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Class State

A State represents a possible state in a FSM

States are mutable

specfield

type (StateType): type of state

Hierarchy

Index

Constructors

constructor

Properties

Private type

type: StateType

Methods

getId

  • getId(): string

getName

  • getName(): string

getType

isValid

  • isValid(): boolean

setId

  • setId(id: string): void

toJSON

toModelFormat

Static createMapFromArray

  • createMapFromArray<MetaElementType>(elements: Array<MetaElementType>): Map<string, MetaElementType>

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