/**
 * Volumetric sampling method, since sample volume is a point, it simply sets result to origin
 * @param {function} random
 * @param {number[]} result
 * @param {number} destination_offset
 */
export function randomPointInPoint(random, result, destination_offset) {
    result[destination_offset] = 0;
    result[destination_offset + 1] = 0;
    result[destination_offset + 2] = 0;
}
