/**
 * Color type definition from Deck.gl.
 *
 * - Color: Imported from @deck.gl/core, typically an array of 3 or 4 numbers (RGB or RGBA).
 */
import type { Color } from "@deck.gl/core";
export type { Color };
/**
 * RGB color represented as a tuple of three numbers: [red, green, blue].
 */
export type RGBColor = [number, number, number];
/**
 * RGBA color represented as a tuple of four numbers: [red, green, blue, alpha].
 */
export type RGBAColor = [number, number, number, number];
/**
 * Converts a color represented as an array of numbers (either RGB or RGBA) with 8-bit channel values (0-255)
 * into a normalized RGBA tuple with values in the range [0, 1].
 *
 * @param color - The input color as an array of numbers. It can be either:
 *   - [r, g, b]: An RGB color, where each channel is a number between 0 and 255.
 *   - [r, g, b, a]: An RGBA color, where each channel is a number between 0 and 255.
 * @returns A tuple [r, g, b, a] where each value is normalized to the range [0, 1].
 */
export declare function toNormalizedColor(color: Color | undefined): RGBAColor | undefined;
