Abstract class
DisplayObjectContainer which interacts with InvalidationManager

C# | Visual Basic | Visual C++ |
public abstract class InvalidationManagerClient : DisplayObjectContainer, IInvalidationManagerClient, IEventDispatcher, INestLevel, IInvalidating
Public MustInherit Class InvalidationManagerClient _ Inherits DisplayObjectContainer _ Implements IInvalidationManagerClient, IEventDispatcher, INestLevel, IInvalidating
public ref class InvalidationManagerClient abstract : public DisplayObjectContainer, IInvalidationManagerClient, IEventDispatcher, INestLevel, IInvalidating

All Members | Constructors | Methods | Properties | Fields | |
Icon | Member | Description |
---|---|---|
![]() | InvalidationManagerClient()()()() | Initializes a new instance of the InvalidationManagerClient class |
![]() | _depth | (Inherited from DisplayListMember.) |
![]() | AddChild(DisplayListMember) | (Inherited from DisplayObjectContainer.) |
![]() | AddChildAt(DisplayListMember, Int32) | (Inherited from DisplayObjectContainer.) |
![]() | AddEventListener(String, EventHandler) |
AddEventListener Overload
Assumes that useCapturePhase is false
(Inherited from DisplayListMember.) |
![]() | AddEventListener(String, EventHandler, EventPhase, Int32) |
Adds the event listener
(Inherited from EventDispatcher.) |
![]() | AddEventListener(String, EventHandler, EventPhase) |
Adds the event listener
(Inherited from EventDispatcher.) |
![]() | AddEventListener(String, EventHandler, Int32) |
Adds the event listener
(Inherited from EventDispatcher.) |
![]() | Alpha |
Alpha
(Inherited from DisplayObject.) |
![]() | AutoDisposeData | (Inherited from DisplayObject.) |
![]() | AutoUpdateDrawingList |
If true, the drawing list will update after each child addition or removal
The process of updating is being optimized by the Container
However, with DisplayObjectContainer it is not beacuse there are no invalidation methods
We might choose to optimize the process, set this to false and call the InvalidateDrawingList() manually
(Inherited from DisplayObjectContainer.) |
![]() | Bounds |
Bounds relative to Owner (bakes rect)
(Inherited from DisplayObject.) |
![]() | BringToFront()()()() |
Bring to front
(Inherited from DisplayListMember.) |
![]() | CanSkipMeasurement()()()() | |
![]() | Children |
The child components of the container
(Inherited from DisplayObjectContainer.) |
![]() | ChildrenCreated()()()() |
Runs after all the children have been created
|
![]() | ColorEnd()()()() | (Inherited from DisplayObject.) |
![]() | ColorStart()()()() | (Inherited from DisplayObject.) |
![]() | CommitProperties()()()() |
Commits properties
|
![]() | Contains(DisplayListMember) |
Returns true if child is the descendant of the component or the component itself
Non-exclusive variant
(Inherited from DisplayObjectContainer.) |
![]() | Contains(DisplayListMember, Boolean) | (Inherited from DisplayObjectContainer.) |
![]() | ContainsPoint(Point, Boolean) |
The place where the developer could implement the custom logic after the child removal
(Inherited from DisplayObjectContainer.) |
![]() | Content |
GUIContent
This is the content used by Unity when rendering pieces of GUI
GUIContent consists of icon and label
(Inherited from DisplayObject.) |
![]() | CreateChildren()()()() |
Creates component's children
|
![]() | CreationComplete()()()() |
Runs after the creation hase been completed
|
![]() | Data |
The arbitrary data attached to this piece of GUI
(Inherited from DisplayObject.) |
![]() ![]() | DebugMode |
Debug mode
|
![]() | DecreaseSkipFrameCount()()()() | (Inherited from DisplayObject.) |
![]() | Defer(DisplayObject..::..DeferedCall, Int32, array<Object>[]()[][]) |
Defers the function call for a given number of frames
(Inherited from DisplayObject.) |
![]() | Depth |
Crutial for fixing ScrollView and TextField click-throughs
(Inherited from DisplayListMember.) |
![]() | DispatchEvent(Event, Boolean) |
Dispatches an event with the option of late processing (immediate = TRUE/FALSE)
(Inherited from EventDispatcher.) |
![]() | DispatchEvent(Event) |
Dispatches an event immediatelly
(Inherited from EventDispatcher.) |
![]() | DispatchPropertyChangeEvent(String, Object, Object) | |
![]() | Dispose()()()() | (Inherited from DisplayObject.) |
![]() | Draw()()()() | (Inherited from DisplayObject.) |
![]() | EnqueueEvent(Event) | (Overrides EventDispatcher.EnqueueEvent(Event).) |
![]() | Equals(Object) | (Inherited from Object.) |
![]() | ExecuteListeners(Event) |
Executes event handlers listening for a particular event type
(Inherited from EventDispatcher.) |
![]() | ExplicitHeight |
The explicit height of the component (in pixels) When set, it resets PercentHeight property to null |
![]() | ExplicitMaxHeight |
Explicit max height
|
![]() | ExplicitMaxWidth |
Explicit max width
|
![]() | ExplicitMinHeight |
Explicit min height
|
![]() | ExplicitMinWidth |
Explicit min width
|
![]() | ExplicitWidth |
The explicit width of the component (in pixels) When set, it resets PercentWidth property to null |
![]() | Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | FirstShow |
The event that fires when the component is shown for the first time
(Inherited from DisplayObject.) |
![]() | FocusRender()()()() |
Post-draw logic
Renders focus rectangle
(Inherited from DisplayObject.) |
![]() | FocusRenderSignal |
The signal that emits just before the focus render
(Inherited from DisplayObject.) |
![]() | GetChildAt(Int32) | (Inherited from DisplayObjectContainer.) |
![]() | GetChildIndex(DisplayListMember) | (Inherited from DisplayObjectContainer.) |
![]() | GetExplicitOrMeasuredHeight()()()() |
Returns explicit height if set. Else returns the measured height |
![]() | GetExplicitOrMeasuredWidth()()()() |
Returns explicit width if set. Else returns the measured width
|
![]() | GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType()()()() | Gets the type of the current instance. (Inherited from Object.) |
![]() | GlobalToLocal(Point) | (Inherited from DisplayListMember.) |
![]() | GlobalToLocal(Rectangle) | (Inherited from DisplayListMember.) |
![]() | HasBubblingEventListener(String) |
IMPORTANT
Here we plug in the event traverser for GUI components
(Inherited from DisplayListMember.) |
![]() | HasChild(DisplayListMember) | (Inherited from DisplayObjectContainer.) |
![]() | HasEventListener(String) |
Returns true if EventDispatcher has any registered listeners for a specific type and phase
(Inherited from EventDispatcher.) |
![]() | Height | (Overrides DisplayObject.Height.) |
![]() | HideHandler |
The event that fires when the component is hidden
(Inherited from DisplayObject.) |
![]() | Id |
Component identifier
(Inherited from DisplayListMember.) |
![]() | IncludeInLayout |
Is component processed in LayoutChildren()?
|
![]() | InitializationComplete()()()() |
Runs after the initialization has been completed
|
![]() | Initialize()()()() |
Initializes the component
Called by the parent upon first addition
At this state all the properties have been set
Sets child's Owner and reference to Stage
Sets Skin
(Overrides DisplayObject.Initialize()()()().) |
![]() | InitializeContent()()()() |
Initializes GUI content
(Inherited from DisplayObject.) |
![]() | Initialized |
A flag that determines if an object has been through all three phases
of layout: commitment, measurement, and layout (provided that any were required)
|
![]() | InitializeStyle()()()() |
Initializes Style
(Inherited from DisplayObject.) |
![]() | InitTransform()()()() | (Overrides DisplayObject.InitTransform()()()().) |
![]() | InternalStructureBuilt |
Is the component initialized (added to parent for the first time)
|
![]() | InvalidateDisplayList()()()() |
A lifecycle method
Invalidates layout
|
![]() | InvalidateParentSizeAndDisplayList()()()() |
Invalidates parent's size and layout
if parent exists
Should be internal, but cannot because of the interface
|
![]() | InvalidateProperties()()()() |
A lifecycle method
Invalidates properties
|
![]() | InvalidateSize()()()() |
A lifecycle method
Invalidates size
|
![]() | InvalidateTransform()()()() |
A lifecycle method
Invalidates position
(Overrides DisplayObject.InvalidateTransform()()()().) |
![]() | IsDefaultPrevented(String, Boolean) |
Exposes the cancelable event to the outside if there are listeners for that event type
If default prevented, returns false
If not, returns true
(Inherited from EventDispatcher.) |
![]() | IsDefaultPrevented(String) |
No-bubbling version
(Inherited from EventDispatcher.) |
![]() | LocalRenderingRect |
The rendering Rect
This is the optimization technique: since we are using Rectangle class for internal calculations, and Unity uses Rects to render components,
To avoid constant conversions from Rectangle to Rect, we are converting only when needed (when coordinates or size change)
We update this variable on change
(Inherited from DisplayObject.) |
![]() | LocalToGlobal(Point) |
Overriding Y
If parent is container, then the position internals will be updated via InvalidationManager
But if parent is not a container (it's only a component, like ComboBox) we have to update position internals here
(Inherited from DisplayListMember.) |
![]() | LocalToGlobal(Rectangle) | (Inherited from DisplayListMember.) |
![]() | MappedToAnyPhase(String, EventHandler, EventPhase) |
Returns true if handler is mapped to any of the specified phases
(Inherited from EventDispatcher.) |
![]() | MaxHeight |
Maximal Height for percentage-based component
|
![]() | MaxWidth |
Maximal Width for percentage-based component
|
![]() | Measure()()()() | |
![]() | MeasuredHeight |
Measured height
Set by the measuring process
|
![]() | MeasuredMinHeight |
Measured min height
The min height of the component
Set by the measuring process
|
![]() | MeasuredMinWidth |
Measured min width
The min width of the component
Set by the measuring process
|
![]() | MeasuredWidth |
Measured width
Set by the measuring process
|
![]() | MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | MinHeight |
Minimal height
|
![]() | MinWidth |
Minimal width
|
![]() | MouseChildren |
Should the children of this container be tested for mouse events
(Inherited from DisplayObjectContainer.) |
![]() | Move(Single, Single) |
Moves the component to a position specified with (x, y)
|
![]() | Move(Point) |
Moves the component to a specified position
|
![]() | NestLevel |
NestLevel Used for invalidation: this is a property of the DisplayObject class because DisplayObjects could also have InvalidationManagerClients as children, so they must know how to pass the NestLevel to these children |
![]() | NumberOfChildren |
Number of children
(Inherited from DisplayObjectContainer.) |
![]() | OnLayoutUpdateComplete()()()() | |
![]() | OptimizeMeasureCalls |
The flag is telling if the measurement optimization is turned on
If it is, then if CanSkipMeasurement() returns true (because of the explicit sizes)
the component never gets measured
However, when changing the component dimensions from the outside (using Resizable for instance)
we would like to know min/max dimensions to know how much we can contract/expand
Thus we should switch this optimization off for this kind of components
NOTE: true by default
|
![]() | OverlayRender()()()() |
Post-draw logic
Renders component overlay layer
(Inherited from DisplayObject.) |
![]() | OverlayRenderSignal |
The signal that emits just before the overlay render
(Inherited from DisplayObject.) |
![]() | Owner |
The owner of this component
(Inherited from DisplayListMember.) |
![]() | Parent |
A parent container (Inherited from DisplayListMember.)Set by framework Has to be set for every component on stage except Stage |
![]() | PercentHeight |
The percent height of the component (in pixels) When set, it resets ExplicitHeight property to null |
![]() | PercentWidth |
The percent height of the component (in pixels) When set, it resets ExplicitHeight property to null |
![]() | Plugins |
The list of plugins
|
![]() | Position |
Position
(Inherited from DisplayObject.) |
![]() | PostRender()()()() |
Post-draw logic
Switching off Alpha, scrollbars and clipping
(Inherited from DisplayObject.) |
![]() | PostRenderSignal |
The signal that emits after render
(Inherited from DisplayObject.) |
![]() | PreRender()()()() |
Pre-draw logic
Switching on Alpha, scrollbars and clipping
(Inherited from DisplayObject.) |
![]() | PreRenderSignal |
The signal that emits before before render
(Inherited from DisplayObject.) |
![]() | ProcessEvent(Event) |
Override of processing events
(Inherited from DisplayListMember.) |
![]() | ProcessQueue()()()() | (Overrides EventDispatcher.ProcessQueue()()()().) |
![]() | QAddChild(DisplayListMember) | (Inherited from DisplayObjectContainer.) |
![]() | QAddChildAt(DisplayListMember, Int32) |
The main add child method
(Inherited from DisplayObjectContainer.) |
![]() | QChildren | (Inherited from DisplayObjectContainer.) |
![]() | QContains(DisplayListMember) | (Inherited from DisplayObjectContainer.) |
![]() | QContains(DisplayListMember, Boolean) |
Returns true if child is the descendant of the component or the component itself
(Inherited from DisplayObjectContainer.) |
![]() | QDrawingList |
The list of components ordered by child Depth (Inherited from DisplayObjectContainer.)Used for rendering The rendering order might have different than layout order |
![]() | QGetChildAt(Int32) | (Inherited from DisplayObjectContainer.) |
![]() | QGetChildIndex(DisplayListMember) | (Inherited from DisplayObjectContainer.) |
![]() | QHasChild(DisplayListMember) |
Checks if this is a Owner of a component
(Inherited from DisplayObjectContainer.) |
![]() | QNumberOfChildren | (Inherited from DisplayObjectContainer.) |
![]() | QRemoveAllChildren()()()() | (Inherited from DisplayObjectContainer.) |
![]() | QRemoveChild(DisplayListMember) | (Inherited from DisplayObjectContainer.) |
![]() | QRemoveChildAt(Int32) | (Inherited from DisplayObjectContainer.) |
![]() | QSetChildIndex(DisplayListMember, Int32) |
Sets child index
(Inherited from DisplayObjectContainer.) |
![]() | QSwapChildren(DisplayListMember, DisplayListMember) | (Inherited from DisplayObjectContainer.) |
![]() | QVisible |
Note: never make this property virtual and override it
This property reflects the true nature of component visibility
This is important because the components are being hidden during the instantiation, and shown on creation complete
This is the way to find out the desired visibility state (some of them might want to be hidden)
(Inherited from DisplayObject.) |
![]() | RemoveAllChildren()()()() | (Inherited from DisplayObjectContainer.) |
![]() | RemoveAllListeners(String) |
Removes all listeners for the spacified event type (both capture and bubbling phase)
(Inherited from EventDispatcher.) |
![]() | RemoveAllListeners(String, EventPhase) |
Removes all listeners for the spacified event type and phases
(Inherited from EventDispatcher.) |
![]() | RemoveChild(DisplayListMember) | (Inherited from DisplayObjectContainer.) |
![]() | RemoveChildAt(Int32) | (Inherited from DisplayObjectContainer.) |
![]() | RemoveEventListener(String, EventHandler) | (Inherited from DisplayListMember.) |
![]() | RemoveEventListener(String, EventHandler, EventPhase) |
Removes the event listener
(Inherited from EventDispatcher.) |
![]() | Render()()()() | (Inherited from DisplayObjectContainer.) |
![]() | RenderChildren()()()() |
Renders container's children
(Inherited from DisplayObjectContainer.) |
![]() | RenderDoneSignal |
The signal that emits after the render is complete
(Inherited from DisplayObject.) |
![]() | RenderingRect |
The rendering Rect
This is the optimization technique: since we are using Rectangle class for internal calculations, and Unity uses Rects to render components,
To avoid constant conversions from Rectangle to Rect, we are converting only when needed (when coordinates or size change)
We update this variable on change
(Inherited from DisplayObject.) |
![]() | RenderSignal |
The signal that emits before render
(Inherited from DisplayObject.) |
![]() | ResizeWithContent |
A flag indicating if component size depends of the content size
|
![]() | ResizeWithStyleBackground |
A flag indicating if component size depends of the style background size
|
![]() | Rotation |
Rotation
The pivot point is the center of the component
(Inherited from DisplayObject.) |
![]() | RotationEnd()()()() | (Inherited from DisplayObject.) |
![]() | RotationPivot |
Rotation pivot
(Inherited from DisplayObject.) |
![]() | RotationStart()()()() | (Inherited from DisplayObject.) |
![]() | Scale |
Scale
The pivot point is the center of the component
(Inherited from DisplayObject.) |
![]() | ScaleEnd()()()() | (Inherited from DisplayObject.) |
![]() | ScaleStart()()()() | (Inherited from DisplayObject.) |
![]() | SendToBack()()()() |
Send to back
(Inherited from DisplayListMember.) |
![]() | SetActualSize(Single, Single) |
Sets the temporary size
|
![]() | SetChildIndex(DisplayListMember, Int32) |
Sets child index
(Inherited from DisplayObjectContainer.) |
![]() | SetLayoutBoundsPosition(Single, Single) | |
![]() | SetLayoutBoundsSize(Nullable<(Of <<'(Single>)>>), Nullable<(Of <<'(Single>)>>)) | |
![]() | SetVisible(Boolean, Boolean) | |
![]() | ShowHandler |
The event that fires when the component is shown
(Inherited from DisplayObject.) |
![]() | SkipRender(Int32) |
This is the approach of skipping the rendering process for N frames
Needed by effects which start tweening one frame too late
TODO: Investigate!
(Inherited from DisplayObject.) |
![]() | Stage | (Inherited from DisplayObjectContainer.) |
![]() | SwapChildren(DisplayListMember, DisplayListMember) | (Inherited from DisplayObjectContainer.) |
![]() | Tooltip |
Tooltip
(Inherited from DisplayObject.) |
![]() | ToString()()()() | (Inherited from DisplayListMember.) |
![]() | Transform | (Inherited from DisplayObject.) |
![]() | TriggerEffect(String) |
Plays the styled effect if such style set
(Overrides DisplayListMember.TriggerEffect(String).) |
![]() | TriggerEffect(String, Object) |
Note: this has to go here because the container should be able to run children effects
And we don't want to use too much castinh in the code
(Inherited from DisplayListMember.) |
![]() | UpdateDisplayList(Single, Single) |
A lifecycle method
Updates layout
Top to bottom
|
![]() | ValidateDisplayList()()()() |
Validates layout
A lifecycle method
Top-down
|
![]() | ValidateNow()()()() |
A lifecycle method
Validates all (properties, position, size and layout)
|
![]() | ValidateProperties()()()() |
A lifecycle method
Validates properties
Top-down
|
![]() | ValidateSize(Boolean) |
Validates size layout
A lifecycle method
Bottom-up |
![]() | ValidateTransform()()()() |
Validates position
A lifecycle method
Top-down
|
![]() | Visible | (Overrides DisplayObject.Visible.) |
![]() | Width | (Overrides DisplayObject.Width.) |
![]() | X |
X coordinate
(Overrides DisplayObject.X.) |
![]() | Y |
Y coordinate
(Overrides DisplayObject.Y.) |

Object | ||||||
![]() | EventDispatcher | |||||
![]() | DisplayObject | |||||
![]() | DisplayListMember | |||||
![]() | DisplayObjectContainer | |||||
![]() | InvalidationManagerClient | |||||
![]() | InteractiveComponent |