import Signal from "../../../../../core/events/signal/Signal";
import {System} from "../../../../ecs/System";
import Engine from "../../../../Engine";
import {SGMesh} from "./SGMesh";
import {SGMeshAnimationController} from "./SGMeshAnimationController";

export class SGMeshAnimationControllerSystem extends System<SGMeshAnimationController,SGMesh>{
    readonly onWorkDone: Signal<void>

    constructor(engine:Engine)
}