/**
 * Solves the quadratic Eikonal equation for a triangle.
 * Based on the Kimmel-Sethian update for Fast Marching Methods.
 * @param {BinaryTopology} mesh
 * @param {number} v0 Vertex ID of edge start
 * @param {number} v1 Vertex ID of edge end
 * @param {number} d0 Distance at v0
 * @param {number} d1 Distance at v1
 * @param {number} v_target The vertex we are solving for
 * @returns {number} The exact geodesic distance
 */
export function bt_mesh_compute_edge_distance_eikonal(mesh: BinaryTopology, v0: number, v1: number, d0: number, d1: number, v_target: number): number;
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