eDriven Framework API
Animation Class
NamespaceseDriven.Animation.AnimationAnimation
eDriven Framework API
Declaration Syntax
C#Visual BasicVisual C++
Members
All MembersConstructorsMethodsPropertiesFields



IconMemberDescription
Animation()()()()
Constructor (needed for deserialization)

Animation(String, Point, array<Frame>[]()[][])
Constructor

CurrentFrame
Returns a current frame while playing

Dispose()()()()
Releases all resources used by the Animation

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
FrameDuration
Overal frame duration (overridable by each frame)

FramePrefix
Frames
Frames

FrameSuffix
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the type of the current instance.
(Inherited from Object.)
Id
Animation ID

LoadTextures(String)
Loads frame textures from descriptors

MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Next()()()()
Gets and returns the next frame

Offset
Overal offset

OffsetX
Overal offset

OffsetY
Overal offset

Path (Inherited from PathDescriptor.)
Reset()()()()
ToString()()()() (Overrides Object.ToString()()()().)
UnknownAttributes
UnknownNodes
Inheritance Hierarchy

Assembly: eDriven.Animation (Module: eDriven.Animation) Version: 2.0.1.0 (2.0.1.0)