---
title: coop-shooter-prototype
studio: gamedev
stages: [concept, prototype, production, polish, release]
status: complete
---

# 4-Player Co-op Shooter Prototype

Playable prototype of a 4-player co-op session-based shooter. Target session is 20 minutes. Unreal Engine with authoritative-server netcode (no rollback). PC first — console ports come after the loop is validated.

## Goals

- Core loop: drop in, objective, extraction — 20-minute runs
- 4-player authoritative-server netcode (no rollback in scope)
- One playable level with placeholder art acceptable
- Internal playtest showing > 70% session completion rate
