/**
 * Normalizes plane representation.
 * Note plane normal must have a non-zero length.
 * @param {number[]} destination
 * @param {number} destination_offset
 * @param {number} x plane normal X
 * @param {number} y plane normal Y
 * @param {number} z plane normal Z
 * @param {number} w planar offset constant
 */
export function plane3_normalize(destination: number[], destination_offset: number, x: number, y: number, z: number, w: number): void;
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