/*! bxs-vue-ui v3.3.0 */
import { f as fails, I as IndexedObject, D as DESCRIPTORS, A as propertyIsEnumerableModule, $, p as path } from './entry-virtual.js';
import { q as toObject, B as nativeKeys } from './normalize-component.js';

var f = Object.getOwnPropertySymbols;

var objectGetOwnPropertySymbols = {
	f: f
};

var nativeAssign = Object.assign;
var defineProperty = Object.defineProperty;

// `Object.assign` method
// https://tc39.github.io/ecma262/#sec-object.assign
var objectAssign = !nativeAssign || fails(function () {
  // should have correct order of operations (Edge bug)
  if (DESCRIPTORS && nativeAssign({ b: 1 }, nativeAssign(defineProperty({}, 'a', {
    enumerable: true,
    get: function () {
      defineProperty(this, 'b', {
        value: 3,
        enumerable: false
      });
    }
  }), { b: 2 })).b !== 1) return true;
  // should work with symbols and should have deterministic property order (V8 bug)
  var A = {};
  var B = {};
  // eslint-disable-next-line no-undef
  var symbol = Symbol();
  var alphabet = 'abcdefghijklmnopqrst';
  A[symbol] = 7;
  alphabet.split('').forEach(function (chr) { B[chr] = chr; });
  return nativeAssign({}, A)[symbol] != 7 || nativeKeys(nativeAssign({}, B)).join('') != alphabet;
}) ? function assign(target, source) { // eslint-disable-line no-unused-vars
  var T = toObject(target);
  var argumentsLength = arguments.length;
  var index = 1;
  var getOwnPropertySymbols = objectGetOwnPropertySymbols.f;
  var propertyIsEnumerable = propertyIsEnumerableModule.f;
  while (argumentsLength > index) {
    var S = IndexedObject(arguments[index++]);
    var keys = getOwnPropertySymbols ? nativeKeys(S).concat(getOwnPropertySymbols(S)) : nativeKeys(S);
    var length = keys.length;
    var j = 0;
    var key;
    while (length > j) {
      key = keys[j++];
      if (!DESCRIPTORS || propertyIsEnumerable.call(S, key)) T[key] = S[key];
    }
  } return T;
} : nativeAssign;

// `Object.assign` method
// https://tc39.github.io/ecma262/#sec-object.assign
$({ target: 'Object', stat: true, forced: Object.assign !== objectAssign }, {
  assign: objectAssign
});

var assign = path.Object.assign;

var assign$1 = assign;

var assign$2 = assign$1;

function _extends() {
  _extends = assign$2 || function (target) {
    for (var i = 1; i < arguments.length; i++) {
      var source = arguments[i];

      for (var key in source) {
        if (Object.prototype.hasOwnProperty.call(source, key)) {
          target[key] = source[key];
        }
      }
    }

    return target;
  };

  return _extends.apply(this, arguments);
}

export { _extends as _, objectAssign as a };
