local ____exports = {}
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
____exports.DEFAULT_CHEST_NAME = "Unknown"
--- Taken from "entities2.xml".
____exports.CHEST_NAMES = {
    [PickupVariant.CHEST] = "Chest",
    [PickupVariant.BOMB_CHEST] = "Bomb Chest",
    [PickupVariant.SPIKED_CHEST] = "Spiked Chest",
    [PickupVariant.ETERNAL_CHEST] = "Eternal Chest",
    [PickupVariant.MIMIC_CHEST] = "Mimic Chest",
    [PickupVariant.OLD_CHEST] = "Old Chest",
    [PickupVariant.WOODEN_CHEST] = "Wooden Chest",
    [PickupVariant.MEGA_CHEST] = "Mega Chest",
    [PickupVariant.HAUNTED_CHEST] = "Haunted Chest",
    [PickupVariant.LOCKED_CHEST] = "Locked Chest",
    [PickupVariant.RED_CHEST] = "Red Chest",
    [PickupVariant.MOMS_CHEST] = "Mom's Chest"
}
return ____exports
