/**
 * Special case of tetrahedral mesh generation using a regular 3d grid, useful for generating light probe volumes
 * This is a special case of tetrahedral tessellation, we can handle it much easier due to regular nature of the point distribution
 * Note that if resolution in every dimension should be >= 2
 * @param {TetrahedralMesh} mesh
 * @param {number[]|Float32Array|Float64Array} points point data is written here
 * @param {AABB3} bounds
 * @param {number} resolution_x how many points to generate on the grid in X axis
 * @param {number} resolution_y how many points to generate on the grid in Y axis
 * @param {number} resolution_z how many points to generate on the grid in Y axis
 * @returns {number} number of added points
 */
export function tetrahedral_mesh_build_from_grid(mesh: TetrahedralMesh, points: number[] | Float32Array | Float64Array, bounds: AABB3, resolution_x?: number, resolution_y?: number, resolution_z?: number): number;
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