Invokes vital functions of SystemManager
Since Unity doesn't offer the "master clock" functionality, we have to steal it from one of the GameObjects
This component is created lazily by SystemManager itself the first time it is being referenced
Since Unity doesn't offer the "master clock" functionality, we have to steal it from one of the GameObjects
This component is created lazily by SystemManager itself the first time it is being referenced

C# | Visual Basic | Visual C++ |
public sealed class SystemManagerInvoker : MonoBehaviour
Public NotInheritable Class SystemManagerInvoker _ Inherits MonoBehaviour
public ref class SystemManagerInvoker sealed : public MonoBehaviour

All Members | Constructors | Methods | Properties | ||
Icon | Member | Description |
---|---|---|
![]() | SystemManagerInvoker()()()() | Initializes a new instance of the SystemManagerInvoker class |
![]() | active | Obsolete. (Inherited from Component.) |
![]() | animation | (Inherited from Component.) |
![]() | audio | (Inherited from Component.) |
![]() | BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | BroadcastMessage(String, Object) | (Inherited from Component.) |
![]() | BroadcastMessage(String) | (Inherited from Component.) |
![]() | BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) |
![]() | camera | (Inherited from Component.) |
![]() | CancelInvoke()()()() | (Inherited from MonoBehaviour.) |
![]() | CancelInvoke(String) | (Inherited from MonoBehaviour.) |
![]() | collider | (Inherited from Component.) |
![]() | collider2D | (Inherited from Component.) |
![]() | CompareTag(String) | (Inherited from Component.) |
![]() | constantForce | (Inherited from Component.) |
![]() | enabled | (Inherited from Behaviour.) |
![]() | Equals(Object) | (Inherited from Object.) |
![]() | Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | gameObject | (Inherited from Component.) |
![]() | GetComponent(Type) | (Inherited from Component.) |
![]() | GetComponent``1()()()() | (Inherited from Component.) |
![]() | GetComponent(String) | (Inherited from Component.) |
![]() | GetComponentInChildren(Type) | (Inherited from Component.) |
![]() | GetComponentInChildren``1()()()() | (Inherited from Component.) |
![]() | GetComponents(Type) | (Inherited from Component.) |
![]() | GetComponents``1()()()() | (Inherited from Component.) |
![]() | GetComponentsInChildren(Type) | (Inherited from Component.) |
![]() | GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) |
![]() | GetComponentsInChildren``1(Boolean) | (Inherited from Component.) |
![]() | GetComponentsInChildren``1()()()() | (Inherited from Component.) |
![]() | GetHashCode()()()() | (Inherited from Object.) |
![]() | GetInstanceID()()()() | (Inherited from Object.) |
![]() | GetType()()()() | Gets the type of the current instance. (Inherited from Object.) |
![]() | guiElement | Obsolete. (Inherited from Component.) |
![]() | guiText | (Inherited from Component.) |
![]() | guiTexture | (Inherited from Component.) |
![]() | hideFlags | (Inherited from Object.) |
![]() | hingeJoint | (Inherited from Component.) |
![]() | Invoke(String, Single) | (Inherited from MonoBehaviour.) |
![]() | InvokeRepeating(String, Single, Single) | (Inherited from MonoBehaviour.) |
![]() | IsInvoking(String) | (Inherited from MonoBehaviour.) |
![]() | IsInvoking()()()() | (Inherited from MonoBehaviour.) |
![]() | light | (Inherited from Component.) |
![]() | MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | name | (Inherited from Object.) |
![]() | networkView | (Inherited from Component.) |
![]() | particleEmitter | (Inherited from Component.) |
![]() | particleSystem | (Inherited from Component.) |
![]() | renderer | (Inherited from Component.) |
![]() | rigidbody | (Inherited from Component.) |
![]() | rigidbody2D | (Inherited from Component.) |
![]() | SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessage(String, Object) | (Inherited from Component.) |
![]() | SendMessage(String) | (Inherited from Component.) |
![]() | SendMessage(String, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, Object) | (Inherited from Component.) |
![]() | SendMessageUpwards(String) | (Inherited from Component.) |
![]() | SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) |
![]() | StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine(String) | (Inherited from MonoBehaviour.) |
![]() | StartCoroutine_Auto(IEnumerator) | (Inherited from MonoBehaviour.) |
![]() | StopAllCoroutines()()()() | (Inherited from MonoBehaviour.) |
![]() | StopCoroutine(String) | (Inherited from MonoBehaviour.) |
![]() | tag | (Inherited from Component.) |
![]() | ToString()()()() | (Inherited from Object.) |
![]() | transform | (Inherited from Component.) |
![]() | useGUILayout | (Inherited from MonoBehaviour.) |

Object | |||||
![]() | Object | ||||
![]() | Component | ||||
![]() | Behaviour | ||||
![]() | MonoBehaviour | ||||
![]() | SystemManagerInvoker |