Receives the animation package
Plays the specified animation

C# | Visual Basic | Visual C++ |
public sealed class FrameAnimator : IAnimator, IDisposable
Public NotInheritable Class FrameAnimator _ Implements IAnimator, IDisposable
public ref class FrameAnimator sealed : IAnimator, IDisposable

All Members | Constructors | Methods | Properties | Fields | |
Icon | Member | Description |
---|---|---|
![]() | FrameAnimator()()()() | Initializes a new instance of the FrameAnimator class |
![]() | Animation | |
![]() | AnimationChangeSignal |
The signal indicating the animation changed
|
![]() ![]() | DebugMode | |
![]() | Dispose()()()() | Releases all resources used by the FrameAnimator |
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | FrameChangeSignal |
The signal indicating that the frame changed
|
![]() | GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType()()()() | Gets the type of the current instance. (Inherited from Object.) |
![]() | IsPlaying | |
![]() | MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | Package | |
![]() | Play(String) | |
![]() | Reset()()()() | |
![]() | Stop()()()() | |
![]() | ToString()()()() | Returns a string that represents the current object. (Inherited from Object.) |

Object | |
![]() | FrameAnimator |