export declare enum ISCFeature {
    CUSTOM_REVIVE = 0,
    ESAU_JR_DETECTION = 1,
    FLIP_DETECTION = 2,
    GRID_ENTITY_COLLISION_DETECTION = 3,
    GRID_ENTITY_RENDER_DETECTION = 4,
    GRID_ENTITY_UPDATE_DETECTION = 5,
    GAME_REORDERED_CALLBACKS = 6,
    ITEM_PICKUP_DETECTION = 7,
    PICKUP_CHANGE_DETECTION = 8,
    PLAYER_COLLECTIBLE_DETECTION = 9,
    PLAYER_REORDERED_CALLBACKS = 10,
    SLOT_DESTROYED_DETECTION = 11,
    SLOT_RENDER_DETECTION = 12,
    SLOT_UPDATE_DETECTION = 13,
    CHARACTER_HEALTH_CONVERSION = 14,
    CHARACTER_STATS = 15,
    COLLECTIBLE_ITEM_POOL_TYPE = 16,
    CUSTOM_GRID_ENTITIES = 17,
    CUSTOM_ITEM_POOLS = 18,
    CUSTOM_HOTKEYS = 19,
    CUSTOM_PICKUPS = 20,
    CUSTOM_STAGES = 21,
    CUSTOM_TRAPDOORS = 22,
    DEBUG_DISPLAY = 23,
    DEPLOY_JSON_ROOM = 24,
    DISABLE_ALL_SOUND = 25,
    DISABLE_INPUTS = 26,
    EDEN_STARTING_STATS_HEALTH = 27,
    FADE_IN_REMOVER = 28,
    FAST_RESET = 29,
    FLYING_DETECTION = 30,
    FORGOTTEN_SWITCH = 31,
    EXTRA_CONSOLE_COMMANDS = 32,
    ITEM_POOL_DETECTION = 33,
    MODDED_ELEMENT_DETECTION = 34,
    MODDED_ELEMENT_SETS = 35,
    NO_SIREN_STEAL = 36,
    PAUSE = 37,
    PERSISTENT_ENTITIES = 38,
    PICKUP_INDEX_CREATION = 39,
    PLAYER_COLLECTIBLE_TRACKING = 40,
    PONY_DETECTION = 41,
    PRESS_INPUT = 42,
    PREVENT_CHILD_ENTITIES = 43,
    PREVENT_GRID_ENTITY_RESPAWN = 44,
    RERUN_DETECTION = 45,
    ROOM_CLEAR_FRAME = 46,
    ROOM_HISTORY = 47,
    RUN_IN_N_FRAMES = 48,
    RUN_NEXT_ROOM = 49,
    RUN_NEXT_RUN = 50,
    SAVE_DATA_MANAGER = 51,
    SPAWN_ALT_ROCK_REWARDS = 52,
    STAGE_HISTORY = 53,
    START_AMBUSH = 54,
    TAINTED_LAZARUS_PLAYERS = 55,
    UNLOCK_ACHIEVEMENTS_DETECTION = 56
}
//# sourceMappingURL=ISCFeature.d.ts.map