export type ParticleEmitterFlag = number;
export namespace ParticleEmitterFlag {
    let Sleeping: number;
    let Emitting: number;
    let SpritesNeedUpdate: number;
    let PreWarm: number;
    let Initialized: number;
    let Built: number;
    let PositionChanged: number;
    let DepthSorting: number;
    let BaseBoundsNeedUpdate: number;
    let HashNeedUpdate: number;
    let DepthReadDisabled: number;
    let DepthSoftDisabled: number;
    let ParticleBoundsNeedUpdate: number;
    let AlignOnVelocity: number;
    let Lit: number;
}
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