import { ScatterBase } from './ScatterBase';
export declare class Label extends ScatterBase {
    create_listeners(): void;
    update_default_opacities(animate: any): void;
    update_default_size(animate: any): void;
    relayout(): void;
    draw_elements(animate: any, elements_added: any): void;
    update_text(): void;
    get_element_size(data: any): any;
    get_element_rotation(data: any): string;
    update_position(): void;
    update_style(): void;
    color_scale_updated(animate: any): void;
    set_default_style(indices: any): void;
    set_drag_style(d: any, i: any, dragged_node: any): void;
    reset_drag_style(d: any, i: any, dragged_node: any): void;
    update_default_skew(): void;
}
