import type { PathLayerProps } from "@deck.gl/layers";
import { PathLayer } from "@deck.gl/layers";
export interface ExtendedPathLayerProps {
    depthTest?: boolean;
    ZIncreasingDownwards: boolean;
}
export declare class PrivatePolylinesLayer extends PathLayer<unknown, ExtendedPathLayerProps> {
    constructor(props: PathLayerProps);
    getShaders(): any;
    draw(args: any): void;
}
