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Hierarchy

  • Scene

Index

Constructors

constructor

  • new Scene(config: any): Scene

Properties

board

board: Board

camera

camera: PerspectiveCamera

clock

clock: Clock

container

container: Scene

Private entities

entities: object

Type declaration

grid

grid: Grid

innerHeight

innerHeight: number

innerWidth

innerWidth: number

renderer

renderer: WebGLRenderer

Private skinnedentities

skinnedentities: object

Type declaration

title

title: string

Methods

addEntity

  • addEntity(key: string, entity: Entity): void

addSkinnedEntity

animate

  • animate(): void

focusOn

  • focusOn(obj: Object3D): void

render

  • render(): void

setRender

  • setRender(container: HTMLElement, renderSettings: any): void

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