
C# | Visual Basic | Visual C++ |
public interface IMultiAnimation : IAnimation, ITargetedAction, ICloneable, IDisposable
Public Interface IMultiAnimation _ Inherits IAnimation, ITargetedAction, ICloneable, IDisposable
public interface class IMultiAnimation : IAnimation, ITargetedAction, ICloneable, IDisposable

All Members | Methods | Properties | |||
Icon | Member | Description |
---|---|---|
![]() | Callback |
The handler that should be executed after the tween is finished playing
(Inherited from IAnimation.) |
![]() | Clone()()()() | Creates a new object that is a copy of the current instance. (Inherited from ICloneable.) |
![]() | Delay |
The time before the actual start of each tween
(Inherited from ITargetedAction.) |
![]() | Dispose()()()() | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from IDisposable.) |
![]() | Duration |
Tween duration
(Inherited from ITargetedAction.) |
![]() | Name |
Just a descriptive name for logging etc.
(Inherited from ITargetedAction.) |
![]() | Play(IEnumerable) |
Plays multiple targets
|
![]() | Play(Object) |
Starts a tween with tween manager registration
(Inherited from IAnimation.) |
![]() | Property |
The property to tween
(Inherited from ITargetedAction.) |
![]() | Stop()()()() |
Stops a tween
(Inherited from IAnimation.) |
![]() | Target |
The animation target
This is the object which property has to be tweened
(Inherited from ITargetedAction.) |