/**
 * Ensure an edge between two vertices
 * NOTE: works without having to use a separate hash map, resulting in faster execution and smaller RAM requirement
 * @param {BinaryTopology} mesh
 * @param {number} v0
 * @param {number} v1
 * @returns {number} edge ID
 */
export function bt_edge_get_or_create(mesh: BinaryTopology, v0: number, v1: number): number;
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