export class StandardTexture {
    /**
     *
     * @param {Sampler2D} sampler
     * @returns {StandardTexture}
     */
    static from(sampler: Sampler2D): StandardTexture;
    id: number;
    /**
     * @type {Sampler2D}
     */
    sampler: Sampler2D;
    magFilter: number;
    type: BinaryDataType;
    wrapS: number;
    wrapT: number;
    /**
     *
     * @param {StandardTexture} other
     */
    copy(other: StandardTexture): void;
    clone(): StandardTexture;
    /**
     *
     * @param {number[]|Float32Array} out
     * @param {number} u
     * @param {number} v
     */
    sample(out: number[] | Float32Array, u: number, v: number): void;
}
import { BinaryDataType } from "../../../../../core/binary/type/BinaryDataType.js";
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