eDriven Framework API
SkipRender Method (numberOfFrames)
NamespaceseDriven.Gui.ComponentsDisplayObjectSkipRender(Int32)
eDriven Framework API
This is the approach of skipping the rendering process for N frames Needed by effects which start tweening one frame too late TODO: Investigate!
Declaration Syntax
C#Visual BasicVisual C++
public void SkipRender(
	int numberOfFrames
)
Public Sub SkipRender ( _
	numberOfFrames As Integer _
)
public:
void SkipRender(
	int numberOfFrames
)
Parameters
numberOfFrames (Int32)

Assembly: eDriven.Gui (Module: eDriven.Gui) Version: 2.0.1.0 (2.0.1.0)