local ____exports = {}
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
____exports.CHARACTER_NAMES = {
    [PlayerType.POSSESSOR] = "Possessor",
    [PlayerType.ISAAC] = "Isaac",
    [PlayerType.MAGDALENE] = "Magdalene",
    [PlayerType.CAIN] = "Cain",
    [PlayerType.JUDAS] = "Judas",
    [PlayerType.BLUE_BABY] = "Blue Baby",
    [PlayerType.EVE] = "Eve",
    [PlayerType.SAMSON] = "Samson",
    [PlayerType.AZAZEL] = "Azazel",
    [PlayerType.LAZARUS] = "Lazarus",
    [PlayerType.EDEN] = "Eden",
    [PlayerType.LOST] = "The Lost",
    [PlayerType.LAZARUS_2] = "Lazarus II",
    [PlayerType.DARK_JUDAS] = "Dark Judas",
    [PlayerType.LILITH] = "Lilith",
    [PlayerType.KEEPER] = "Keeper",
    [PlayerType.APOLLYON] = "Apollyon",
    [PlayerType.FORGOTTEN] = "The Forgotten",
    [PlayerType.SOUL] = "The Soul",
    [PlayerType.BETHANY] = "Bethany",
    [PlayerType.JACOB] = "Jacob",
    [PlayerType.ESAU] = "Esau",
    [PlayerType.ISAAC_B] = "Tainted Isaac",
    [PlayerType.MAGDALENE_B] = "Tainted Magdalene",
    [PlayerType.CAIN_B] = "Tainted Cain",
    [PlayerType.JUDAS_B] = "Tainted Judas",
    [PlayerType.BLUE_BABY_B] = "Tainted Blue Baby",
    [PlayerType.EVE_B] = "Tainted Eve",
    [PlayerType.SAMSON_B] = "Tainted Samson",
    [PlayerType.AZAZEL_B] = "Tainted Azazel",
    [PlayerType.LAZARUS_B] = "Tainted Lazarus",
    [PlayerType.EDEN_B] = "Tainted Eden",
    [PlayerType.LOST_B] = "Tainted Lost",
    [PlayerType.LILITH_B] = "Tainted Lilith",
    [PlayerType.KEEPER_B] = "Tainted Keeper",
    [PlayerType.APOLLYON_B] = "Tainted Apollyon",
    [PlayerType.FORGOTTEN_B] = "Tainted Forgotten",
    [PlayerType.BETHANY_B] = "Tainted Bethany",
    [PlayerType.JACOB_B] = "Tainted Jacob",
    [PlayerType.LAZARUS_2_B] = "Dead Tainted Lazarus",
    [PlayerType.JACOB_2_B] = "Dead Tainted Jacob",
    [PlayerType.SOUL_B] = "Tainted Soul"
}
return ____exports
