eDriven Framework API
ContentColor Property
NamespaceseDriven.Gui.ComponentsComponentContentColor
eDriven Framework API
Tinting color for all text rendered by the GUI. This gets multiplied by color. [!:http://unity3d.com/support/documentation/ScriptReference/GUI-contentColor.html]
Declaration Syntax
C#Visual BasicVisual C++
public Color ContentColor { get; set; }
Public Property ContentColor As Color
	Get
	Set
public:
property Color ContentColor {
	Color get ();
	void set (Color value);
}

Assembly: eDriven.Gui (Module: eDriven.Gui) Version: 2.0.1.0 (2.0.1.0)