Loads the texture specified by ID

C# | Visual Basic | Visual C++ |
void Load( string id, AsyncLoaderCallback<T> callback )
Sub Load ( _ id As String, _ callback As AsyncLoaderCallback(Of T) _ )
void Load( String^ id, AsyncLoaderCallback<T>^ callback )

- id (String)
- ID
- callback (AsyncLoaderCallback<(Of <(<'T>)>)>)
- The callback which is executed after the resource has been loaded