/**
 * Checks if point lies in a volume bound by a number of planes, such a camera frustum
 * @param {number} x
 * @param {number} y
 * @param {number} z
 * @param {number} plane_mask
 * @param {number[]} planes
 * @param {number} plane_count
 * @return {boolean}
 * @private
 */
export function is_point_within_planes(x: number, y: number, z: number, plane_mask: number, planes: number[], plane_count: number): boolean;
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