import { ObjectEditor } from "../../primitive/ObjectEditor.js";

export class SplatMappingEditor extends ObjectEditor {
    get schema() {
        return {
            properties: {
                depth: {
                    transient: true,
                },
                materialTexture: {
                    transient: true,
                    deprecated: true
                },
                materialSampler: {
                    transient: true,
                    deprecated: true
                }
            }
        };
    }
}
