/**
 * Produces a numeric result to indicate which side of the plane the triangle is on
 * between +3 and -3:
 *      +3 means that all vertices ave above the plane
 *      -3 means all vertices are below the plane
 *      values in between indicate that the plane cuts through the triangle
 *
 * @param {number} plane_normal_x
 * @param {number} plane_normal_y
 * @param {number} plane_normal_z
 * @param {number} plane_constant
 * @param {number} ax
 * @param {number} ay
 * @param {number} az
 * @param {number} bx
 * @param {number} by
 * @param {number} bz
 * @param {number} cx
 * @param {number} cy
 * @param {number} cz
 * @returns {number}
 */
export function triangle_compute_plane_side(plane_normal_x: number, plane_normal_y: number, plane_normal_z: number, plane_constant: number, ax: number, ay: number, az: number, bx: number, by: number, bz: number, cx: number, cy: number, cz: number): number;
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