Class: CUI.MarkdownInput
Defined in: | elements/MarkdownInput/MarkdownInput.coffee |
Inherits: | CUI.Input |
Variables Summary
Variable inherited from CUI.Input
uniqueId changed_marker_css_class defaults
Class Method Summary
Instance Method Summary
- # (void) initOpts()
- # (void) readOpts()
- # (void) initTemplate()
- # (void) getTemplateKeyForRender()
- # (void) encloseSelection(char) add char before and after the current selection
- # (void) makeOrderedList()
- # (void) makeUnorderedList()
- # (void) checkList() for the current list status, returns "unordered", "ordered", "nolist" or null, if no list is selected
- # (void) __makeList(ul = true, check_only = false)
- # (void) handleSelectionChange(ev)
- # (void) render()
- # (void) storeValue(value, flags = {})
- # (void) getPreview()
- # (void) updatePreview()
- # (void) renderHTML()
Inherited Method Summary
Methods inherited from
CUI.Input
#initOpts #readOpts #__checkInputRegexp #setSpellcheck #setPlaceholder #getPlaceholder #__createElement #__setCursor #getValueForStore #storeValue #handleSelectionChange #getElement #getUniqueIdForLabel #markBlock #remove #__focusShadowInput #__unfocusShadowInput #hasShadowFocus #setContentSize #__initContentSize #__setContentSize #checkBlocks #getInputBlocks #__getInputBlocks #__overwriteBlocks #getMarkedBlock #getSelection #setSelection #selectAll #updateSelection #setValue #incNumberBounds #__removeContentSize #__removeShadowInput #preventInvalidInput #__initShadowInput #__shadowInput #checkValue #render #getTemplateKeyForRender #isRequired #updateInputState #getInputState #leaveInput #enterInput #hasUserInput #checkInput #__checkInputInternal #setInputHint #setInvalidHint #setValidHint #displayValue #getValueForDisplay #getValueForInput #correctValueForInput #getDefaultValue #getValue #enable #disable #focus #getCursorBlocks #findBlock #initCursor #showCursor #checkSelectionChange #getRangeFromCursor #moveCursor #destroy #getGroup #isResizable #maximizeAddClasses #initTemplate #getTemplate #init #debug #reload #getNameOpt #registerLabel #getLabel #setForm #getFormDepth #setFormDepth #getFormPath #getForm #getOtherField #getRootForm #__initDisabled #isDisabled #isHidden #isShown #updateData #setData #setDataOnOthers #hide #show #isRendered #start #getAllDataFields #getDataFields #renderAsBlock #isDataField #callOnOthers #getData #hasData #hasUserData #getArrayFromOpt #getName #getInitValue #getLastValue #reset #undo #redo #goto #initData #initValue #setCheckChangedValue #getCheckChangedValue #getUndo #triggerDataChanged #isChanged #checkChanged #getChangedMarker .new #registerTemplate #getDOMElementClasses #registerDOMElement #getElementForLayer #unregisterDOMElement #__assertDOMElement #__assertTemplateElement #addClass #setAria #removeClass #hasClass #isDestroyed #empty #replace #append #prepend #text #get #getFlexHandle #getElementClass #getUniqueId #getOpts #getOpt #hasOpt #getSetOpt #hasSetOpt #copy #mergeOpt #removeOpt #addOpt #addOpts #mergeOpts #__getCheckMap #readOptsFromAttr #proxy .getOptKeys
Class Method Details
.
(void)
escape(obj)
Instance Method Details
#
(void)
initOpts()
#
(void)
readOpts()
#
(void)
initTemplate()
#
(void)
getTemplateKeyForRender()
#
(void)
encloseSelection(char)
add char before and after the current selection
#
(void)
makeOrderedList()
#
(void)
makeUnorderedList()
#
(void)
checkList()
for the current list status, returns "unordered", "ordered", "nolist" or null, if no list is selected
#
(void)
__makeList(ul = true, check_only = false)
#
(void)
handleSelectionChange(ev)
#
(void)
render()
#
(void)
storeValue(value, flags = {})
#
(void)
getPreview()
#
(void)
updatePreview()
#
(void)
renderHTML()