export const PHYSICS_SETTINGS_PATH = [
    'globalOptions',
    'name:physics',
    'options',
];
export const COLLISION_LAYERS_PATH = [
    ...PHYSICS_SETTINGS_PATH,
    'collisionLayers',
];
export const COLLISION_MATRIX_PATH = [
    ...PHYSICS_SETTINGS_PATH,
    'collisionMatrix',
];
export const DEFAULT_LAYER_ID = 'default';
export const DEFAULT_LAYER = {
    id: DEFAULT_LAYER_ID,
    name: DEFAULT_LAYER_ID,
};
