"use strict";
// These cached enum value arrays are only meant to be used internally within `isaacscript-common`.
Object.defineProperty(exports, "__esModule", { value: true });
exports.TRINKET_SLOT_VALUES = exports.PLAYER_STAT_VALUES = exports.SOUND_EFFECT_VALUES = exports.SERIALIZATION_BRAND_VALUES = exports.SEED_EFFECTS = exports.ROOM_SHAPE_VALUES = exports.POCKET_ITEM_SLOT_VALUES = exports.PLAYER_FORM_VALUES = exports.PILL_COLOR_VALUES = exports.HEALTH_TYPE_VALUES = exports.KEYBOARD_VALUES = exports.ITEM_POOL_TYPE_VALUES = exports.ITEM_CONFIG_CARD_TYPE_VALUES = exports.ITEM_CONFIG_TAG_VALUES = exports.MOD_CALLBACK_CUSTOM_VALUES = exports.GRID_ENTITY_XML_TYPE_VALUES = exports.GRID_ENTITY_TYPE_VALUES = exports.DOOR_SLOT_VALUES = exports.DOOR_SLOT_FLAG_VALUES = exports.CONTROLLER_INDEX_VALUES = exports.CACHE_FLAG_VALUES = exports.BOSS_ID_VALUES = exports.ACTIVE_SLOT_VALUES = void 0;
const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
const HealthType_1 = require("../enums/HealthType");
const ModCallbackCustom_1 = require("../enums/ModCallbackCustom");
const PlayerStat_1 = require("../enums/PlayerStat");
const SerializationBrand_1 = require("../enums/private/SerializationBrand");
const enums_1 = require("../functions/enums");
exports.ACTIVE_SLOT_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.ActiveSlot);
exports.BOSS_ID_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.BossID);
exports.CACHE_FLAG_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.CacheFlag);
exports.CONTROLLER_INDEX_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.ControllerIndex);
exports.DOOR_SLOT_FLAG_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.DoorSlotFlag);
exports.DOOR_SLOT_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.DoorSlot);
exports.GRID_ENTITY_TYPE_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.GridEntityType);
exports.GRID_ENTITY_XML_TYPE_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.GridEntityXMLType);
exports.MOD_CALLBACK_CUSTOM_VALUES = (0, enums_1.getEnumValues)(ModCallbackCustom_1.ModCallbackCustom);
exports.ITEM_CONFIG_TAG_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.ItemConfigTag);
exports.ITEM_CONFIG_CARD_TYPE_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.ItemConfigCardType);
exports.ITEM_POOL_TYPE_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.ItemPoolType);
exports.KEYBOARD_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.Keyboard);
exports.HEALTH_TYPE_VALUES = (0, enums_1.getEnumValues)(HealthType_1.HealthType);
exports.PILL_COLOR_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.PillColor);
exports.PLAYER_FORM_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.PlayerForm);
exports.POCKET_ITEM_SLOT_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.PocketItemSlot);
exports.ROOM_SHAPE_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.RoomShape);
exports.SEED_EFFECTS = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.SeedEffect);
exports.SERIALIZATION_BRAND_VALUES = (0, enums_1.getEnumValues)(SerializationBrand_1.SerializationBrand);
exports.SOUND_EFFECT_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.SoundEffect);
exports.PLAYER_STAT_VALUES = (0, enums_1.getEnumValues)(PlayerStat_1.PlayerStat);
exports.TRINKET_SLOT_VALUES = (0, enums_1.getEnumValues)(isaac_typescript_definitions_1.TrinketSlot);
