/**
 *
 * @param {number[]|Float32Array} out
 * @param {Sampler2D} sampler
 * @param {Texture} texture
 * @param {number} u
 * @param {number} v
 */
export function sample_texture(out: number[] | Float32Array, sampler: Sampler2D, texture: Texture, u: number, v: number): void;
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