import type { Position } from "geojson";
export type MarkerType = "perforation" | "screen-start" | "screen-end";
/**
 * Returns two-dimensional geometry positions for different types of trajectory markers.
 *
 * **Note:** If a 3D anchor point is provided, the returned geometry will include the anchor's Z position for *each
 * point*. The resulting geometry is a object in 3D space that lays flat on the XY-plane
 * @param markerType The marker type to build
 * @param anchorPoint The world position to place the anchor at
 * @param angle The angle of the marker
 * @returns A GeoJson geometry object
 */
export declare function buildMarkerPath2D(markerType: MarkerType, anchorPoint: Position, angle: number): Position[];
