/**
 *
 * @param {number[]|Float32Array|mat4} result
 * @param { { x:number, y:number, z:number } } position
 * @param { { x:number, y:number, z:number, w:number } } rotation
 * @param { { x:number, y:number, z:number } } scale
 */
export function compose_matrix4_array(result: number[] | Float32Array | mat4, position: {
    x: number;
    y: number;
    z: number;
}, rotation: {
    x: number;
    y: number;
    z: number;
    w: number;
}, scale: {
    x: number;
    y: number;
    z: number;
}): void;
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