Gets the targeted member based on the folowing logic:
If target is supplied - as object - get its member using name
If target is supplied - as string - find a target (object) and then get its member using name
If target is not supplied - get the member on parent using name

C# | Visual Basic | Visual C++ |
protected MemberProxy GetMember( Object target, Component parent, string name )
Protected Function GetMember ( _ target As Object, _ parent As Component, _ name As String _ ) As MemberProxy
protected: MemberProxy^ GetMember( Object^ target, Component^ parent, String^ name )
