export declare const ONE_BY_ONE_CONTENTS_WIDTH = 13;
export declare const ONE_BY_ONE_CONTENTS_HEIGHT = 7;
export declare const NARROW_CONTENTS_WIDTH = 5;
export declare const NARROW_CONTENTS_HEIGHT = 3;
/**
 * Volume is the amount of tiles that are inside the room shape.
 *
 * (This cannot be directly calculated from the bounds since L rooms are a special case.)
 */
export declare const ROOM_SHAPE_VOLUMES: {
    readonly 1: number;
    readonly 2: number;
    readonly 3: number;
    readonly 4: number;
    readonly 5: number;
    readonly 6: number;
    readonly 7: number;
    readonly 8: number;
    readonly 9: number;
    readonly 10: number;
    readonly 11: number;
    readonly 12: number;
};
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