eDriven Framework API
IterateChildren Method (gameObject, childHandler, recursive)
NamespaceseDriven.Core.UtilGameObjectUtilIterateChildren(GameObject, GameObjectUtil..::..ChildHandler, Boolean)
eDriven Framework API
Iterates all children of a game object
Declaration Syntax
C#Visual BasicVisual C++
public static void IterateChildren(
	GameObject gameObject,
	GameObjectUtil..::..ChildHandler childHandler,
	bool recursive
)
Public Shared Sub IterateChildren ( _
	gameObject As GameObject, _
	childHandler As GameObjectUtil..::..ChildHandler, _
	recursive As Boolean _
)
public:
static void IterateChildren(
	GameObject^ gameObject, 
	GameObjectUtil..::..ChildHandler^ childHandler, 
	bool recursive
)
Parameters
gameObject (GameObject)
A root game object
childHandler (GameObjectUtil..::..ChildHandler)
A function to execute on each child
recursive (Boolean)
Do it on recursively on children?

Assembly: eDriven.Core (Module: eDriven.Core) Version: 2.0.1.0 (2.0.1.0)