using Unity.Collections.Tests;

#if UNITY_EDITOR_WIN
// public class AlgoSdkBurstCompatibilityGen : BurstCompatibilityTests
// {
//     public AlgoSdkBurstCompatibilityGen() : base(
//         "CareBoo.AlgoSdk",
//         "Packages/com.careboo.unity-algorand-sdk/CareBoo.AlgoSdk.Tests/CompatGenerated.cs",
//         "CareBoo.AlgoSdk.Tests"
//     )
//     { }
// }
#endif
