/**
 * Emulated how downsampling is done in OpenGL using autogenerated mipmaps with LINEAR_MIPMAP_LINEAR parameters
 * @param {Sampler2D} source
 * @param {Sampler2D} destination
 */
export function sampler2d_scale_down_mipmap(source: Sampler2D, destination: Sampler2D): void;
import { Sampler2D } from "../Sampler2D.js";
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