"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.SLOT_NAMES = exports.DEFAULT_SLOT_NAME = void 0;
const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
exports.DEFAULT_SLOT_NAME = "Unknown";
/** Taken from "entities2.xml". */
exports.SLOT_NAMES = {
    [isaac_typescript_definitions_1.SlotVariant.SLOT_MACHINE]: "Slot Machine",
    [isaac_typescript_definitions_1.SlotVariant.BLOOD_DONATION_MACHINE]: "Blood Donation Machine",
    [isaac_typescript_definitions_1.SlotVariant.FORTUNE_TELLING_MACHINE]: "Fortune Telling Machine",
    [isaac_typescript_definitions_1.SlotVariant.BEGGAR]: "Beggar",
    [isaac_typescript_definitions_1.SlotVariant.DEVIL_BEGGAR]: "Devil Beggar",
    [isaac_typescript_definitions_1.SlotVariant.SHELL_GAME]: "Shell Game",
    [isaac_typescript_definitions_1.SlotVariant.KEY_MASTER]: "Key Master",
    [isaac_typescript_definitions_1.SlotVariant.DONATION_MACHINE]: "Donation Machine",
    [isaac_typescript_definitions_1.SlotVariant.BOMB_BUM]: "Bomb Bum",
    [isaac_typescript_definitions_1.SlotVariant.SHOP_RESTOCK_MACHINE]: "Shop Restock Machine",
    [isaac_typescript_definitions_1.SlotVariant.GREED_DONATION_MACHINE]: "Greed Donation Machine",
    [isaac_typescript_definitions_1.SlotVariant.MOMS_DRESSING_TABLE]: "Mom's Dressing Table",
    [isaac_typescript_definitions_1.SlotVariant.BATTERY_BUM]: "Battery Bum",
    [isaac_typescript_definitions_1.SlotVariant.ISAAC_SECRET]: "Isaac (secret)",
    [isaac_typescript_definitions_1.SlotVariant.HELL_GAME]: "Hell Game",
    [isaac_typescript_definitions_1.SlotVariant.CRANE_GAME]: "Crane Game",
    [isaac_typescript_definitions_1.SlotVariant.CONFESSIONAL]: "Confessional",
    [isaac_typescript_definitions_1.SlotVariant.ROTTEN_BEGGAR]: "Rotten Beggar", // 18
};
