/**
 * @see https://github.com/mrdoob/three.js/blob/c12c9a166a1369cdd58622fff2aff7e3a84305d7/src/extras/core/Curve.js#L260
 * @param {Float32Array|number[]} points
 * @param {boolean} [closed]
 * @param {Vector3} [normal_hint]
 * @returns {{normals:Vector3[], binormals:Vector3[], tangents:Vector3[]}}
 */
export function computeFrenetFrames(points: Float32Array | number[], closed?: boolean, normal_hint?: Vector3): {
    normals: Vector3[];
    binormals: Vector3[];
    tangents: Vector3[];
};
import { Vector3 } from "three";
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