/// <reference types="isaac-typescript-definitions" />
/**
 * Helper function to move all of the players to where they would normally go when arriving at a new
 * floor. (In normal mode, this is the center of the room. In Greed Mode, this is below the top
 * door.)
 *
 * If there is more than one player, they will be distributed around the center in a circle.
 *
 * This function emulates what happens in the vanilla game when you travel to a new floor.
 *
 * @param radius Optional. The radius of the circle. Default is 10.
 */
export declare function movePlayersToCenter(radius?: float): void;
//# sourceMappingURL=playerCenter.d.ts.map