Not all the queries are running "equal" in the build and in the editor
One of the examples is the Screen.width which returns the width of the current window, which doeesn't necesarilly have to be the game window
Set to true if this is an editor override
One of the examples is the Screen.width which returns the width of the current window, which doeesn't necesarilly have to be the game window
Set to true if this is an editor override
