local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
local ____exports = {}
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
local ____shouldFire = require("shouldFire")
local shouldFireProjectile = ____shouldFire.shouldFireProjectile
local ____CustomCallback = require("classes.private.CustomCallback")
local CustomCallback = ____CustomCallback.CustomCallback
____exports.PostProjectileRenderFilter = __TS__Class()
local PostProjectileRenderFilter = ____exports.PostProjectileRenderFilter
PostProjectileRenderFilter.name = "PostProjectileRenderFilter"
__TS__ClassExtends(PostProjectileRenderFilter, CustomCallback)
function PostProjectileRenderFilter.prototype.____constructor(self)
    CustomCallback.prototype.____constructor(self)
    self.shouldFire = shouldFireProjectile
    self.postProjectileRender = function(____, projectile, renderOffset)
        self:fire(projectile, renderOffset)
    end
    self.callbacksUsed = {{ModCallback.POST_PROJECTILE_RENDER, self.postProjectileRender}}
end
return ____exports
