export class SoftBillboardParticlePool {
    __pool: ParticlePool;
    get particle_count(): void;
    /**
     *
     * @param {ParticleLayer} layer
     */
    add(layer: ParticleLayer): void;
    sort(): void;
    dispose(): void;
}
import { ParticlePool } from "../../emitter/ParticlePool.js";
//# sourceMappingURL=SoftBillboardParticlePool.d.ts.map