"use strict";
var __create = Object.create;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __getProtoOf = Object.getPrototypeOf;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
  for (var name in all)
    __defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
  if (from && typeof from === "object" || typeof from === "function") {
    for (let key of __getOwnPropNames(from))
      if (!__hasOwnProp.call(to, key) && key !== except)
        __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
  }
  return to;
};
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
  // If the importer is in node compatibility mode or this is not an ESM
  // file that has been converted to a CommonJS file using a Babel-
  // compatible transform (i.e. "__esModule" has not been set), then set
  // "default" to the CommonJS "module.exports" for node compatibility.
  isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
  mod
));
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var FocalPoint_exports = {};
__export(FocalPoint_exports, {
  default: () => FocalPoint_default
});
module.exports = __toCommonJS(FocalPoint_exports);
var React = __toESM(require("react"));
const FocalPoint = ({ size, ...props }) => /* @__PURE__ */ React.createElement("svg", { viewBox: "0 0 24 24", fill: "currentColor", width: size || "24", height: size || "24", ...props }, /* @__PURE__ */ React.createElement("path", { d: "M6 15v3h3v2H6c-1.103 0-2-.897-2-2v-3h2Zm14 0v3c0 1.103-.897 2-2 2h-3v-2h3v-3h2Zm-8-5a2.001 2.001 0 1 1-.001 4.002A2.001 2.001 0 0 1 12 10ZM9 4v2H6v3H4V6c0-1.103.897-2 2-2h3Zm9 0c1.103 0 2 .897 2 2v3h-2V6h-3V4h3Z" }));
FocalPoint.displayName = "FocalPoint";
var FocalPoint_default = FocalPoint;
