/**
 *
 * @param {Float32Array|vec4|number[]} result
 * @param {Float32Array|vec4|number[]} a
 * @param {Float32Array|vec4|number[]} b
 */
export function compute_bounding_sphere_of_2_spheres(result: Float32Array | vec4 | number[], a: Float32Array | vec4 | number[], b: Float32Array | vec4 | number[]): void;
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