eDriven Framework API
BackgroundColor Property
NamespaceseDriven.Gui.ComponentsComponentBackgroundColor
eDriven Framework API
Global tinting color for all background elements rendered by the GUI. This gets multiplied by color. [!:http://unity3d.com/support/documentation/ScriptReference/GUI-backgroundColor.html]
Declaration Syntax
C#Visual BasicVisual C++
public Color BackgroundColor { get; set; }
Public Property BackgroundColor As Color
	Get
	Set
public:
property Color BackgroundColor {
	Color get ();
	void set (Color value);
}

Assembly: eDriven.Gui (Module: eDriven.Gui) Version: 2.0.1.0 (2.0.1.0)