"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.MysteriousPaperEffect = void 0;
/**
 * The possible effects that the Mysterious Paper trinket can grant.
 *
 * This enum has hard-coded values because they correspond to the specific in-game frame count of
 * the player.
 */
var MysteriousPaperEffect;
(function (MysteriousPaperEffect) {
    MysteriousPaperEffect[MysteriousPaperEffect["POLAROID"] = 0] = "POLAROID";
    MysteriousPaperEffect[MysteriousPaperEffect["NEGATIVE"] = 1] = "NEGATIVE";
    MysteriousPaperEffect[MysteriousPaperEffect["MISSING_PAGE"] = 2] = "MISSING_PAGE";
    MysteriousPaperEffect[MysteriousPaperEffect["MISSING_POSTER"] = 3] = "MISSING_POSTER";
})(MysteriousPaperEffect || (exports.MysteriousPaperEffect = MysteriousPaperEffect = {}));
