"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.ROOM_TYPE_NAMES = void 0;
const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
exports.ROOM_TYPE_NAMES = {
    [isaac_typescript_definitions_1.RoomType.DEFAULT]: "Default Room",
    [isaac_typescript_definitions_1.RoomType.SHOP]: "Shop",
    [isaac_typescript_definitions_1.RoomType.ERROR]: "I AM ERROR Room",
    [isaac_typescript_definitions_1.RoomType.TREASURE]: "Treasure Room",
    [isaac_typescript_definitions_1.RoomType.BOSS]: "Boss Room",
    [isaac_typescript_definitions_1.RoomType.MINI_BOSS]: "Miniboss Room",
    [isaac_typescript_definitions_1.RoomType.SECRET]: "Secret Room",
    [isaac_typescript_definitions_1.RoomType.SUPER_SECRET]: "Super Secret Room",
    [isaac_typescript_definitions_1.RoomType.ARCADE]: "Arcade",
    [isaac_typescript_definitions_1.RoomType.CURSE]: "Curse Room",
    [isaac_typescript_definitions_1.RoomType.CHALLENGE]: "Challenge Room",
    [isaac_typescript_definitions_1.RoomType.LIBRARY]: "Library",
    [isaac_typescript_definitions_1.RoomType.SACRIFICE]: "Sacrifice Room",
    [isaac_typescript_definitions_1.RoomType.DEVIL]: "Devil Room",
    [isaac_typescript_definitions_1.RoomType.ANGEL]: "Angel Room",
    [isaac_typescript_definitions_1.RoomType.DUNGEON]: "Crawl Space",
    [isaac_typescript_definitions_1.RoomType.BOSS_RUSH]: "Boss Rush",
    [isaac_typescript_definitions_1.RoomType.CLEAN_BEDROOM]: "Clean Bedroom",
    [isaac_typescript_definitions_1.RoomType.DIRTY_BEDROOM]: "Dirty Bedroom",
    [isaac_typescript_definitions_1.RoomType.VAULT]: "Vault",
    [isaac_typescript_definitions_1.RoomType.DICE]: "Dice Room",
    [isaac_typescript_definitions_1.RoomType.BLACK_MARKET]: "Black Market",
    [isaac_typescript_definitions_1.RoomType.GREED_EXIT]: "Greed Exit Room",
    [isaac_typescript_definitions_1.RoomType.PLANETARIUM]: "Planetarium",
    [isaac_typescript_definitions_1.RoomType.TELEPORTER]: "Teleporter Room",
    [isaac_typescript_definitions_1.RoomType.TELEPORTER_EXIT]: "Teleporter Exit Room",
    [isaac_typescript_definitions_1.RoomType.SECRET_EXIT]: "Secret Exit",
    [isaac_typescript_definitions_1.RoomType.BLUE]: "Blue Room",
    [isaac_typescript_definitions_1.RoomType.ULTRA_SECRET]: "Ultra Secret Room", // 29
};
