'use strict';

var array = require('./array.js');
var constant = require('./constant.js');
var descending = require('./descending.js');
var identity = require('./identity.js');
var math = require('./math.js');

function d3pie() {
  var value = identity,
      sortValues = descending,
      sort = null,
      startAngle = constant(0),
      endAngle = constant(math.tau),
      padAngle = constant(0);

  function pie(data) {
    var i,
        n = (data = array(data)).length,
        j,
        k,
        sum = 0,
        index = new Array(n),
        arcs = new Array(n),
        a0 = +startAngle.apply(this, arguments),
        da = Math.min(math.tau, Math.max(-math.tau, endAngle.apply(this, arguments) - a0)),
        a1,
        p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)),
        pa = p * (da < 0 ? -1 : 1),
        v;

    for (i = 0; i < n; ++i) {
      if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) {
        sum += v;
      }
    }

    // Optionally sort the arcs by previously-computed values or by data.
    if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); });
    else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); });

    // Compute the arcs! They are stored in the original data's order.
    for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) {
      j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = {
        data: data[j],
        index: i,
        value: v,
        startAngle: a0,
        endAngle: a1,
        padAngle: p
      };
    }

    return arcs;
  }

  pie.value = function(_) {
    return arguments.length ? (value = typeof _ === "function" ? _ : constant(+_), pie) : value;
  };

  pie.sortValues = function(_) {
    return arguments.length ? (sortValues = _, sort = null, pie) : sortValues;
  };

  pie.sort = function(_) {
    return arguments.length ? (sort = _, sortValues = null, pie) : sort;
  };

  pie.startAngle = function(_) {
    return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), pie) : startAngle;
  };

  pie.endAngle = function(_) {
    return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), pie) : endAngle;
  };

  pie.padAngle = function(_) {
    return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant(+_), pie) : padAngle;
  };

  return pie;
}

module.exports = d3pie;
