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/**
 * A type union that matches `Entity`, `EntityBomb`, `EntityEffect`, and so on.
 *
 * This is useful for building generic functions that should accept any kind of entity.
 */
export type AnyEntity = Entity | EntityBomb | EntityEffect | EntityFamiliar | EntityKnife | EntityLaser | EntityNPC | EntityPickup | EntityPlayer | EntityProjectile | EntityTear;
//# sourceMappingURL=AnyEntity.d.ts.map