import type { HealthType } from "../../enums/HealthType";
import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
import { shouldFirePlayer } from "../../shouldFire";
import type { PlayerIndex } from "../../types/PlayerIndex";
import { DefaultMap } from "../DefaultMap";
import { CustomCallback } from "../private/CustomCallback";
export declare class PostPlayerChangeHealth extends CustomCallback<ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH> {
    v: {
        run: {
            playersHealthMap: DefaultMap<PlayerIndex, Map<HealthType, int>, []>;
        };
    };
    constructor();
    protected shouldFire: typeof shouldFirePlayer;
    private readonly postPEffectReordered;
}
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