/**
 *
 * @param {Engine} engine
 * @param {Vector2} [position] if not specified, current pointer position will be used
 * @returns {{origin:Vector3, direction:Vector3}}
 */
export function make_ray_from_viewport_position(engine: Engine, position?: Vector2): {
    origin: Vector3;
    direction: Vector3;
};
import Vector2 from "../../core/geom/Vector2.js";
import Vector3 from "../../core/geom/Vector3.js";
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