedIterableToArray(r) || _nonIterableSpread(); }
function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); }
function _unsupportedIterableToArray(r, a) { if (r) { if ("string" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return "Object" === t && r.constructor && (t = r.constructor.name), "Map" === t || "Set" === t ? Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } }
function _iterableToArray(r) { if ("undefined" != typeof Symbol && null != r[Symbol.iterator] || null != r["@@iterator"]) return Array.from(r); }
function _arrayWithoutHoles(r) { if (Array.isArray(r)) return _arrayLikeToArray(r); }
function _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; }
function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
var circleSource = "\nczm_material czm_getMaterial(czm_materialInput materialInput)\n{\n    czm_material material = czm_getDefaultMaterial(materialInput);\n    vec2 st = materialInput.st;\n    vec3 diffuse = color.rgb;\n    float alpha = 0.0;\n    float u_time = (czm_frameNumber / 60.0);\n    float dis = distance(st, vec2(0.5));\n\n\n    alpha = 0.0;\n\n    if(dis <  fract(u_time * 0.5) / 2.0 ) {\n      diffuse = color.rgb;\n    }\n\n    if(dis <  fract(u_time * 0.5 - 0.5) / 2.0 ) {\n      diffuse = color.rgb;\n      alpha = dis / fract(u_time * 0.5 - 0.5);\n    }\n\n\n    material.diffuse = diffuse;\n    material.alpha = alpha;\n    return material;\n}";
var ThreePointLayer = /*#__PURE__*/function () {
  function ThreePointLayer(options) {
    var _this$data;
    _classCallCheck(this, ThreePointLayer);
    var _options$show = options.show,
      show = _options$show === void 0 ? true : _options$show;
    this.map = options.map;
    this.data = options.data;
    this.color = options.color;
    this.primitives = [];
    this.show = show;
    if ((_this$data = this.data) !== null && _this$data !== void 0 && _this$data.length) {
      this.loadData(this.data);
    }
  }
  return _createClass(ThreePointLayer, [{
    key: "show",
    set: function set(value) {
      var _this$primitives;
      if ((_this$primitives = this.primitives) !== null && _this$primitives !== void 0 && _this$primitives.length) {
        this.primitives.map(function (primitive) {
          primitive.show = value;
        });
      }
    }
  }, {
    key: "loadData",
    value: function loadData(data) {
      var _this = this;
      this.data = data;
      var map = this.map;
      var show = this.show;
      this.destroy();
      this.primitives = [];
      var colors = {};
      data.map(function (item) {
        var data = item.data,
          radius = item.radius;
        var color_str = item.color || _this.color || '#0080ff';

        // 缓存颜色
        colors[color_str] = colors[color_str] || {
          item: item,
          _instances: [],
          color: color_str
        };

        // 缓存颜色对应的数据
        colors[color_str]._instances.push(new _cesium.GeometryInstance({
          geometry: new _cesium.EllipseGeometry({
            center: _cesium.Cartesian3.fromDegrees.apply(_cesium.Cartesian3, _toConsumableArray(data)),
            radio: new _cesium.Cartesian3(10.0, 10.0, 10.0),
            semiMajorAxis: radius || 100.0,
            semiMinorAxis: radius || 100.0
          })
        }));
      });
      for (var color_str in colors) {
        var _colors$color_str = colors[color_str],
          color = _colors$color_str.color,
          _instances = _colors$color_str._instances;
        var circle = new _cesium.Primitive({
          geometryInstances: _instances,
          show: show,
          appearance: new _cesium.EllipsoidSurfaceAppearance({
            material: new _cesium.Material({
              fabric: {
                type: 'mym',
                uniforms: {
                  color: _cesium.Color.fromCssColorString((0, _transformRgb["default"])(color, 1)) // 颜色
                },
                source: circleSource
              }
            })
          }),
          modelMatrix: _cesium.Matrix4.IDENTITY,
          vertexCacheOptimize: false,
          interleave: false,
          compressVertices: true,
          releaseGeometryInstances: true,
          allowPicking: true,
          cull: true,
          asynchronous: true,
          debugShowBoundingVolume: false,
          shadows: _cesium.ShadowMode.DISABLED
        });
        map.scene.primitives.add(circle);
        this.primitives.push(circle);
      }
    }
  }, {
    key: "destroy",
    value: function destroy() {
      var _this$primitives2;
      var map = this.map;
      if ((_this$primitives2 = this.primitives) !== null && _this$primitives2 !== void 0 && _this$primitives2.length) {
        this.primitives.map(function (primitive) {
          map.scene.primitives.remove(primitive);
        });
        this.primitives = null;
      }
    }
  }]);
}();
var _default = exports["default"] = ThreePointLayer;
//# sourceMappingURL=DiffuseCircle.js.map
