eDriven Framework API
ConfigLoader Class
NamespaceseDriven.Networking.ConfigurationConfigLoader
eDriven Framework API
Configuration loader Only one instance of this object is needed in the application You should set AsyncMode and ConfigPath/ConfigUrl After that you don't work with it directly but with Configuration.Instance.Application, which is loaded by ConfigLoader You should subscribe to Configuration.INITIALIZED event which indicates that configuration is built and then start working with it
Declaration Syntax
C#Visual BasicVisual C++
public class ConfigLoader : MonoBehaviour
Public Class ConfigLoader _
	Inherits MonoBehaviour
public ref class ConfigLoader : public MonoBehaviour
Members
All MembersConstructorsMethodsPropertiesFields



IconMemberDescription
ConfigLoader()()()()
Initializes a new instance of the ConfigLoader class

active Obsolete. (Inherited from Component.)
animation (Inherited from Component.)
AsyncMode
Loader can load config.xml in 2 fashions: 1) async mode, e.g. loading config from URL 2) sync mode, e.g. loading from Resources

audio (Inherited from Component.)
BroadcastMessage(String, Object, SendMessageOptions) (Inherited from Component.)
BroadcastMessage(String, Object) (Inherited from Component.)
BroadcastMessage(String) (Inherited from Component.)
BroadcastMessage(String, SendMessageOptions) (Inherited from Component.)
CacheBuster
Should I never load from cache

camera (Inherited from Component.)
CancelInvoke()()()() (Inherited from MonoBehaviour.)
CancelInvoke(String) (Inherited from MonoBehaviour.)
collider (Inherited from Component.)
collider2D (Inherited from Component.)
CompareTag(String) (Inherited from Component.)
ConfigPath
Used if AsyncMode is false The path in the Resources forder (without extension)

ConfigUrl
Used if AsyncMode is true Full config URL (including the ".xml" extension)

constantForce (Inherited from Component.)
DebugMode
EditorConfigUrl
Used if AsyncMode is true in Editor Full config URL (including the ".xml" extension)

enabled (Inherited from Behaviour.)
Equals(Object) (Inherited from Object.)
FaultHandler
Finalize()()()()
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
gameObject (Inherited from Component.)
GetComponent(Type) (Inherited from Component.)
GetComponent``1()()()() (Inherited from Component.)
GetComponent(String) (Inherited from Component.)
GetComponentInChildren(Type) (Inherited from Component.)
GetComponentInChildren``1()()()() (Inherited from Component.)
GetComponents(Type) (Inherited from Component.)
GetComponents``1()()()() (Inherited from Component.)
GetComponentsInChildren(Type) (Inherited from Component.)
GetComponentsInChildren(Type, Boolean) (Inherited from Component.)
GetComponentsInChildren``1(Boolean) (Inherited from Component.)
GetComponentsInChildren``1()()()() (Inherited from Component.)
GetHashCode()()()() (Inherited from Object.)
GetInstanceID()()()() (Inherited from Object.)
GetType()()()()
Gets the type of the current instance.
(Inherited from Object.)
guiElement Obsolete. (Inherited from Component.)
guiText (Inherited from Component.)
guiTexture (Inherited from Component.)
hideFlags (Inherited from Object.)
hingeJoint (Inherited from Component.)
Instance
Invoke(String, Single) (Inherited from MonoBehaviour.)
InvokeRepeating(String, Single, Single) (Inherited from MonoBehaviour.)
IsInvoking(String) (Inherited from MonoBehaviour.)
IsInvoking()()()() (Inherited from MonoBehaviour.)
light (Inherited from Component.)
Load()()()()
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
name (Inherited from Object.)
networkView (Inherited from Component.)
particleEmitter (Inherited from Component.)
particleSystem (Inherited from Component.)
renderer (Inherited from Component.)
ResultHandler
rigidbody (Inherited from Component.)
rigidbody2D (Inherited from Component.)
SendMessage(String, Object, SendMessageOptions) (Inherited from Component.)
SendMessage(String, Object) (Inherited from Component.)
SendMessage(String) (Inherited from Component.)
SendMessage(String, SendMessageOptions) (Inherited from Component.)
SendMessageUpwards(String, Object, SendMessageOptions) (Inherited from Component.)
SendMessageUpwards(String, Object) (Inherited from Component.)
SendMessageUpwards(String) (Inherited from Component.)
SendMessageUpwards(String, SendMessageOptions) (Inherited from Component.)
StartCoroutine(IEnumerator) (Inherited from MonoBehaviour.)
StartCoroutine(String, Object) (Inherited from MonoBehaviour.)
StartCoroutine(String) (Inherited from MonoBehaviour.)
StartCoroutine_Auto(IEnumerator) (Inherited from MonoBehaviour.)
StopAllCoroutines()()()() (Inherited from MonoBehaviour.)
StopCoroutine(String) (Inherited from MonoBehaviour.)
tag (Inherited from Component.)
ToString()()()() (Inherited from Object.)
transform (Inherited from Component.)
useGUILayout (Inherited from MonoBehaviour.)
Inheritance Hierarchy
Object
Object
 Component
  Behaviour
   MonoBehaviour
    ConfigLoader

Assembly: eDriven.Networking (Module: eDriven.Networking) Version: 2.0.1.0 (2.0.1.0)