import { Container } from 'pixi.js';
import type { EntityPlacement } from '@world-forge/schema';
export declare class EntityRenderer {
    container: Container;
    private tileSize;
    constructor(tileSize: number);
    update(entities: EntityPlacement[], zonePositions: Map<string, {
        x: number;
        y: number;
    }>): void;
}
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