eDriven Framework API
Content Property
NamespaceseDriven.Gui.ComponentsDisplayObjectContent
eDriven Framework API
GUIContent This is the content used by Unity when rendering pieces of GUI GUIContent consists of icon and label
Declaration Syntax
C#Visual BasicVisual C++
protected GUIContent Content { get; set; }
Protected Property Content As GUIContent
	Get
	Set
protected:
property GUIContent^ Content {
	GUIContent^ get ();
	void set (GUIContent^ value);
}

Assembly: eDriven.Gui (Module: eDriven.Gui) Version: 2.0.1.0 (2.0.1.0)