/**
 *
 * @param {CanvasRenderingContext2D} ctx
 * @param {number} position_x0
 * @param {number} position_y0
 * @param {number} position_x1
 * @param {number} position_y1
 * @param {number} spacing
 * @param {number} value_0
 * @param {number} value_1
 * @param {string} [align] which side of the point should the text appear on
 */
export function canvas2d_draw_linear_scale({ ctx, position_x0, position_y0, position_x1, position_y1, spacing, value_0, value_1, align }: CanvasRenderingContext2D): void;
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