'use strict';

Object.defineProperty(exports, '__esModule', { value: true });

const core = require('./core-7de6caae.js');
const helpers = require('./helpers-008e1ab1.js');
require('./animation-d3ea0fd3.js');
const cubicBezier = require('./cubic-bezier-5c1f2fae.js');
const index = require('./index-f13a2988.js');
const index$1 = require('./index-0a4e87c7.js');

const Menu = class {
    constructor(hostRef) {
        core.registerInstance(this, hostRef);
        this.lastOnEnd = 0;
        this.blocker = index.GESTURE_CONTROLLER.createBlocker({ disableScroll: true });
        this.mode = core.getIonMode(this);
        this.isAnimating = false;
        this._isOpen = false;
        this.isPaneVisible = false;
        this.isEndSide = false;
        /**
         * If `true`, the menu is disabled.
         */
        this.disabled = false;
        /**
         * Which side of the view the menu should be placed.
         */
        this.side = 'start';
        /**
         * If `true`, swiping the menu is enabled.
         */
        this.swipeGesture = true;
        /**
         * The edge threshold for dragging the menu open.
         * If a drag/swipe happens over this value, the menu is not triggered.
         */
        this.maxEdgeStart = 50;
        this.ionWillOpen = core.createEvent(this, "ionWillOpen", 7);
        this.ionWillClose = core.createEvent(this, "ionWillClose", 7);
        this.ionDidOpen = core.createEvent(this, "ionDidOpen", 7);
        this.ionDidClose = core.createEvent(this, "ionDidClose", 7);
        this.ionMenuChange = core.createEvent(this, "ionMenuChange", 7);
    }
    typeChanged(type, oldType) {
        const contentEl = this.contentEl;
        if (contentEl) {
            if (oldType !== undefined) {
                contentEl.classList.remove(`menu-content-${oldType}`);
            }
            contentEl.classList.add(`menu-content-${type}`);
            contentEl.removeAttribute('style');
        }
        if (this.menuInnerEl) {
            // Remove effects of previous animations
            this.menuInnerEl.removeAttribute('style');
        }
        this.animation = undefined;
    }
    disabledChanged() {
        this.updateState();
        this.ionMenuChange.emit({
            disabled: this.disabled,
            open: this._isOpen
        });
    }
    sideChanged() {
        this.isEndSide = helpers.isEndSide(this.side);
    }
    swipeGestureChanged() {
        this.updateState();
    }
    async connectedCallback() {
        if (this.type === undefined) {
            this.type = core.config.get('menuType', this.mode === 'ios' ? 'reveal' : 'overlay');
        }
        const el = this.el;
        const parent = el.parentNode;
        if (this.contentId === undefined) {
            console.warn(`[DEPRECATED][ion-menu] Using the [main] attribute is deprecated, please use the "contentId" property instead:
BEFORE:
  <ion-menu>...</ion-menu>
  <div main>...</div>

AFTER:
  <ion-menu contentId="my-content"></ion-menu>
  <div id="my-content">...</div>
`);
        }
        const content = this.contentId !== undefined
            ? document.getElementById(this.contentId)
            : parent && parent.querySelector && parent.querySelector('[main]');
        if (!content || !content.tagName) {
            // requires content element
            console.error('Menu: must have a "content" element to listen for drag events on.');
            return;
        }
        this.contentEl = content;
        // add menu's content classes
        content.classList.add('menu-content');
        this.typeChanged(this.type, undefined);
        this.sideChanged();
        // register this menu with the app's menu controller
        index$1.menuController._register(this);
        this.gesture = (await new Promise(function (resolve) { resolve(require('./index-f13a2988.js')); })).createGesture({
            el: document,
            gestureName: 'menu-swipe',
            gesturePriority: 30,
            threshold: 10,
            canStart: ev => this.canStart(ev),
            onWillStart: () => this.onWillStart(),
            onStart: () => this.onStart(),
            onMove: ev => this.onMove(ev),
            onEnd: ev => this.onEnd(ev),
        });
        this.updateState();
    }
    async componentDidLoad() {
        this.ionMenuChange.emit({ disabled: this.disabled, open: this._isOpen });
        this.updateState();
    }
    disconnectedCallback() {
        this.blocker.destroy();
        index$1.menuController._unregister(this);
        if (this.animation) {
            this.animation.destroy();
        }
        if (this.gesture) {
            this.gesture.destroy();
            this.gesture = undefined;
        }
        this.animation = undefined;
        this.contentEl = this.backdropEl = this.menuInnerEl = undefined;
    }
    onSplitPaneChanged(ev) {
        this.isPaneVisible = ev.detail.isPane(this.el);
        this.updateState();
    }
    onBackdropClick(ev) {
        if (this._isOpen && this.lastOnEnd < ev.timeStamp - 100) {
            const shouldClose = (ev.composedPath)
                ? !ev.composedPath().includes(this.menuInnerEl)
                : false;
            if (shouldClose) {
                ev.preventDefault();
                ev.stopPropagation();
                this.close();
            }
        }
    }
    /**
     * Returns `true` is the menu is open.
     */
    isOpen() {
        return Promise.resolve(this._isOpen);
    }
    /**
     * Returns `true` is the menu is active.
     *
     * A menu is active when it can be opened or closed, meaning it's enabled
     * and it's not part of a `ion-split-pane`.
     */
    isActive() {
        return Promise.resolve(this._isActive());
    }
    /**
     * Opens the menu. If the menu is already open or it can't be opened,
     * it returns `false`.
     */
    open(animated = true) {
        return this.setOpen(true, animated);
    }
    /**
     * Closes the menu. If the menu is already closed or it can't be closed,
     * it returns `false`.
     */
    close(animated = true) {
        return this.setOpen(false, animated);
    }
    /**
     * Toggles the menu. If the menu is already open, it will try to close, otherwise it will try to open it.
     * If the operation can't be completed successfully, it returns `false`.
     */
    toggle(animated = true) {
        return this.setOpen(!this._isOpen, animated);
    }
    /**
     * Opens or closes the button.
     * If the operation can't be completed successfully, it returns `false`.
     */
    setOpen(shouldOpen, animated = true) {
        return index$1.menuController._setOpen(this, shouldOpen, animated);
    }
    async _setOpen(shouldOpen, animated = true) {
        // If the menu is disabled or it is currently being animated, let's do nothing
        if (!this._isActive() || this.isAnimating || shouldOpen === this._isOpen) {
            return false;
        }
        this.beforeAnimation(shouldOpen);
        await this.loadAnimation();
        await this.startAnimation(shouldOpen, animated);
        this.afterAnimation(shouldOpen);
        return true;
    }
    async loadAnimation() {
        // Menu swipe animation takes the menu's inner width as parameter,
        // If `offsetWidth` changes, we need to create a new animation.
        const width = this.menuInnerEl.offsetWidth;
        if (width === this.width && this.animation !== undefined) {
            return;
        }
        this.width = width;
        // Destroy existing animation
        if (this.animation) {
            this.animation.destroy();
            this.animation = undefined;
        }
        // Create new animation
        this.animation = await index$1.menuController._createAnimation(this.type, this);
        if (!core.config.getBoolean('animated', true)) {
            this.animation.duration(0);
        }
        this.animation.fill('both');
    }
    async startAnimation(shouldOpen, animated) {
        const isReversed = !shouldOpen;
        const ani = this.animation
            .direction((isReversed) ? 'reverse' : 'normal')
            .easing((isReversed) ? 'cubic-bezier(0.4, 0.0, 0.6, 1)' : 'cubic-bezier(0.0, 0.0, 0.2, 1)');
        if (animated) {
            await ani.playAsync();
        }
        else {
            ani.playSync();
        }
    }
    _isActive() {
        return !this.disabled && !this.isPaneVisible;
    }
    canSwipe() {
        return this.swipeGesture && !this.isAnimating && this._isActive();
    }
    canStart(detail) {
        if (!this.canSwipe()) {
            return false;
        }
        if (this._isOpen) {
            return true;
            // TODO error
        }
        else if (index$1.menuController._getOpenSync()) {
            return false;
        }
        return checkEdgeSide(window, detail.currentX, this.isEndSide, this.maxEdgeStart);
    }
    onWillStart() {
        this.beforeAnimation(!this._isOpen);
        return this.loadAnimation();
    }
    onStart() {
        if (!this.isAnimating || !this.animation) {
            helpers.assert(false, 'isAnimating has to be true');
            return;
        }
        // the cloned animation should not use an easing curve during seek
        this.animation
            .direction((this._isOpen) ? 'reverse' : 'normal')
            .progressStart(true);
    }
    onMove(detail) {
        if (!this.isAnimating || !this.animation) {
            helpers.assert(false, 'isAnimating has to be true');
            return;
        }
        const delta = computeDelta(detail.deltaX, this._isOpen, this.isEndSide);
        const stepValue = delta / this.width;
        this.animation.progressStep(stepValue);
    }
    onEnd(detail) {
        if (!this.isAnimating || !this.animation) {
            helpers.assert(false, 'isAnimating has to be true');
            return;
        }
        const isOpen = this._isOpen;
        const isEndSide = this.isEndSide;
        const delta = computeDelta(detail.deltaX, isOpen, isEndSide);
        const width = this.width;
        const stepValue = delta / width;
        const velocity = detail.velocityX;
        const z = width / 2.0;
        const shouldCompleteRight = velocity >= 0 && (velocity > 0.2 || detail.deltaX > z);
        const shouldCompleteLeft = velocity <= 0 && (velocity < -0.2 || detail.deltaX < -z);
        const shouldComplete = isOpen
            ? isEndSide ? shouldCompleteRight : shouldCompleteLeft
            : isEndSide ? shouldCompleteLeft : shouldCompleteRight;
        let shouldOpen = !isOpen && shouldComplete;
        if (isOpen && !shouldComplete) {
            shouldOpen = true;
        }
        this.lastOnEnd = detail.timeStamp;
        // Account for rounding errors in JS
        let newStepValue = (shouldComplete) ? 0.001 : -0.001;
        /**
         * TODO: stepValue can sometimes return a negative
         * value, but you can't have a negative time value
         * for the cubic bezier curve (at least with web animations)
         * Not sure if the negative step value is an error or not
         */
        const adjustedStepValue = (stepValue <= 0) ? 0.01 : stepValue;
        /**
         * Animation will be reversed here, so need to
         * reverse the easing curve as well
         *
         * Additionally, we need to account for the time relative
         * to the new easing curve, as `stepValue` is going to be given
         * in terms of a linear curve.
         */
        newStepValue += cubicBezier.getTimeGivenProgression(new cubicBezier.Point(0, 0), new cubicBezier.Point(0.4, 0), new cubicBezier.Point(0.6, 1), new cubicBezier.Point(1, 1), helpers.clamp(0, adjustedStepValue, 1));
        this.animation
            .easing('cubic-bezier(0.4, 0.0, 0.6, 1)')
            .onFinish(() => this.afterAnimation(shouldOpen), { oneTimeCallback: true })
            .progressEnd(shouldComplete ? 1 : 0, newStepValue, 300);
    }
    beforeAnimation(shouldOpen) {
        helpers.assert(!this.isAnimating, '_before() should not be called while animating');
        // this places the menu into the correct location before it animates in
        // this css class doesn't actually kick off any animations
        this.el.classList.add(SHOW_MENU);
        if (this.backdropEl) {
            this.backdropEl.classList.add(SHOW_BACKDROP);
        }
        this.blocker.block();
        this.isAnimating = true;
        if (shouldOpen) {
            this.ionWillOpen.emit();
        }
        else {
            this.ionWillClose.emit();
        }
    }
    afterAnimation(isOpen) {
        helpers.assert(this.isAnimating, '_before() should be called while animating');
        // keep opening/closing the menu disabled for a touch more yet
        // only add listeners/css if it's enabled and isOpen
        // and only remove listeners/css if it's not open
        // emit opened/closed events
        this._isOpen = isOpen;
        this.isAnimating = false;
        if (!this._isOpen) {
            this.blocker.unblock();
        }
        if (isOpen) {
            // add css class
            if (this.contentEl) {
                this.contentEl.classList.add(MENU_CONTENT_OPEN);
            }
            // emit open event
            this.ionDidOpen.emit();
        }
        else {
            // remove css classes
            this.el.classList.remove(SHOW_MENU);
            if (this.contentEl) {
                this.contentEl.classList.remove(MENU_CONTENT_OPEN);
            }
            if (this.backdropEl) {
                this.backdropEl.classList.remove(SHOW_BACKDROP);
            }
            if (this.animation) {
                this.animation.stop();
            }
            // emit close event
            this.ionDidClose.emit();
        }
    }
    updateState() {
        const isActive = this._isActive();
        if (this.gesture) {
            this.gesture.setDisabled(!isActive || !this.swipeGesture);
        }
        // Close menu immediately
        if (!isActive && this._isOpen) {
            // close if this menu is open, and should not be enabled
            this.forceClosing();
        }
        if (!this.disabled) {
            index$1.menuController._setActiveMenu(this);
        }
        helpers.assert(!this.isAnimating, 'can not be animating');
    }
    forceClosing() {
        helpers.assert(this._isOpen, 'menu cannot be closed');
        this.isAnimating = true;
        const ani = this.animation.direction('reverse');
        ani.playSync();
        this.afterAnimation(false);
    }
    render() {
        const { isEndSide, type, disabled, mode, isPaneVisible } = this;
        return (core.h(core.Host, { role: "navigation", class: {
                [mode]: true,
                [`menu-type-${type}`]: true,
                'menu-enabled': !disabled,
                'menu-side-end': isEndSide,
                'menu-side-start': !isEndSide,
                'menu-pane-visible': isPaneVisible
            } }, core.h("div", { class: "menu-inner", ref: el => this.menuInnerEl = el }, core.h("slot", null)), core.h("ion-backdrop", { ref: el => this.backdropEl = el, class: "menu-backdrop", tappable: false, stopPropagation: false })));
    }
    get el() { return core.getElement(this); }
    static get watchers() { return {
        "type": ["typeChanged"],
        "disabled": ["disabledChanged"],
        "side": ["sideChanged"],
        "swipeGesture": ["swipeGestureChanged"]
    }; }
    static get style() { return ":host{--width:304px;--min-width:auto;--max-width:auto;--height:100%;--min-height:auto;--max-height:auto;--background:var(--ion-background-color,#fff);left:0;right:0;top:0;bottom:0;display:none;position:absolute;contain:strict}:host(.show-menu){display:block}.menu-inner{left:0;right:auto;top:0;bottom:0;-webkit-transform:translate3d(-9999px,0,0);transform:translate3d(-9999px,0,0);display:-ms-flexbox;display:flex;position:absolute;-ms-flex-direction:column;flex-direction:column;-ms-flex-pack:justify;justify-content:space-between;width:var(--width);min-width:var(--min-width);max-width:var(--max-width);height:var(--height);min-height:var(--min-height);max-height:var(--max-height);background:var(--background);contain:strict}:host-context([dir=rtl]) .menu-inner,[dir=rtl] .menu-inner{left:unset;right:unset;left:auto;right:0;-webkit-transform:translate3d(calc(-1 * -9999px),0,0);transform:translate3d(calc(-1 * -9999px),0,0)}:host(.menu-side-start) .menu-inner{--ion-safe-area-right:0px;right:auto;left:0}:host(.menu-side-end) .menu-inner{--ion-safe-area-left:0px;right:0;left:auto}ion-backdrop{display:none;opacity:.01;z-index:-1}\@media (max-width:340px){.menu-inner{--width:264px}}:host(.menu-type-reveal){z-index:0}:host(.menu-type-reveal.show-menu) .menu-inner{-webkit-transform:translateZ(0);transform:translateZ(0)}:host(.menu-type-overlay){z-index:1000}:host(.menu-type-overlay) .show-backdrop{display:block;cursor:pointer}:host(.menu-pane-visible) .menu-inner{left:0;right:0;width:auto;-webkit-transform:none!important;transform:none!important;-webkit-box-shadow:none!important;box-shadow:none!important}:host(.menu-pane-visible) ion-backdrop{display:hidden!important}:host(.menu-type-overlay) .menu-inner{-webkit-box-shadow:0 2px 22px 0 rgba(0,0,0,.09),4px 0 16px 0 rgba(0,0,0,.18);box-shadow:0 2px 22px 0 rgba(0,0,0,.09),4px 0 16px 0 rgba(0,0,0,.18)}"; }
};
const computeDelta = (deltaX, isOpen, isEndSide) => {
    return Math.max(0, isOpen !== isEndSide ? -deltaX : deltaX);
};
const checkEdgeSide = (win, posX, isEndSide, maxEdgeStart) => {
    if (isEndSide) {
        return posX >= win.innerWidth - maxEdgeStart;
    }
    else {
        return posX <= maxEdgeStart;
    }
};
const SHOW_MENU = 'show-menu';
const SHOW_BACKDROP = 'show-backdrop';
const MENU_CONTENT_OPEN = 'menu-content-open';

exports.ion_menu = Menu;
