/*
 * Copyright 2012 ZXing.Net authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

using System;
using UnityEngine;

namespace ZXing
{
    /// <summary>
    /// A smart class to decode the barcode inside a bitmap object
    /// </summary>
    public class BarcodeReader : BarcodeReaderGeneric, IBarcodeReader
    {
        private static readonly Func<Color32[], int, int, LuminanceSource> defaultCreateLuminanceSource =
           (rawColor32, width, height) => new Color32LuminanceSource(rawColor32, width, height);

        private readonly Func<Color32[], int, int, LuminanceSource> createLuminanceSource;

        /// <summary>
        /// Initializes a new instance of the <see cref="BarcodeReader"/> class.
        /// </summary>
        public BarcodeReader()
           : this(new MultiFormatReader(), defaultCreateLuminanceSource, null)
        {
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="BarcodeReader"/> class.
        /// </summary>
        /// <param name="reader">Sets the reader which should be used to find and decode the barcode.
        /// If null then MultiFormatReader is used</param>
        /// <param name="createLuminanceSource">Sets the function to create a luminance source object for a bitmap.
        /// If null, an exception is thrown when Decode is called</param>
        /// <param name="createBinarizer">Sets the function to create a binarizer object for a luminance source.
        /// If null then HybridBinarizer is used</param>
        public BarcodeReader(Reader reader,
           Func<Color32[], int, int, LuminanceSource> createLuminanceSource,
           Func<LuminanceSource, Binarizer> createBinarizer
        )
           : this(reader, createLuminanceSource, createBinarizer, null)
        {
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="BarcodeReader"/> class.
        /// </summary>
        /// <param name="reader">Sets the reader which should be used to find and decode the barcode.
        /// If null then MultiFormatReader is used</param>
        /// <param name="createLuminanceSource">Sets the function to create a luminance source object for a bitmap.
        /// If null, an exception is thrown when Decode is called</param>
        /// <param name="createBinarizer">Sets the function to create a binarizer object for a luminance source.
        /// If null then HybridBinarizer is used</param>
        /// <param name="createRGBLuminanceSource">Sets the function to create a luminance source object for a rgb raw byte array.</param>
        public BarcodeReader(Reader reader,
           Func<Color32[], int, int, LuminanceSource> createLuminanceSource,
           Func<LuminanceSource, Binarizer> createBinarizer,
           Func<byte[], int, int, RGBLuminanceSource.BitmapFormat, LuminanceSource> createRGBLuminanceSource
        )
           : base(reader, createBinarizer, createRGBLuminanceSource)
        {
            this.createLuminanceSource = createLuminanceSource ?? defaultCreateLuminanceSource;
        }

        /// <summary>
        /// Optional: Gets or sets the function to create a luminance source object for a bitmap.
        /// If null a platform specific default LuminanceSource is used
        /// </summary>
        /// <value>
        /// The function to create a luminance source object.
        /// </value>
        protected Func<Color32[], int, int, LuminanceSource> CreateLuminanceSource
        {
            get
            {
                return createLuminanceSource;
            }
        }

        /// <summary>
        /// Decodes the specified barcode bitmap.
        /// </summary>
        /// <param name="rawColor32"></param>
        /// <param name="width"></param>
        /// <param name="height"></param>
        /// <returns>the result data or null</returns>
        public Result Decode(Color32[] rawColor32, int width, int height)
        {
            if (CreateLuminanceSource == null)
            {
                throw new InvalidOperationException("You have to declare a luminance source delegate.");
            }

            if (rawColor32 == null)
                throw new ArgumentNullException("rawColor32");

            var luminanceSource = CreateLuminanceSource(rawColor32, width, height);

            return Decode(luminanceSource);
        }

        /// <summary>
        /// Decodes the specified barcode bitmap.
        /// </summary>
        /// <param name="rawColor32"></param>
        /// <param name="width"></param>
        /// <param name="height"></param>
        /// <returns>the result data or null</returns>
        public Result[] DecodeMultiple(Color32[] rawColor32, int width, int height)
        {
            if (CreateLuminanceSource == null)
            {
                throw new InvalidOperationException("You have to declare a luminance source delegate.");
            }

            if (rawColor32 == null)
                throw new ArgumentNullException("rawColor32");

            var luminanceSource = CreateLuminanceSource(rawColor32, width, height);

            return DecodeMultiple(luminanceSource);
        }
    }
}
