/**
 *
 * @param {number[]|ArrayLike<number>|Float32Array} output
 * @param {number} origin_x
 * @param {number} origin_y
 * @param {number} origin_z
 * @param {number} direction_x
 * @param {number} direction_y
 * @param {number} direction_z
 */
export function ray3_array_compose(output, origin_x, origin_y, origin_z, direction_x, direction_y, direction_z) {
    output[0] = origin_x;
    output[1] = origin_y;
    output[2] = origin_z;

    output[3] = direction_x;
    output[4] = direction_y;
    output[5] = direction_z;
}
