/**
 *
 * @param {Vector3} result
 * @param {number} origin_x
 * @param {number} origin_y
 * @param {number} origin_z
 * @param {number} direction_x
 * @param {number} direction_y
 * @param {number} direction_z
 * @param {number} px
 * @param {number} py
 * @param {number} pz
 * @returns {number} distance from origin, negative means that the point lies behind the origin in the direction opposite to the ray's own
 */
export function ray3_compute_nearest_point_to_point(result: Vector3, origin_x: number, origin_y: number, origin_z: number, direction_x: number, direction_y: number, direction_z: number, px: number, py: number, pz: number): number;
//# sourceMappingURL=ray3_compute_nearest_point_to_point.d.ts.map