/**
 * Removes an edge from a vertex's disk cycle.
 * @see https://github.com/blender/blender/blob/afb0d411072db51b871607034befe3677f9fd82d/source/blender/bmesh/intern/bmesh_structure.cc#L162
 * @param {BinaryTopology} mesh
 * @param {number} e Edge ID
 * @param {number} v Vertex ID
 */
export function bt_disk_edge_remove(mesh: BinaryTopology, e: number, v: number): void;
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