# 2.0.0-preview.48
## Fix
- Replace `Near far interactor` to `XRRay interactor`
- Remove `NearFarInteractor` field from ThreeDRayPoseProvider
- Fix RokidLocalizer error when run on Unity Editor, use `Application.isEditor` instead


# 2.0.0-preview.47

## Fix
- Fix the issue that BaseBuildFeature did not execute the algorithm when Algorithm existed.

# 2.0.0-preview.46
## Fix
- Fix correct dependencies

# 2.0.0-preview.45
## Added
- Add Feature Builders
- Add Immersal support
- Add Immersal dependency

## Fix
- Makesure RokidNative API implementation


## Fix
- Fix correct history camera physics pose

# 2.0.0-preview.44
## Added
- Add access Camera frame method
- Add access camera info methods

# 2.0.0-preview.43
## Fix
- Makesure dependencies
- wait 500ms to recent the 3dof ray

# 2.0.0-preview.42
## Fix 
- Fix correct dependencies

# 2.0.0-preview.41

## Fix

- Fix RokidNativeAPI error when run on editor or not rokid device

# 2.0.0-preview.40

## Removed

- Removed Platform Check provider

# 2.0.0-preview.39

## Changed

- Change ThreeDRayPoseProvider OffsetPosition field to Horizontal/Vertical Offset.

# 2.0.0-preview.38

## Added

- Add RokidNativeAPI for get Touchpad size and set orientation.
- Add UnityFusion for release build

# 2.0.0-preview.37

## Changed

- Update XRMOD Input package to 1.0.9
- Change UI Hover haptic to VibrateAndroidDeviceOnly

# 2.0.0-preview.36

## Added

- Add Haptic Component to RokidPlatformLauncher. When 3Dray comes into contact with the UI, it vibrates.

# 2.0.0-preview.35

## Fix

- Fix correct dependencies

# 2.0.0-preview.34

## Fix

- Fix make ARSession to activated.

# 2.0.0-preview.33

## Fix

- Fix **XRMOD Setup** dependencies.

# 2.0.0-preview.32

## Added

- Add offset position parameter to ThreeDPoseProvider

## Changed

- Change SDK to OpenXR

# 2.0.0-preview.31

## Improved

- Add the correct dependencies

# 2.0.0-preview.30

## Fixed

- Fix IsPlatform API always return False bug

# 2.0.0-preview.25

## Fixed

- Fix UI interaction with far ray
- Fix Far and near interactor switch
- Fix correct hans mesh and materials
- Fix freeze near/far interactors when hand lost

## Added

- Add Hand mesh for package
- Add `com.phantomsxr.xrmodinput`(XRMOD Input) package dependency