# 1.3.1

* added color.clipped 

# 1.3.0

* added chroma.distance
* added chroma.deltaE
* chroma.average now works with any color mode
* color.set returns a new chroma instance
* storing RGB channels as floats internally for higher precision
* chroma.scale now allows disabling of internal cache
* fixed bug with cubehelix and constant lightness

# 1.2.2

* scale.colors() now returns the original colors instead of just min/max range

# 1.2.0

* added chroma.average for averaging colors

# 1.1.0

* refactored chroma.scale
* changed behaviour of scale.domain
* added scale.classes
* added scale.padding

# 1.0.2

* standardized alpha channel construction
* chroma.bezier automatically returns chroma.scale

# 1.0.1

* added simple color output to chroma.scale().colors()

# 1.0.0

* numeric interpolation does what it should
* refactored and modularized code base
* changed argument order of Color::interpolate 
