import { isEveProject } from "#setup/scaffold/index.js";
import { type Asker } from "../ask.js";
import { pathExists } from "../path-exists.js";
import { type ResolvedProjectPath, type SetupState } from "../state.js";
import type { SetupBox } from "../step.js";
/** Injected for tests; defaults to the real filesystem probes. */
export interface ResolveTargetDeps {
    pathExists: typeof pathExists;
    isEveProject: typeof isEveProject;
}
export interface ResolveTargetOptions {
    /** Resolves the name and directory questions; the composed stack decides how. */
    asker: Asker;
    /**
     * Interactive-only notice surface for the duplicate-directory re-ask loop.
     * Narrower than the prompter it forwards to; goes away when notices get a
     * channel of their own.
     */
    notify(message: string): void;
    /**
     * Skip the name question and use this value. Stays a factory option (not a
     * `withAnswers` rung) so it keeps short-circuiting before any ask while
     * still being validated, exactly as the dual-face box did.
     */
    presetName?: string;
    /** Parent directory the project folder is created inside. Defaults to cwd. */
    targetDirectory?: string;
    /** Force scaffolding into the target directory instead of a `./<name>` child. */
    inPlace?: boolean;
    /**
     * Treat an existing `./<name>` that is already an Eve project as resumable
     * instead of refusing it. Composed on for headless runs so re-runs converge;
     * interactive runs keep refusing so a human notices the collision.
     */
    resumeExisting?: boolean;
    deps?: ResolveTargetDeps;
}
/** The name + directory decision gather produces. */
export interface ResolveTargetInput {
    agentName: string;
    inPlace: boolean;
}
export interface ResolveTargetPayload {
    agentName: string;
    projectPath: Extract<ResolvedProjectPath, {
        kind: "resolved";
    }>;
}
/**
 * THE TARGET BOX (Q1 + Q2): resolve the agent name (the shared identity for
 * the directory and the Vercel project) and decide whether to scaffold in
 * place or into a new `./<name>` child. The current-vs-new question only fires
 * when the target directory already looks like a project; otherwise creating a
 * new directory is the announced default. A headless re-run resumes an
 * existing Eve project directory instead of refusing it (composed via
 * `resumeExisting`), so re-runs converge.
 */
export declare function resolveTarget(options: ResolveTargetOptions): SetupBox<SetupState, ResolveTargetInput, ResolveTargetPayload>;
