/**
 * Matrix-transform an array of 3d points
 * Code is inlined for speed
 * @param {number[]|Float32Array|Float64Array} source
 * @param {number} source_offset
 * @param {number[]|Float32Array|Float64Array} destination
 * @param {number} destination_offset
 * @param {number} vertex_count
 * @param {mat4|number[]|Float32Array} mat4
 */
export function apply_mat4_transform_to_v3_array(source: number[] | Float32Array | Float64Array, source_offset: number, destination: number[] | Float32Array | Float64Array, destination_offset: number, vertex_count: number, mat4: any): void;
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