Loads images from Resources folder and caches them

C# | Visual Basic | Visual C++ |
public class ImageLoader : ISyncLoader<Texture>
Public Class ImageLoader _ Implements ISyncLoader(Of Texture)
public ref class ImageLoader : ISyncLoader<Texture^>

All Members | Methods | Properties | Fields | ||
Icon | Member | Description |
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![]() ![]() | DebugMode | |
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType()()()() | Gets the type of the current instance. (Inherited from Object.) |
![]() ![]() | Instance |
Singleton instance
|
![]() | Load(String) |
Loads the image identified by path from Resources folder
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![]() | MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString()()()() | Returns a string that represents the current object. (Inherited from Object.) |

Object | |
![]() | ImageLoader |