1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
|
define.class('$system/base/pointer', function (require, exports){
this._cursor = 'arrow'
this._tooltip = 'Application'
Object.defineProperty(this, 'cursor', {
get:function(){
return this._cursor
},
set:function(value){
this._cursor = value
if (value === 'arrow') value = 'default'
this.device.keyboard.textarea.style.cursor =
document.body.style.cursor = value
}
})
this.atConstructor = function(device){
this.device = device
var mouseToPointers = function (event) {
return [{
position: vec2(event.pageX, event.pageY),
movement: vec2(event.movementX, event.movementY),
button: event.button === 0 ? 1 : event.button === 1 ? 3 : 2,
shift: event.shiftKey,
alt: event.altKey,
ctrl: event.ctrlKey,
meta: event.metaKey,
wheel: vec2(event.deltaX, event.deltaY),
touch: false
}]
}.bind(this)
var touchToPointers = function (event) {
var array = []
for (var i = 0; i < event.changedTouches.length; i++) {
array.push({
position: vec2(event.changedTouches[i].pageX, event.changedTouches[i].pageY),
movement: vec2(event.changedTouches[i].movementX, event.changedTouches[i].movementY),
button: 1,
shift: event.shiftKey,
alt: event.altKey,
ctrl: event.ctrlKey,
meta: event.metaKey,
touch: true
})
}
return array
}.bind(this)
this.mousedown = function(e){
e.preventDefault()
this.setstart(mouseToPointers(e))
}
this.mousemove = function(e){
e.preventDefault()
this.setmove(mouseToPointers(e))
}
this._mousemove = this.mousemove.bind(this)
this.mouseup = function(e){
e.preventDefault()
this.setend(mouseToPointers(e))
}
this._mouseup = this.mouseup.bind(this)
this.mousehover = function(e){
e.preventDefault()
this.sethover(mouseToPointers(e))
}
this._mousehover = this.mousehover.bind(this)
this.touchstart = function(e){
e.preventDefault()
this.setstart(touchToPointers(e))
}
this.touchmove = function(e){
e.preventDefault()
this.setmove(touchToPointers(e))
}
this.touchend = function(e){
this.setend(touchToPointers(e))
}
this.wheelmove = function(e){
e.preventDefault()
this.setwheel(mouseToPointers(e))
}
}
})
|