import { ObjectEditor } from "../../primitive/ObjectEditor.js";
import { ImagePathEditor } from "../../ImagePathEditor.js";

export class TerrainOverlayEditor extends ObjectEditor {
    get schema() {
        return {
            properties: {
                tileImage: {
                    editor: new ImagePathEditor()
                },
                fillColor: {
                    transient: true
                },
                texture: {
                    transient: true
                }
            }
        };
    }
}
