Index
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K |
| KaMap, OpenLayers.Layer.KaMap.OpenLayers.Layer
| KaMapCache, OpenLayers.Layer.KaMapCache.OpenLayers.Layer
| keepData, OpenLayers.Format
| keepInMap OpenLayers.Popup OpenLayers.Popup.Anchored
| KEY_BACKSPACE, OpenLayers.Event
| KEY_DELETE, OpenLayers.Event
| KEY_DOWN, OpenLayers.Event
| KEY_ESC, OpenLayers.Event
| KEY_EVENTS, OpenLayers.handler.Keyboard
| KEY_LEFT, OpenLayers.Event
| KEY_RETURN, OpenLayers.Event
| KEY_RIGHT, OpenLayers.Event
| KEY_TAB, OpenLayers.Event
| KEY_UP, OpenLayers.Event
| Keyboard, OpenLayers.handler.Keyboard.OpenLayers.Handler
| KeyboardDefaults, OpenLayers.Control.KeyboardDefaults.OpenLayers.Control
| keyMask, OpenLayers.Handler
| Kinetic, OpenLayers
| kineticInterval, OpenLayers.Control.DragPan
| KML, OpenLayers.Format.KML.OpenLayers.Format
| kmlns, OpenLayers.Format.KML
L |
| label, OpenLayers.Symbolizer.Text
| LABEL_ALIGN OpenLayers.Renderer.Canvas.OpenLayers.Renderer.Canvas OpenLayers.Renderer.SVG.OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2.OpenLayers.Renderer.SVG2
| LABEL_FACTOR, OpenLayers.Renderer.Canvas.OpenLayers.Renderer.Canvas
| LABEL_ID_SUFFIX, OpenLayers.Renderer.Elements
| LABEL_SHIFT, OpenLayers.Renderer.VML.OpenLayers.Renderer.VML
| LABEL_VFACTOR OpenLayers.Renderer.SVG.OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2.OpenLayers.Renderer.SVG2
| LABEL_VSHIFT OpenLayers.Renderer.SVG.OpenLayers.Renderer.SVG OpenLayers.Renderer.SVG2.OpenLayers.Renderer.SVG2
| labelFormat, OpenLayers.Control.Graticule
| labelled, OpenLayers.Control.Graticule
| labelNodeType OpenLayers.Renderer.NG OpenLayers.Renderer.SVG2
| labelSymbolizer, OpenLayers.Control.Graticule
| lat, OpenLayers.LonLat
| layer OpenLayers.Control.Split OpenLayers.Layer.WMTS
| Layer, OpenLayers.Layer.OpenLayers
| layerCache, OpenLayers.Control.SLDSelect
| layerIdentifier, OpenLayers.Format.WMSGetFeatureInfo
| layername, OpenLayers.Layer.TMS
| layerName OpenLayers.Control.Graticule OpenLayers.Format.GML OpenLayers.Style OpenLayers.Style2
| layerOptions, OpenLayers.Control.SLDSelect
| layers OpenLayers.Control.OverviewMap OpenLayers.Control.SLDSelect OpenLayers.Layer.ArcIMS OpenLayers.Layer.Vector.RootContainer OpenLayers.Map
| LayerSwitcher, OpenLayers.Control.LayerSwitcher.OpenLayers.Control
| limit, OpenLayers.Control.NavigationHistory
| limitSigDigs OpenLayers.Number OpenLayers.Number.Number
| Line, OpenLayers.Symbolizer.Line.OpenLayers.Symbolizer
| LinearRing, OpenLayers.Geometry.LinearRing.OpenLayers.Geometry
| LineString, OpenLayers.Geometry.LineString.OpenLayers.Geometry
| lineSymbolizer, OpenLayers.Control.Graticule
| loadURL, OpenLayers
| location, OpenLayers.Layer.Text
| log, OpenLayers.Console
| Logical, OpenLayers.Filter.Logical.OpenLayers.Filter
| lon, OpenLayers.LonLat
| LonLat, OpenLayers.LonLat.OpenLayers
| lookupNamespaceURI OpenLayers.Format.XML OpenLayers.Format.XML.OpenLayers.Format.XML
| lowerBoundary, OpenLayers.Filter.Comparison
| lzd, OpenLayers.Layer.WorldWind

{Object} Maintain a reference (data) to the most recently read data.
{Boolean} If panMapIfOutOfView is false, and this property is true, contrain the popup such that it always fits in the available map space.
{Boolean} If panMapIfOutOfView is false, and this property is true, contrain the popup such that it always fits in the available map space.
{int}
{int}
{int}
{int}
keydown, keypress, keyup
{int}
{int}
{int}
{int}
{int}
Returns a new keyboard handler.
{Integer} Use bitwise operators and one or more of the OpenLayers.Handler constants to construct a keyMask.
{Integer} Interval in milliseconds between 2 steps in the “kinetic scrolling”.
Create a new parser for KML.
{String} KML Namespace to use.
{String} The text for the label.
{Object}
{Object}
{Object}
{Object}
{String}
{Object}
{Object}
{Object}
{Object}
{Object}
{String} the format of the labels, default = ‘dm’.
{Boolean} Should the graticule lines be labelled?.
{String} The node type for text label containers.
{String} The node type for text label containers.
{symbolizer} the symbolizer used to render labels
{Float} The y-axis coordinate in map units
{OpenLayers.Layer.Vector} The target layer with features to be split.
{String} The layer identifier advertised by the WMTS service.
{Object} Cache to use for storing references to the selection layers.
{String} All xml nodes containing this search criteria will populate an internal array of layer nodes.
{String} The identifier for the TileMap as advertised by the service.
{String} The name to be displayed in the layer switcher, default is set by {OpenLayers.Lang}.
{String} Name of data layer.
{String} name of the layer that this style belongs to, usually according to the NamedLayer attribute of an SLD document.
{String} Name of the layer that this style belongs to, usually according to the NamedLayer attribute of an SLD document.
{Object} The options to apply to the selection layer, by default the selection layer will be kept out of the layer switcher.
{Array(OpenLayers.Layer)} Ordered list of layers in the overview map.
{Array(OpenLayers.Layer.WMS)} The WMS layers this control will work on.
{Array} An array of objects with layer properties.
Layers that are attached to this container.
{Array(OpenLayers.Layer)} Ordered list of layers in the map
{Integer} Optional limit on the number of history items to retain.

> limitSigDigs: function( | num,
> | sig | )

Limit the number of significant digits on a float.
Deprecated.
Create a symbolizer for rendering lines.
Linear rings are constructed with an array of points.
Create a new LineString geometry
{symbolizer} the symbolizer used to render lines

> OpenLayers.loadURL = function( | uri,
> | params,
> | caller,
> | onComplete,
> | onFailure | )

Background load a document.
{String} URL of text file.

> log: function()

Log an object in the console.
Creates a logical filter (And, Or, Not).
{Float} The x-axis coodinate in map units
Create a new map location.

> lookupNamespaceURI: function( | node,
> | prefix | )

Takes a prefix and returns the namespace URI associated with it on the given node if found (and null if not).
Takes a prefix and returns the namespace URI associated with it on the given node if found (and null if not).
{Number} or {String} lower boundary for between comparisons.
{Float} LevelZeroTileSizeDegrees
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