/**
 *
 * @param {SurfacePoint3} result
 * @param {BVH} bvh
 * @param {number[]|Float32Array} positions
 * @param {number[]|Uint32Array|Uint16Array} indices
 * @param {number} x
 * @param {number} y
 * @param {number} z
 * @param {number} max_distance
 * @return {boolean}
 */
export function query_bvh_geometry_nearest(result: SurfacePoint3, bvh: BVH, positions: number[] | Float32Array, indices: number[] | Uint32Array | Uint16Array, x: number, y: number, z: number, max_distance: number): boolean;
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