import * as _Object from './ion/Object';
import * as Pattern from './Pattern';
import * as Typed from './Typed';
import * as Node from './Node';
import * as Location from './Location';
import * as Null from './ion/Null';
import * as Type from './Type';
import * as _Array from './ion/Array';
import * as Property from './Property';
import * as RestElement from './RestElement';
export declare class ObjectPattern implements _Object.Object, Pattern.Pattern, Typed.Typed, Node.Node {
    readonly location: Location.Location | Null.Null;
    readonly type: Type.Type | Null.Null;
    readonly properties: _Array.Array<Property.Property | RestElement.RestElement>;
    static readonly id = "ObjectPattern";
    static readonly implements: Set<string>;
    constructor({ location, type, properties }: {
        location?: Location.Location | Null.Null;
        type?: Type.Type | Null.Null;
        properties: _Array.Array<Property.Property | RestElement.RestElement>;
    });
    patch(properties: {
        location?: Location.Location | Null.Null;
        type?: Type.Type | Null.Null;
        properties?: _Array.Array<Property.Property | RestElement.RestElement>;
    }): ObjectPattern;
    static is(value: any): value is ObjectPattern;
}
export declare function isObjectPattern(value: any): value is ObjectPattern;
export default ObjectPattern;
