export class TerrainOverlayEditor extends ObjectEditor {
    get schema(): {
        properties: {
            tileImage: {
                editor: ImagePathEditor;
            };
            fillColor: {
                transient: boolean;
            };
            texture: {
                transient: boolean;
            };
        };
    };
}
import { ObjectEditor } from "../../primitive/ObjectEditor.js";
import { ImagePathEditor } from "../../ImagePathEditor.js";
//# sourceMappingURL=TerrainOverlayEditor.d.ts.map