eDriven Framework API
AnimatorInstanceBase Class
NamespaceseDriven.Animation.WrappersAnimatorInstanceBase
eDriven Framework API
Animation instance is a wrapper around the basic tween It is an adapter for a specific properties
Declaration Syntax
C#Visual BasicVisual C++
public abstract class AnimatorInstanceBase : IAnimation, 
	ITargetedAction, ICloneable, IDisposable
Public MustInherit Class AnimatorInstanceBase _
	Implements IAnimation, ITargetedAction, ICloneable, IDisposable
public ref class AnimatorInstanceBase abstract : IAnimation, 
	ITargetedAction, ICloneable, IDisposable
Members
All MembersConstructorsMethodsProperties



IconMemberDescription
AnimatorInstanceBase()()()()
Initializes a new instance of the AnimatorInstanceBase class

Callback
Clone()()()()
Configure(Object)
Delay
Dispose()()()()
Releases all resources used by the AnimatorInstanceBase

Duration
Easer
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Name
Just a descriptive name for logging etc.

Play(Object)
Play(Object, Boolean)
Property
Stop()()()()
Target
Tick()()()()
ToString()()()()
Returns a string that represents the current object.
(Inherited from Object.)
Tween
Inheritance Hierarchy
Object
AnimatorInstanceBase
 MoveInstance
 ResizeInstance

Assembly: eDriven.Animation (Module: eDriven.Animation) Version: 2.0.1.0 (2.0.1.0)