/**
 *
 * @param {CanvasRenderingContext2D} ctx
 * @param {string} text
 * @param {number} x
 * @param {number} y
 * @param {string} [color] CSS color
 * @param {number} [fontSize] in pixels
 * @param {string} [outline] CSS color
 */
export function canvas2d_draw_label({ ctx, text, x, y, color, fontSize, outline }: CanvasRenderingContext2D): void;
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