/**
 * Direction vector must be normalized
 * @param {number[]|Float32Array} result
 * @param {number} result_offset
 * @param {number[]|Float32Array} origin
 * @param {number} origin_offset
 * @param {number[]|Float32Array} direction Must be normalized
 * @param {number} direction_offset
 * @param {number} distance
 */
export function v3_displace_in_direction_array(result: number[] | Float32Array, result_offset: number, origin: number[] | Float32Array, origin_offset: number, direction: number[] | Float32Array, direction_offset: number, distance: number): void;
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