import type { ButtonAction } from "isaac-typescript-definitions";
import { Feature } from "../../private/Feature";
export declare class PressInput extends Feature {
    private readonly isActionTriggered;
    /**
     * Helper function to press an arbitrary `ButtonAction` on the next possible input poll. In most
     * cases, this will be equivalent to if the first player pressed the corresponding input. It
     * usually takes 1 frame for the input to take effect.
     *
     * In order to use this function, you must upgrade your mod with `ISCFeature.PRESS_INPUT`.
     */
    pressInput(player: EntityPlayer, buttonAction: ButtonAction): void;
}
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