/**
 * @license
 * Copyright 2025 Vybestack LLC
 * SPDX-License-Identifier: Apache-2.0
 */
/**
 * Orchestrates the discovery and loading of all slash commands for the CLI.
 *
 * This service operates on a provider-based loader pattern. It is initialized
 * with an array of `ICommandLoader` instances, each responsible for fetching
 * commands from a specific source (e.g., built-in code, local files).
 *
 * The CommandService is responsible for invoking these loaders, aggregating their
 * results, and resolving any name conflicts. This architecture allows the command
 * system to be extended with new sources without modifying the service itself.
 */
export class CommandService {
    commands;
    /**
     * Private constructor to enforce the use of the async factory.
     * @param commands A readonly array of the fully loaded and de-duplicated commands.
     */
    constructor(commands) {
        this.commands = commands;
    }
    /**
     * Asynchronously creates and initializes a new CommandService instance.
     *
     * This factory method orchestrates the entire command loading process. It
     * runs all provided loaders in parallel, aggregates their results, handles
     * name conflicts for extension commands by renaming them, and then returns a
     * fully constructed `CommandService` instance.
     *
     * Conflict resolution:
     * - Extension commands that conflict with existing commands are renamed to
     *   `extensionName.commandName`
     * - Non-extension commands (built-in, user, project) override earlier commands
     *   with the same name based on loader order
     *
     * @param loaders An array of objects that conform to the `ICommandLoader`
     *   interface. Built-in commands should come first, followed by FileCommandLoader.
     * @param signal An AbortSignal to cancel the loading process.
     * @returns A promise that resolves to a new, fully initialized `CommandService` instance.
     */
    static async create(loaders, signal) {
        const results = await Promise.allSettled(loaders.map((loader) => loader.loadCommands(signal)));
        const allCommands = [];
        for (const result of results) {
            if (result.status === 'fulfilled') {
                allCommands.push(...result.value);
            }
            else {
                console.debug('A command loader failed:', result.reason);
            }
        }
        const commandMap = new Map();
        for (const cmd of allCommands) {
            let finalName = cmd.name;
            // Extension commands get renamed if they conflict with existing commands
            if (cmd.extensionName && commandMap.has(cmd.name)) {
                let renamedName = `${cmd.extensionName}.${cmd.name}`;
                let suffix = 1;
                // Keep trying until we find a name that doesn't conflict
                while (commandMap.has(renamedName)) {
                    renamedName = `${cmd.extensionName}.${cmd.name}${suffix}`;
                    suffix++;
                }
                finalName = renamedName;
            }
            commandMap.set(finalName, {
                ...cmd,
                name: finalName,
            });
        }
        const finalCommands = Object.freeze(Array.from(commandMap.values()));
        return new CommandService(finalCommands);
    }
    /**
     * Retrieves the currently loaded and de-duplicated list of slash commands.
     *
     * This method is a safe accessor for the service's state. It returns a
     * readonly array, preventing consumers from modifying the service's internal state.
     *
     * @returns A readonly, unified array of available `SlashCommand` objects.
     */
    getCommands() {
        return this.commands;
    }
}
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