Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 | 37x 37x 37x 37x 37x 37x 37x 37x 37x | import { mix } from "popmotion" import { percent } from "style-value-types" import { ResolvedValues } from "../../render/types" import { scalePoint } from "./delta-apply" import { Axis, Box } from "./types" /** * Remove a delta from a point. This is essentially the steps of applyPointDelta in reverse */ export function removePointDelta( point: number, translate: number, scale: number, originPoint: number, boxScale?: number ): number { point -= translate point = scalePoint(point, 1 / scale, originPoint) if (boxScale !== undefined) { point = scalePoint(point, 1 / boxScale, originPoint) } return point } /** * Remove a delta from an axis. This is essentially the steps of applyAxisDelta in reverse */ export function removeAxisDelta( axis: Axis, translate: number | string = 0, scale: number = 1, origin: number = 0.5, boxScale?: number, originAxis: Axis = axis, sourceAxis: Axis = axis ): void { if (percent.test(translate)) { translate = parseFloat(translate as string) const relativeProgress = mix( sourceAxis.min, sourceAxis.max, translate / 100 ) translate = relativeProgress - sourceAxis.min } if (typeof translate !== "number") return let originPoint = mix(originAxis.min, originAxis.max, origin) if (axis === originAxis) originPoint -= translate axis.min = removePointDelta( axis.min, translate, scale, originPoint, boxScale ) axis.max = removePointDelta( axis.max, translate, scale, originPoint, boxScale ) } /** * Remove a transforms from an axis. This is essentially the steps of applyAxisTransforms in reverse * and acts as a bridge between motion values and removeAxisDelta */ export function removeAxisTransforms( axis: Axis, transforms: ResolvedValues, [key, scaleKey, originKey]: string[], origin?: Axis, sourceAxis?: Axis ) { removeAxisDelta( axis, transforms[key] as number, transforms[scaleKey] as number, transforms[originKey] as number, transforms.scale as number, origin, sourceAxis ) } /** * The names of the motion values we want to apply as translation, scale and origin. */ const xKeys = ["x", "scaleX", "originX"] const yKeys = ["y", "scaleY", "originY"] /** * Remove a transforms from an box. This is essentially the steps of applyAxisBox in reverse * and acts as a bridge between motion values and removeAxisDelta */ export function removeBoxTransforms( box: Box, transforms: ResolvedValues, originBox?: Box, sourceBox?: Box ): void { removeAxisTransforms(box.x, transforms, xKeys, originBox?.x, sourceBox?.x) removeAxisTransforms(box.y, transforms, yKeys, originBox?.y, sourceBox?.y) } |