Iterates all children of a game object

C# | Visual Basic | Visual C++ |
public static void IterateChildren( GameObject gameObject, GameObjectUtil..::..ChildHandler childHandler, bool recursive )
Public Shared Sub IterateChildren ( _ gameObject As GameObject, _ childHandler As GameObjectUtil..::..ChildHandler, _ recursive As Boolean _ )
public: static void IterateChildren( GameObject^ gameObject, GameObjectUtil..::..ChildHandler^ childHandler, bool recursive )

- gameObject (GameObject)
- A root game object
- childHandler (GameObjectUtil..::..ChildHandler)
- A function to execute on each child
- recursive (Boolean)
- Do it on recursively on children?