
C# | Visual Basic | Visual C++ |
public class GuiInspector : MonoBehaviour, IDisposable
Public Class GuiInspector _ Inherits MonoBehaviour _ Implements IDisposable
public ref class GuiInspector : public MonoBehaviour, IDisposable

All Members | Constructors | Methods | Properties | Fields | |
Icon | Member | Description |
---|---|---|
![]() | GuiInspector()()()() | Initializes a new instance of the GuiInspector class |
![]() | active | Obsolete. (Inherited from Component.) |
![]() | animation | (Inherited from Component.) |
![]() | audio | (Inherited from Component.) |
![]() | BorderColor |
Border color
|
![]() | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | BroadcastMessage(String, Object) | (Inherited from Component.) |
![]() | BroadcastMessage(String) | (Inherited from Component.) |
![]() | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
![]() | camera | (Inherited from Component.) |
![]() | CancelInvoke()()()() | (Inherited from MonoBehaviour.) |
![]() | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
![]() | collider | (Inherited from Component.) |
![]() | collider2D | (Inherited from Component.) |
![]() | CompareTag(String) | (Inherited from Component.) |
![]() | constantForce | (Inherited from Component.) |
![]() | CurrentComponent | |
![]() ![]() | DebugMode |
Debug is on
|
![]() ![]() | DisableOverlayOnInspector |
The key for toggling the overlay
|
![]() | Dispose()()()() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
|
![]() | enabled | (Inherited from Behaviour.) |
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | Font |
Font
|
![]() | gameObject | (Inherited from Component.) |
![]() | GetComponent(Type) | (Inherited from Component.) |
![]() | GetComponent``1()()()() | (Inherited from Component.) |
![]() | GetComponent(String) | (Inherited from Component.) |
![]() | GetComponentInChildren(Type) | (Inherited from Component.) |
![]() | GetComponentInChildren``1()()()() | (Inherited from Component.) |
![]() | GetComponents(Type) | (Inherited from Component.) |
![]() | GetComponents``1()()()() | (Inherited from Component.) |
![]() | GetComponentsInChildren(Type) | (Inherited from Component.) |
![]() | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
![]() | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
![]() | GetComponentsInChildren``1()()()() | (Inherited from Component.) |
![]() | GetCurrentComponent()()()() |
TEMP
|
![]() | GetHashCode()()()() | (Inherited from Object.) |
![]() | GetInstanceID()()()() | (Inherited from Object.) |
![]() ![]() | GetSticky()()()() |
TEMP
|
![]() | GetType()()()() | Gets the type of the current instance. (Inherited from Object.) |
![]() | guiElement | Obsolete. (Inherited from Component.) |
![]() | guiText | (Inherited from Component.) |
![]() | guiTexture | (Inherited from Component.) |
![]() | hideFlags | (Inherited from Object.) |
![]() | hingeJoint | (Inherited from Component.) |
![]() ![]() | Instance |
The instance of GuiInspector
|
![]() | Invoke(String, Single) | (Inherited from MonoBehaviour.) |
![]() | InvokeRepeating(String, Single, Single) | (Inherited from MonoBehaviour.) |
![]() | IsInvoking(String) | (Inherited from MonoBehaviour.) |
![]() | IsInvoking()()()() | (Inherited from MonoBehaviour.) |
![]() | KeyDownSlot(array<Object>[]()[][]) |
Key down slot
|
![]() | KeyUpSlot(array<Object>[]()[][]) |
Key up slot
|
![]() | light | (Inherited from Component.) |
![]() | MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | name | (Inherited from Object.) |
![]() | networkView | (Inherited from Component.) |
![]() | particleEmitter | (Inherited from Component.) |
![]() | particleSystem | (Inherited from Component.) |
![]() | renderer | (Inherited from Component.) |
![]() | RenderSlot(array<Object>[]()[][]) |
Render slot
|
![]() | rigidbody | (Inherited from Component.) |
![]() | rigidbody2D | (Inherited from Component.) |
![]() | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessage(String, Object) | (Inherited from Component.) |
![]() | SendMessage(String) | (Inherited from Component.) |
![]() | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, Object) | (Inherited from Component.) |
![]() | SendMessageUpwards(String) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
![]() | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine_Auto(IEnumerator) | (Inherited from MonoBehaviour.) |
![]() ![]() | Sticky |
The mode used with the CTRL key
|
![]() | StopAllCoroutines()()()() | (Inherited from MonoBehaviour.) |
![]() | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
![]() | tag | (Inherited from Component.) |
![]() | TextColor |
Text color
|
![]() | ToString()()()() | (Inherited from Object.) |
![]() | transform | (Inherited from Component.) |
![]() | useGUILayout | (Inherited from MonoBehaviour.) |

Object | |||||
![]() | Object | ||||
![]() | Component | ||||
![]() | Behaviour | ||||
![]() | MonoBehaviour | ||||
![]() | GuiInspector |