"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.CHARACTER_NAMES = void 0;
const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
exports.CHARACTER_NAMES = {
    [isaac_typescript_definitions_1.PlayerType.POSSESSOR]: "Possessor",
    [isaac_typescript_definitions_1.PlayerType.ISAAC]: "Isaac",
    [isaac_typescript_definitions_1.PlayerType.MAGDALENE]: "Magdalene",
    [isaac_typescript_definitions_1.PlayerType.CAIN]: "Cain",
    [isaac_typescript_definitions_1.PlayerType.JUDAS]: "Judas",
    [isaac_typescript_definitions_1.PlayerType.BLUE_BABY]: "Blue Baby",
    [isaac_typescript_definitions_1.PlayerType.EVE]: "Eve",
    [isaac_typescript_definitions_1.PlayerType.SAMSON]: "Samson",
    [isaac_typescript_definitions_1.PlayerType.AZAZEL]: "Azazel",
    [isaac_typescript_definitions_1.PlayerType.LAZARUS]: "Lazarus",
    [isaac_typescript_definitions_1.PlayerType.EDEN]: "Eden",
    [isaac_typescript_definitions_1.PlayerType.LOST]: "The Lost",
    [isaac_typescript_definitions_1.PlayerType.LAZARUS_2]: "Lazarus II",
    [isaac_typescript_definitions_1.PlayerType.DARK_JUDAS]: "Dark Judas",
    [isaac_typescript_definitions_1.PlayerType.LILITH]: "Lilith",
    [isaac_typescript_definitions_1.PlayerType.KEEPER]: "Keeper",
    [isaac_typescript_definitions_1.PlayerType.APOLLYON]: "Apollyon",
    [isaac_typescript_definitions_1.PlayerType.FORGOTTEN]: "The Forgotten",
    [isaac_typescript_definitions_1.PlayerType.SOUL]: "The Soul",
    [isaac_typescript_definitions_1.PlayerType.BETHANY]: "Bethany",
    [isaac_typescript_definitions_1.PlayerType.JACOB]: "Jacob",
    [isaac_typescript_definitions_1.PlayerType.ESAU]: "Esau",
    [isaac_typescript_definitions_1.PlayerType.ISAAC_B]: "Tainted Isaac",
    [isaac_typescript_definitions_1.PlayerType.MAGDALENE_B]: "Tainted Magdalene",
    [isaac_typescript_definitions_1.PlayerType.CAIN_B]: "Tainted Cain",
    [isaac_typescript_definitions_1.PlayerType.JUDAS_B]: "Tainted Judas",
    [isaac_typescript_definitions_1.PlayerType.BLUE_BABY_B]: "Tainted Blue Baby",
    [isaac_typescript_definitions_1.PlayerType.EVE_B]: "Tainted Eve",
    [isaac_typescript_definitions_1.PlayerType.SAMSON_B]: "Tainted Samson",
    [isaac_typescript_definitions_1.PlayerType.AZAZEL_B]: "Tainted Azazel",
    [isaac_typescript_definitions_1.PlayerType.LAZARUS_B]: "Tainted Lazarus",
    [isaac_typescript_definitions_1.PlayerType.EDEN_B]: "Tainted Eden",
    [isaac_typescript_definitions_1.PlayerType.LOST_B]: "Tainted Lost",
    [isaac_typescript_definitions_1.PlayerType.LILITH_B]: "Tainted Lilith",
    [isaac_typescript_definitions_1.PlayerType.KEEPER_B]: "Tainted Keeper",
    [isaac_typescript_definitions_1.PlayerType.APOLLYON_B]: "Tainted Apollyon",
    [isaac_typescript_definitions_1.PlayerType.FORGOTTEN_B]: "Tainted Forgotten",
    [isaac_typescript_definitions_1.PlayerType.BETHANY_B]: "Tainted Bethany",
    [isaac_typescript_definitions_1.PlayerType.JACOB_B]: "Tainted Jacob",
    [isaac_typescript_definitions_1.PlayerType.LAZARUS_2_B]: "Dead Tainted Lazarus",
    [isaac_typescript_definitions_1.PlayerType.JACOB_2_B]: "Dead Tainted Jacob",
    [isaac_typescript_definitions_1.PlayerType.SOUL_B]: "Tainted Soul", // 40
};
