export declare enum StageTravelState {
    NONE = 0,
    PLAYERS_JUMPING_DOWN = 1,
    PIXELATION_TO_BLACK = 2,
    WAITING_FOR_FIRST_PIXELATION_TO_END = 3,
    WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY = 4,
    PIXELATION_TO_ROOM = 5,
    PLAYERS_LAYING_DOWN = 6
}
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