Input enabled on both sides, without move validation.
const board = new Chessboard(document.getElementById("board"), { position: FEN.start, sprite: {url: "../assets/images/chessboard-sprite-staunty.svg"} }) board.enableMoveInput(inputHandler) function inputHandler(event) { switch (event.type) { case INPUT_EVENT_TYPE.moveInputStarted: log(`moveInputStarted: ${event.square}`) return true case INPUT_EVENT_TYPE.validateMoveInput: log(`validateMoveInput: ${event.squareFrom}-${event.squareTo}`) return true case INPUT_EVENT_TYPE.moveInputCanceled: log(`moveInputCanceled`) } }