export default ObjectCacher;
declare class ObjectCacher {
    constructor(objectPool: any, Primitive: any);
    objectPool: any;
    Primitive: any;
    setObjectDimension(object: any, { x, y, z }: {
        x: any;
        y: any;
        z: any;
    }, color: any, scale: any): void;
    reusePool(points: any, colors: any, options: any): void;
    increasePool(points: any, colors: any, options: any): void;
}
