/**
 * Represents entire mip pyramid of tiles, where each tile slot points to an actual resident tile
 */
export class VirtualTextureMemoryMapping {
    get max_mip_level(): number;
    get texture(): DataTexture;
    /**
     *
     * @param {number} resolution in tiles
     */
    set resolution(arg: number);
    get resolution(): number;
    /**
     *
     * @param {VirtualTexturePage} page
     */
    set residency(arg: VirtualTexturePage);
    getTileMetadata(x: any, y: any, mip: any): {
        slot: number;
        mip: number;
    };
    dispose(): void;
    #private;
}
import { DataTexture } from "three";
//# sourceMappingURL=VirtualTextureMemoryMapping.d.ts.map