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Interface IDamageEffect

Move effect that deals damage.

Hierarchy

Index

Properties

damage

damage: number

How much damage should be dealt.

Optional probability

probability: undefined | number

Probability of the move occuring as a number in (0, 100], if not 100.

target

target: EffectTarget

Which actor should be affected by the move.

type

type: "damage"

What type of effect this is.

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