AudioPlayerMapper class maps strings to AudioPlayers (via PowerMapper pattern)

C# | Visual Basic | Visual C++ |
public class AudioPlayerMapper : AudioPlayer
Public Class AudioPlayerMapper _ Inherits AudioPlayer
public ref class AudioPlayerMapper : public AudioPlayer

All Members | Constructors | Methods | Properties | Fields | |
Icon | Member | Description |
---|---|---|
![]() | AudioPlayerMapper()()()() | Initializes a new instance of the AudioPlayerMapper class |
![]() | active | Obsolete. (Inherited from Component.) |
![]() | animation | (Inherited from Component.) |
![]() | audio | (Inherited from Component.) |
![]() | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | BroadcastMessage(String, Object) | (Inherited from Component.) |
![]() | BroadcastMessage(String) | (Inherited from Component.) |
![]() | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
![]() | camera | (Inherited from Component.) |
![]() | CancelInvoke()()()() | (Inherited from MonoBehaviour.) |
![]() | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
![]() | collider | (Inherited from Component.) |
![]() | collider2D | (Inherited from Component.) |
![]() | CompareTag(String) | (Inherited from Component.) |
![]() | constantForce | (Inherited from Component.) |
![]() ![]() | DebugMode |
Debug mode
|
![]() | Default | |
![]() | enabled | (Inherited from Behaviour.) |
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | gameObject | (Inherited from Component.) |
![]() ![]() | Get(String) | |
![]() | GetComponent(Type) | (Inherited from Component.) |
![]() | GetComponent``1()()()() | (Inherited from Component.) |
![]() | GetComponent(String) | (Inherited from Component.) |
![]() | GetComponentInChildren(Type) | (Inherited from Component.) |
![]() | GetComponentInChildren``1()()()() | (Inherited from Component.) |
![]() | GetComponents(Type) | (Inherited from Component.) |
![]() | GetComponents``1()()()() | (Inherited from Component.) |
![]() | GetComponentsInChildren(Type) | (Inherited from Component.) |
![]() | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
![]() | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
![]() | GetComponentsInChildren``1()()()() | (Inherited from Component.) |
![]() ![]() | GetDefault()()()() | |
![]() | GetHashCode()()()() | (Inherited from Object.) |
![]() | GetInstanceID()()()() | (Inherited from Object.) |
![]() | GetType()()()() | Gets the type of the current instance. (Inherited from Object.) |
![]() ![]() | GetWithFallback(String) | |
![]() | guiElement | Obsolete. (Inherited from Component.) |
![]() | guiText | (Inherited from Component.) |
![]() | guiTexture | (Inherited from Component.) |
![]() ![]() | HasDefault(String) | |
![]() | hideFlags | (Inherited from Object.) |
![]() | hingeJoint | (Inherited from Component.) |
![]() | Id | |
![]() | Invoke(String, Single) | (Inherited from MonoBehaviour.) |
![]() | InvokeRepeating(String, Single, Single) | (Inherited from MonoBehaviour.) |
![]() | IsInvoking(String) | (Inherited from MonoBehaviour.) |
![]() | IsInvoking()()()() | (Inherited from MonoBehaviour.) |
![]() ![]() | IsMapping(String) | |
![]() | light | (Inherited from Component.) |
![]() | MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | name | (Inherited from Object.) |
![]() | networkView | (Inherited from Component.) |
![]() | particleEmitter | (Inherited from Component.) |
![]() | particleSystem | (Inherited from Component.) |
![]() | Pitch |
Pitch
(Inherited from AudioPlayer.) |
![]() | PitchRandomness |
Randomness
(Inherited from AudioPlayer.) |
![]() | PlayAtMainCamera |
True to play at current camera
(Inherited from AudioPlayer.) |
![]() | PlaySound(String, array<AudioOption>[]()[][]) |
Searches the token with the specified ID attached to the same object as this script
Plays it with an audio source attached to the same object as this script
(Inherited from AudioPlayer.) |
![]() | renderer | (Inherited from Component.) |
![]() | rigidbody | (Inherited from Component.) |
![]() | rigidbody2D | (Inherited from Component.) |
![]() | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessage(String, Object) | (Inherited from Component.) |
![]() | SendMessage(String) | (Inherited from Component.) |
![]() | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, Object) | (Inherited from Component.) |
![]() | SendMessageUpwards(String) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
![]() | SoundEnabled |
True for sound enabled
(Inherited from AudioPlayer.) |
![]() | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine_Auto(IEnumerator) | (Inherited from MonoBehaviour.) |
![]() | StopAllCoroutines()()()() | (Inherited from MonoBehaviour.) |
![]() | StopAllSounds()()()() |
Stops all sounds
(Inherited from AudioPlayer.) |
![]() | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
![]() | tag | (Inherited from Component.) |
![]() | ToString()()()() | (Inherited from Object.) |
![]() | transform | (Inherited from Component.) |
![]() | useGUILayout | (Inherited from MonoBehaviour.) |
![]() | Volume |
Volume
(Inherited from AudioPlayer.) |

Object | ||||||
![]() | Object | |||||
![]() | Component | |||||
![]() | Behaviour | |||||
![]() | MonoBehaviour | |||||
![]() | AudioPlayer | |||||
![]() | AudioPlayerMapper |