export default ViewFacingText;
declare class ViewFacingText extends Mesh {
    constructor(text: any);
    color: Color;
    text: any;
    applyQuaternion(quaternion: import("three").Quaternion): ViewFacingText;
    rotateOnAxis(axis: import("three").Vector3, angle: number): ViewFacingText;
    rotateOnWorldAxis(axis: import("three").Vector3, angle: number): ViewFacingText;
    rotateX(angle: number): ViewFacingText;
    rotateY(angle: number): ViewFacingText;
    rotateZ(angle: number): ViewFacingText;
    translateOnAxis(axis: import("three").Vector3, distance: number): ViewFacingText;
    translateX(distance: number): ViewFacingText;
    translateY(distance: number): ViewFacingText;
    translateZ(distance: number): ViewFacingText;
    add(...object: import("three").Object3D[]): ViewFacingText;
    remove(...object: import("three").Object3D[]): ViewFacingText;
    attach(object: import("three").Object3D): ViewFacingText;
    clone(recursive?: boolean | undefined): ViewFacingText;
    copy(source: ViewFacingText, recursive?: boolean | undefined): ViewFacingText;
}
import Mesh from "./Mesh";
import { Color } from "three/src/math/Color";
