import { ScatterTriangulationSeries } from "./ScatterTriangulationSeries";
import { ColorScale } from "./ColorScale";
import { Type, Point } from "igniteui-angular-core";
import { Series } from "./Series";
import { IFastItemColumn$1 } from "igniteui-angular-core";
import { Rect } from "igniteui-angular-core";
import { RenderSurface } from "./RenderSurface";
import { SeriesView } from "./SeriesView";
import { WriteableBitmap } from "igniteui-angular-core";
import { TriangleRasterizer } from "./TriangleRasterizer";
import { ScalerParams } from "./ScalerParams";
import { ObservableColorCollection } from "igniteui-angular-core";
import { RenderingContext } from "igniteui-angular-core";
/**
 * @hidden
 */
export declare class ScatterAreaSeries extends ScatterTriangulationSeries {
    static $t: Type;
    protected bk(): Series;
    protected get_ew(): boolean;
    constructor();
    private y3;
    get y5(): ColorScale;
    set y5(a: ColorScale);
    private zm;
    ku(a: any, b: string): any;
    mi(a: string): string;
    zh: string;
    private y8;
    private get y9();
    private set y9(value);
    protected get_g8(): boolean;
    protected set_g8(a: boolean): void;
    protected rg(a: any, b: string, c: any, d: any): void;
    rz(a: boolean): void;
    rx(a: Rect, b: Rect, c: RenderSurface, d: string, e: number): void;
    protected zn(a: SeriesView): void;
    private zk;
    kr(a: Point): any;
    protected y1: number[];
    protected y2: number[];
    y7(a: SeriesView, b: ScalerParams, c: ScalerParams): TriangleRasterizer;
    protected za(): ObservableColorCollection;
    y4: ColorScale;
    zo(): void;
    protected sp(): void;
    pb(a: boolean, b: SeriesView): void;
    protected ct(): SeriesView;
    q7(a: SeriesView): void;
    y6: ScatterAreaSeriesView;
    zl(a: any): void;
    zd: string;
    zf: string;
    getDataLegendSeriesContextAt(a: number, b: number): any;
    static $$p: string[];
}
/**
 * @hidden
 */
export declare class ScatterAreaSeriesView extends SeriesView {
    static $t: Type;
    private ch;
    private cd;
    get cg(): number[];
    set cg(a: number[]);
    constructor(a: ScatterAreaSeries);
    cq(a: number, b: number): void;
    cm(a: any): void;
    private cl;
    private ck;
    private cj;
    ce(): number[];
    cf(a: boolean): number[];
    private cp;
    ci(a: Rect, b: ColorScale, c: IFastItemColumn$1<number>): TriangleRasterizer;
    co(a: TriangleRasterizer): void;
    cn(): void;
    protected bj(a: RenderingContext, b: boolean): void;
    cr(a: WriteableBitmap): void;
    ax(a: any): void;
    getDefaultTooltipTemplate(): string;
}
