export class MaterialRecord {

    /**
     *
     * @type {Material}
     */
    material = null;

    /**
     *
     * @type {number}
     */
    count = 0;

    /**
     *
     * @type {SignalBinding[]}
     */
    signalBindings = [];

    /**
     *
     * @type {ParticleEmitter[]}
     */
    emitters = [];

    /**
     *
     * @type {ParameterSet|null}
     */
    parameters = null;

    /**
     *
     * @type {number}
     */
    lastAccessTime = 0;

}
