Genese complexity report

<- literal.ts
Methods : 1
Complexity index : 5.2
Cyclomatic complexity : 2
Cognitive complexity
100 % Correct 1/1
0 % Warning 0/1 (threshold : 10)
0 % Error 0/1 (threshold : 20)
Cyclomatic complexity
100 % Correct 1/1
0 % Warning 0/1 (threshold : 5)
0 % Error 0/1 (threshold : 10)
Methods of literal.ts
run Complexity Index 5.2 Cyclomatic complexity 2
                            
                                
            
            
            // @ts-ignore
            export function run(cstNode: Literal, children: LiteralChildren): any { // ------- +0.6 Complexity index (+0.6 atomic)
                const nullLiteral = children.Null; // ---------------------------------------- +0.4 Complexity index (+0.4 atomic)
                if (nullLiteral) { // -------------------------------------------------------- +1.2 Complexity index (+0.2 atomic, +1 structural)
                    return { // -------------------------------------------------------------- +0.1 Complexity index (+0.1 atomic)
                        kind: 'NullKeyword', // ---------------------------------------------- +0.2 Complexity index (+0.2 atomic)
                        start: cstNode.location.startOffset, // ------------------------------ +0.4 Complexity index (+0.4 atomic)
                        end: cstNode.location.endOffset, // ---------------------------------- +0.4 Complexity index (+0.4 atomic)
                        pos: cstNode.location.startOffset, // -------------------------------- +0.4 Complexity index (+0.4 atomic)
                    };
                }
            
                return { // ------------------------------------------------------------------ +0.1 Complexity index (+0.1 atomic)
                    kind: 'Literal', // ------------------------------------------------------ +0.2 Complexity index (+0.2 atomic)
                    start: cstNode.location.startOffset, // ---------------------------------- +0.4 Complexity index (+0.4 atomic)
                    end: cstNode.location.endOffset, // -------------------------------------- +0.4 Complexity index (+0.4 atomic)
                    pos: cstNode.location.startOffset, // ------------------------------------ +0.4 Complexity index (+0.4 atomic)
                };
            }