module.exports=[81455,a=>{"use strict";var b=a.i(35258);let c=new b.OrthographicCamera(-1,1,1,-1,0,1);class d extends b.BufferGeometry{constructor(){super(),this.setAttribute("position",new b.Float32BufferAttribute([-1,3,0,-1,-1,0,3,-1,0],3)),this.setAttribute("uv",new b.Float32BufferAttribute([0,2,0,0,2,0],2))}}let e=new d;a.s(["FullScreenQuad",0,class{constructor(a){this._mesh=new b.Mesh(e,a)}dispose(){this._mesh.geometry.dispose()}render(a){a.render(this._mesh,c)}get material(){return this._mesh.material}set material(a){this._mesh.material=a}},"Pass",0,class{constructor(){this.isPass=!0,this.enabled=!0,this.needsSwap=!0,this.clear=!1,this.renderToScreen=!1}setSize(){}render(){console.error("THREE.Pass: .render() must be implemented in derived pass.")}dispose(){}}])},93716,a=>{"use strict";var b=a.i(35258),c=a.i(81455);class d extends c.Pass{constructor(a,c,d=null,e=null,f=null){super(),this.scene=a,this.camera=c,this.overrideMaterial=d,this.clearColor=e,this.clearAlpha=f,this.clear=!0,this.clearDepth=!1,this.needsSwap=!1,this.isRenderPass=!0,this._oldClearColor=new b.Color}render(a,b,c){let d,e,f=a.autoClear;a.autoClear=!1,null!==this.overrideMaterial&&(e=this.scene.overrideMaterial,this.scene.overrideMaterial=this.overrideMaterial),null!==this.clearColor&&(a.getClearColor(this._oldClearColor),a.setClearColor(this.clearColor,a.getClearAlpha())),null!==this.clearAlpha&&(d=a.getClearAlpha(),a.setClearAlpha(this.clearAlpha)),!0==this.clearDepth&&a.clearDepth(),a.setRenderTarget(this.renderToScreen?null:c),!0===this.clear&&a.clear(a.autoClearColor,a.autoClearDepth,a.autoClearStencil),a.render(this.scene,this.camera),null!==this.clearColor&&a.setClearColor(this._oldClearColor),null!==this.clearAlpha&&a.setClearAlpha(d),null!==this.overrideMaterial&&(this.scene.overrideMaterial=e),a.autoClear=f}}a.s(["RenderPass",0,d])}];

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