"use strict";
var __create = Object.create;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __getProtoOf = Object.getPrototypeOf;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
  for (var name in all)
    __defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
  if (from && typeof from === "object" || typeof from === "function") {
    for (let key of __getOwnPropNames(from))
      if (!__hasOwnProp.call(to, key) && key !== except)
        __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
  }
  return to;
};
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
  // If the importer is in node compatibility mode or this is not an ESM
  // file that has been converted to a CommonJS file using a Babel-
  // compatible transform (i.e. "__esModule" has not been set), then set
  // "default" to the CommonJS "module.exports" for node compatibility.
  isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
  mod
));
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var PlayFillSmall_exports = {};
__export(PlayFillSmall_exports, {
  default: () => PlayFillSmall_default
});
module.exports = __toCommonJS(PlayFillSmall_exports);
var React = __toESM(require("react"));
const PlayFillSmall = ({ size, ...props }) => /* @__PURE__ */ React.createElement("svg", { viewBox: "0 0 20 20", fill: "currentColor", width: size || "20", height: size || "20", ...props }, /* @__PURE__ */ React.createElement("path", { fillRule: "evenodd", d: "M6 4.924v10.152c0 .72.777 1.163 1.383.787l8.182-5.075a.93.93 0 0 0 0-1.575L7.383 4.137C6.777 3.76 6 4.203 6 4.924Z" }));
PlayFillSmall.displayName = "PlayFillSmall";
var PlayFillSmall_default = PlayFillSmall;
