
C# | Visual Basic | Visual C++ |
namespace eDriven.Core.Mono
Namespace eDriven.Core.Mono
namespace eDriven.Core.Mono

All Types | Classes |
Icon | Type | Description |
---|---|---|
![]() | SystemManagerInvoker |
Invokes vital functions of SystemManager Since Unity doesn't offer the "master clock" functionality, we have to steal it from one of the GameObjects This component is created lazily by SystemManager itself the first time it is being referenced |
![]() | SystemManagerOnGuiInvoker |
Invokes OnGUI functions of SystemManager Since Unity doesn't offer the "master clock" functionality, we have to steal it from one of the GameObjects This component is created lazily by SystemManager itself the first time it is being referenced This class was created to separate OnGUI calls from the rest of the processing. This way the whole script could be disabled when OnGUI processing not needed, thus saving performance. |