export class MaterialRecord {
    /**
     *
     * @type {Material}
     */
    material: Material;
    /**
     *
     * @type {number}
     */
    count: number;
    /**
     *
     * @type {SignalBinding[]}
     */
    signalBindings: SignalBinding[];
    /**
     *
     * @type {ParticleEmitter[]}
     */
    emitters: ParticleEmitter[];
    /**
     *
     * @type {ParameterSet|null}
     */
    parameters: ParameterSet | null;
    /**
     *
     * @type {number}
     */
    lastAccessTime: number;
}
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