{"_id":"jolt-physics","_rev":"57-c54732bfb0ea4be4259f683045e672f5","name":"jolt-physics","dist-tags":{"latest":"1.1.0"},"versions":{"0.0.1":{"name":"jolt-physics","version":"0.0.1","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.0.1","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"945728858566cd76a5d8340ad21c91ac73482612","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.0.1.tgz","fileCount":14,"integrity":"sha512-n8bzQ5rJEhfteEIgv8mlLTp5enT8o2I5NhgSlWOA08rQWLujVYt0i5VRuUyMESAOnaWMOS892AbK3O7CPB0N9A==","signatures":[{"sig":"MEUCIQDgn9+iw+ZxrcDeMW3AGkN4UddVVr7GLuysJquA1RwiwQIgJbiSP1v5Q/Bzf43oa5v126+5cBmDjpXDeXox6hmfi0o=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":5733264,"npm-signature":"-----BEGIN PGP SIGNATURE-----\r\nVersion: OpenPGP.js v4.10.10\r\nComment: https://openpgpjs.org\r\n\r\nwsFzBAEBCAAGBQJkOl5qACEJED1NWxICdlZqFiEECWMYAoorWMhJKdjhPU1b\r\nEgJ2Vmo8ew//bLparkC46uuw6v1XWwd187E49BPh66PWxDY4Tggba8Fo7yTy\r\nG+T2jwd4MmsetIHkK/9CYk+SjzvtCgZGJbb/oxQ0BpXEznlwjFHYtsEKOGOO\r\nhiGRt+P5sARNdkLtLiqPWWcDdz8tt9zuCxqDqOr2+CvcQoHZlnhspr0lhwUW\r\nkv7o9nxuEGymia98usSIUyL3IbtloSr4/6JHSl9LgRVVFa+QNjsmxghGXgj6\r\nrApE3jZNVEJfzBnEi4pNZWge+r91Z9HXjnpsGP+P7Rm3M/EUzWy0ZTnULDgp\r\naw19XQAzU9LgH2nO8f/0MrT/OZyjS7Qj9lomLWEpDCQlL2CvEZhlsrqNnedx\r\nw/KPC5rRsiNgyXOr36tDDki8hmxPevy+eaiWyBDh+83wT88HxohnZAlU4Ui2\r\nEhz+vHeiKJGKDSmSZX/JZiEiH5ElCmC0+QnV344ewHAqCapGimgtzddOvGPL\r\nHx+Q5dfxDlSy6XXq0d1spaEn0gk0CQGFDU7lHa/j6DA9/81IgjW5odF5sAx9\r\nzan/SJS0eASIVOok+uqDNalnofn/0H+USahhapE4N7x866PqyPNFRve1KdD0\r\nTSIymmdZDCGUqxJZKRO69QvunbGUPxNd94bYx+IVZMuTmcuBthQ+CxefIHAl\r\nwCaN1D8Uf+89R6rgAe9ffE/PVZm2XMfcY68=\r\n=70qc\r\n-----END PGP SIGNATURE-----\r\n"},"main":"Build/jolt-physics.wasm-compat.js","type":"module","types":"Build/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./Build/jolt-physics.wasm-compat.d.ts","default":"./Build/jolt-physics.wasm-compat.js"},"./asm":{"types":"./Build/jolt-physics.d.ts","default":"./Build/jolt-physics.js"},"./wasm":{"types":"./Build/jolt-physics.wasm.d.ts","default":"./Build/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./Build/jolt-physics.wasm-compat.d.ts","default":"./Build/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./Build/jolt-physics.wasm.wasm"},"gitHead":"7ec3bfcc2ee36c8b0f1912424140e9dc79507fe1","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"9.6.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"14.18.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.0.2"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.0.1_1681546857748_0.7522823401754823","host":"s3://npm-registry-packages"}},"0.0.2":{"name":"jolt-physics","version":"0.0.2","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.0.2","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"16ca1da0bb71da03cd61111f84dbb2c267f94b0f","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.0.2.tgz","fileCount":14,"integrity":"sha512-w3aQfLG5ZQ7VrW+FHORtjc7CaxXrXkZsUPxXL+7lz4qugE+g+aNGevs1CASa8PIIVn80wqCNO76QkPI8G8w3tg==","signatures":[{"sig":"MEQCIDsv0oHrjlpjMpOmu5IyOnb5s3nxLQQRYq4AegeUH7+UAiAgVJ4ewBtCWx6YVcPHMQmduzl8tf28E5jpI2it81jQlw==","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":5733237,"npm-signature":"-----BEGIN PGP SIGNATURE-----\r\nVersion: OpenPGP.js v4.10.10\r\nComment: https://openpgpjs.org\r\n\r\nwsFzBAEBCAAGBQJkOpT9ACEJED1NWxICdlZqFiEECWMYAoorWMhJKdjhPU1b\r\nEgJ2VmprtBAAoWc93V8/7AwjQEumsv/opENDu7EFX5jiF8cdS7aDwBXJnz95\r\n9cBhXJwJztSw4kB0Ei+WrIYadDyD4gQ5xwGSpKyww0hhRoDRUAxemRWbWYhG\r\nMFDxmpSbsgwgfxaapM00HBauBsJMNDVRxnxsDLr+tf5gofCFt8o9rJymxDfB\r\ncgCQywSgX8xvNf2IT11qode/w9rsW4eS20RNTxwfC9x1e3vQ2CpabwU9dTXT\r\nhotP+44fn7xrRhb0xMpxQPIFwoCmo8Y09lpSLptJ/Yd7gy2mah6e8wyPXbPq\r\nlMxxJf8Ub93UgfsnS9VW8wGY8350aC/770WoAjuUUge8Hub1SkgqdIQQLGWv\r\np5zkuSTl1uaSXTyEpHUUSmPQY9l4m1zWHRXUXgkAnklgZSPd7ScuPS+YqmfG\r\noC6wIEeZr79bFrtcd2uUY02h34k2DQozao/COWFk1h6TOjc4ujTU3IDDmXvU\r\nJcXL/Cq0XZz+baHERvLT9dneUV4yGveM4kRyjlnE2Lxy3y+mHg39YSgO5GYu\r\ndMHhZ/TypQVtLpkcFZvURdjAgQE3E29P9g1rq4Ux35CGcc8qNPKvnXzR+rLT\r\nOL2XBeSNLHz25PsXws1KbVRrV2wqDMjasJgxIQgTpgF7XHphTS5RKH6d3+yy\r\nU+xOitN2ASOV9QEISuS8cEV+UMk05NnG1jY=\r\n=VXi7\r\n-----END PGP SIGNATURE-----\r\n"},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"7ec3bfcc2ee36c8b0f1912424140e9dc79507fe1","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"9.6.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"14.18.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.0.2"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.0.2_1681560828935_0.47518556812566204","host":"s3://npm-registry-packages"}},"0.0.3":{"name":"jolt-physics","version":"0.0.3","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.0.3","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"b07c1d9787ff9a66ec706245662596fa7058bb4c","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.0.3.tgz","fileCount":14,"integrity":"sha512-U9PTIrkvDTIPePejfQysCtcxcm/wQxpNk1XJJQAIUpnPZlUj9YZiG+lJ3ktPDgL4YDQGuCKqDhpH1ypAGlex4w==","signatures":[{"sig":"MEUCIQDI0OzpatFUbxsjNjSe6QPMXFbZ642MeDz6ja7zBreiGAIgRiLJMZ70nDQRq0I65JjvPEaML6gkZuS+YqeQgEtpBkw=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":5733237,"npm-signature":"-----BEGIN PGP SIGNATURE-----\r\nVersion: OpenPGP.js v4.10.10\r\nComment: https://openpgpjs.org\r\n\r\nwsFzBAEBCAAGBQJkOusXACEJED1NWxICdlZqFiEECWMYAoorWMhJKdjhPU1b\r\nEgJ2VmqHchAAn0CQnTArIFQfAzBuQ8ZDtf3emr2o7FyyDEqfkXlELRAWquQi\r\nhxIKIBancAp81hkJsnRIfuxT17doNLpeIXj22bO4R9nkpFC7KtSu7bqek2z3\r\nCeY+Lwu2MIbNR/XTv4baFXDMHXW+v5kCPR5csIIjI1tZS4GDjzpzdIgmUGgv\r\n0CfCHQZ2v+pC0P6+yj/Q0RT6+7I1GldBGQUK3nwazif6rUF2Cex8RLy63BrC\r\nVfatv9Ij0SqtVCZfOJL1If4Ilw4cqP5Krp6mK+BS564mhDwKZ1rEyWJg8/io\r\n/mzS6d4ZsWRy3vDzYBO8N0YQ7fESjl8zI1E0CkEhl9Y+/AO0TU5E/W1RusBC\r\nEQXzJDS8GLsNxE3btF33CduW93sbHO1O7waowyoBMGA+FYF9VC7dcl80HqBb\r\nCQTuUuTPwDKnFlSAdOFQk6nUVMNfVawiKLolm67Ifs7h+k9QJXl2eg3dsuIj\r\nUIPGfrel/STy5vXuNtkavOdwC1DGn7818kXLXzsY8nTzpGM71ow8S0x4cH24\r\nU4FPRXiiVIsYBqxkC8lVO6qvKdT4GZj+De4qLksq31Iu4siPa+JmGdr08i5C\r\ngPqn7mhEp/IttfufgVUvBQMKNDjjZfMZN2k3Q/VotvJ2OUxOdJBYjdLorCPe\r\nV30RCh9S2+m8EvWwp8EUo+vhQx1ryw//IMk=\r\n=DW/h\r\n-----END PGP SIGNATURE-----\r\n"},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"700a13195bc59f2fc90f3507519d8ff1946ccb20","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"9.6.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"14.18.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.1.1"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.0.3_1681582870959_0.5770518465520875","host":"s3://npm-registry-packages"}},"0.0.4":{"name":"jolt-physics","version":"0.0.4","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.0.4","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"452fa9f4d935166c6ab489c26bfd9bf5d757762b","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.0.4.tgz","fileCount":14,"integrity":"sha512-u1HeNnoYTWZwkUTWAcoN5WfCkQNJEgKkgBYovqTUuHJRpiskb5GQffV1mljwTWF6SvKyXcbVcXCvX8ypyuW7lQ==","signatures":[{"sig":"MEYCIQCf0YFcCrSOpFa/x/xKI76E0uK/St1mxrRqatirIGFJvwIhAM8ro5Nydek1mcpg5Vp3+4X3ujh+UC26AdvPtKbRRgCy","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":5735813,"npm-signature":"-----BEGIN PGP SIGNATURE-----\r\nVersion: OpenPGP.js v4.10.10\r\nComment: https://openpgpjs.org\r\n\r\nwsFzBAEBCAAGBQJkO6oEACEJED1NWxICdlZqFiEECWMYAoorWMhJKdjhPU1b\r\nEgJ2VmrEbg//XWptwijt7ZE/EMfb9eHRzOp7Fm3JHjq+H8XlqiPgMHANOhwY\r\n4jPqAa58edA1AP2R3zYaZYIiZz8t2esjFpnOOn+pwc96oWJlTYO2hfHxxhP7\r\nTQn3RGt1hbJpS/chd+V4gXlUmzFMZMPatqPO1w19T/zFCsvy5TN5ioCGBAMv\r\neuDzQIrmiFuOgpiFPwYVa0gNvwJROYj90RxJ2daFIAw66frJ4WydGlJHcuIx\r\n+vCBS33peBRA2YVbqE8Mo0H3GNVKsLtYFF7VqsRMdKvy5y2l1cI+ai3LgAbu\r\nlERlpDwh9gqNo2VbagPMqEjQz6GiMM1LzlCRN/efaNLyMSrfARV+RETfAD20\r\nXMGDUrJZvFubL5hnvyjt2d0fxWBPmdPO7yxIxUdnqi20zNk77dWckIVGUs3E\r\ncQ+kz4hdnVLpKz5IwsLBq8bM6iNdl+1AtzsK3dpMnHOOIA3mmVKFnOQVTVc1\r\nwCm310AkVoqam/3kSW9GIab9Hk8CtoSwDtPaerV5e2U7mEz/AcLtIRmvIL09\r\n/BWfhbZNBix/X00e1Qe8pd9tREuepwusY7gYDmV/tkT8fKgsOuspWE0Qaty/\r\n91zpUlMj1DqKT5HimKhIZYS7lUxpYX5mZPcbnxLDDmDIHQ+4hNIu9tTu19NF\r\neRlUGDbZ8+NU6q1T0+WFjCLOKsY572pMXcI=\r\n=qpCW\r\n-----END PGP SIGNATURE-----\r\n"},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"541462396caec1437072023c114777730ebbff17","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"9.6.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"14.18.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.1.1"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.0.4_1681631748474_0.6733794533606401","host":"s3://npm-registry-packages"}},"0.0.5":{"name":"jolt-physics","version":"0.0.5","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.0.5","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"7c01e32fb814bc5de4d1327c81cc7767b2cea2f0","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.0.5.tgz","fileCount":14,"integrity":"sha512-G0mUFXNNWzB3Xj9ZC9+V98/yB5OnAtGiUR+QVT/82KgkFQGedDan0w1FwlzCSz+d8hhrAEyEt4/V8SW8qRSlqQ==","signatures":[{"sig":"MEUCIQDSqmeICSpQseO5yZX5yxB8fr4ZxyjtwXTvu1o6vJ0BrQIgFYpJQBQlxKhRlqkwBalqgb+4elQS0q9artCtmjEbB2s=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":5729677},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"2da84a5fa443e40ce741fb61e01ac800e4e6f358","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"8.19.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"16.20.0","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.1.1"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.0.5_1683547329328_0.10840715176416005","host":"s3://npm-registry-packages"}},"0.0.6":{"name":"jolt-physics","version":"0.0.6","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.0.6","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"0ea351f6059a5e5c7af0e483f564f952999e0501","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.0.6.tgz","fileCount":14,"integrity":"sha512-WCCAxk4Xbcg37UqrCKDgAYw7zof2MI4oGL7VdGc2lWNuzTod/evpvGyIGkBYBCe7/t/5CXPnAYU2GRVdavnkSQ==","signatures":[{"sig":"MEYCIQCQnl6iCpgLHvPnkuklypzebrNxLy2BOQcOLNLBDYOlnwIhALnsmoBOlzJ8ITHfzHtcrZdjZCtYerDEhxp6FIsmvCp1","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":6157157},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"e39946b94b965ecf94703bd14f7e49cf29e0f989","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"9.8.1","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"16.20.1","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.1.1"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.0.6_1691662519081_0.9045263910677197","host":"s3://npm-registry-packages"}},"0.0.7":{"name":"jolt-physics","version":"0.0.7","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.0.7","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"b73d03db7645724b66256ce94e610c1f6463b254","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.0.7.tgz","fileCount":14,"integrity":"sha512-LHGauxfhe5ZMQwIvrllIvoXkvaU5xcMoPsdeFfIsekK1lJ4k8vyl7ADxpslNitNVuG9wzAPKPv0+3fVrXUG9tg==","signatures":[{"sig":"MEUCIQDZ9v7i3uIEIOe5J8GEULgwuhNWAs67NOGLvb/J+yNUDQIgeSlLB1PGjyl/ZvHZ1wRgWzptU0E/srIxUoJRVrs2fvA=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":6198343},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"7a399208016f5cbeae17d2d3b221fdd7704852f7","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"8.19.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"16.20.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.1.1"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.0.7_1695381900419_0.7862082626049784","host":"s3://npm-registry-packages"}},"0.0.8":{"name":"jolt-physics","version":"0.0.8","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.0.8","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"ccc03bbc4e262b55272c9c46537f88b61887601a","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.0.8.tgz","fileCount":14,"integrity":"sha512-WxhZ5K5a/0gIYFDR8XtHbZCmcCWZqgHcwtLjuQHv33GYnsAh8Q2JfCmowIm3+B9ByMf84o0nqS7x02ZY6oGY1A==","signatures":[{"sig":"MEQCICaN4u9yRMx1WYsD5MMOPqhQYiW+/xCvri5JvGHI9K5uAiBsaLe6ZapiJw9+X2NwOjX18x35y8FtdNDn/nHyL8fa1A==","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":6688491},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"c64d7fb6d6336bf21069312804b35a96bc27b642","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"8.19.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"16.20.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.1.1"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.0.8_1696189803336_0.28869480329936414","host":"s3://npm-registry-packages"}},"0.0.9":{"name":"jolt-physics","version":"0.0.9","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.0.9","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"3ee114c7364e98f932d7c13b5355629b75aaac91","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.0.9.tgz","fileCount":14,"integrity":"sha512-az3FEknUZL0Uxx+v4akWPiRHiP12ib82Qk1MOqj7g+uOtdMF+8WMXsdyZLrnF3ZSvoIjkqhz0Fcqy6M1L6Shyw==","signatures":[{"sig":"MEQCIHiV6NaCyC5lbBbyFSnxVoPhR6HVsE6gveyxPE20NFXzAiBBsPZpNcRdJkkz6GditHCsnN/Ajhe67Q1tKbuwfpjPEQ==","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":6891545},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"bfb87700c71bc929cc45be6c0e6939b4c738b268","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"8.19.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"16.20.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.1.1"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.0.9_1696598398895_0.9397562625535145","host":"s3://npm-registry-packages"}},"0.0.10":{"name":"jolt-physics","version":"0.0.10","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.0.10","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"03d9ab4f574e30ab6bd9f9300af7f9b214079135","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.0.10.tgz","fileCount":14,"integrity":"sha512-dLQdgKPASzVuW/Dx/SUcfV1wD9Lg43dvFO4d5abtrqxriUBsLEvF1Nk7Mo2ASkX55ZzvHt6/gh0f64aUlrzYqw==","signatures":[{"sig":"MEUCIQD5R1CMtkAr1Ppf5VJg2Zdw8MeiqyxGBHYzs42NoOvELQIgC7upXGbO/TEd80MxkLAPiwAV4jI6BLSzaxIfgcZrzj4=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":6994606},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"98e140031d6e46ecd5274bb2ac46f18d7e3213ae","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"8.19.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"16.20.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.1.1"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.0.10_1696621038737_0.5580711624834667","host":"s3://npm-registry-packages"}},"0.5.0":{"name":"jolt-physics","version":"0.5.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.5.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"7fddaf2d485258888bd6d71114fbd632f40c6c26","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.5.0.tgz","fileCount":14,"integrity":"sha512-FdOZ0kawTq2tMRLGWWMhlyjqVgA2MH2SCw/4fUK9gr9dmyAGDwCMtMJ4QAzNeHXfTehBHshe/4JZBNni/sCdhQ==","signatures":[{"sig":"MEUCIHkOJKeJzBFlUpwvIptFDaqrmAjceVPM6738fMAkB+JhAiEAgzAydO7sk2vqOwKQLgBo0PWDtPktf2N4+fnTcNKC0Cc=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":7444794},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"246f4c69776f841b7666a8a82e35a86e5a045ac3","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"8.19.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"16.20.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.5.0_1696773605530_0.9169388862656873","host":"s3://npm-registry-packages"}},"0.6.0":{"name":"jolt-physics","version":"0.6.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.6.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"27a70a378e6b0df07726b434e5bde1b0cf662125","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.6.0.tgz","fileCount":14,"integrity":"sha512-5I+mjLlJmARoPQn9QkdlTyaNfKry2U69ZoDlqUgX5cLnmEBoCQKiJ7o++ONkyNPeliDkPfUMoo0mKl50dGOz8A==","signatures":[{"sig":"MEUCIQDtpUG41uALiyJKSQuEyVBk9EpiY/l9h1OHIXHct639AQIgdKAxkebTR+90ByEXNZjbxP+2EVMGDwuOqCjZd+tkwKY=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":7829594},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"3c1094a00dbbab66e1db33e18c7d36d00e82442a","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"8.19.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"16.20.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.6.0_1696791741599_0.13360306418995815","host":"s3://npm-registry-packages"}},"0.6.1":{"name":"jolt-physics","version":"0.6.1","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.6.1","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"56f36f2453e72ecf2f09ef85a737c57a41723bcc","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.6.1.tgz","fileCount":14,"integrity":"sha512-tpK5i12hw9oWF/EqYzSYKRfNXDT7hGVafMLAQU5SSBfLpkud6xkE+c7rnHD1tRi2Qn5bdJEIChs80Bw8mJtpVQ==","signatures":[{"sig":"MEUCIDREAyxv88KIxQ3nBYMy5A3kmdj+Ah1jBd77Q1+qPNYxAiEAlAfWtfCJa8dtLzX/b+9O1tfFbjwJDHiAO5gUrCRyFZQ=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":7853782},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"1424ff7216b021679b5ec60a8f826ef5334c79fa","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"8.19.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"16.20.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.6.1_1696970967090_0.8173162991851397","host":"s3://npm-registry-packages"}},"0.6.2":{"name":"jolt-physics","version":"0.6.2","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.6.2","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"c14a4871ed912ea3e93f556fdc776ff090343167","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.6.2.tgz","fileCount":14,"integrity":"sha512-3avicX54W/gpQevhY+flG3DZasrpVM+J7T/xvYCo8RafH31yjHLaKdye/oqNx2XaAhxQAOLCZNN0LWfrk1HfzA==","signatures":[{"sig":"MEQCIGZpZW8eXAiqijSrbBwKPBoedBuTKNBu0KvvRLNC44UfAiBDuZ3dcL3M0tAUInCZCqX2SAvz0SWhrdxxg47kicxpfw==","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":8373431},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"5351b22327d2f3f0f71240e3754baddf0fefddf8","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"8.19.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"16.20.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.6.2_1697053932483_0.616237662318913","host":"s3://npm-registry-packages"}},"0.6.3":{"name":"jolt-physics","version":"0.6.3","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.6.3","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"759ad9727477f964901a897bf8bbac2981899883","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.6.3.tgz","fileCount":14,"integrity":"sha512-IYKoebftSklMk5LkI629TZ+xiigTyXwnF5uDeGv+DqWcM75DYFEaYNMBYLb8gV5eozuHYtu3q6DrarUT1kFjWg==","signatures":[{"sig":"MEUCIC/NnpUD4vjIVeabH6BCMXo4kHCVZIB1WB3n2LtBnznWAiEA9pQt+HHe+9lcL+Vy7k/3OK6/64iu9unDDJKyaaJoklY=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":8372401},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"90bcadf35b54b99ebf840030774265f5cf8a5da0","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"9.8.1","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.18.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.6.3_1697893829126_0.41506653701108487","host":"s3://npm-registry-packages"}},"0.7.0":{"name":"jolt-physics","version":"0.7.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.7.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"6dd15533510339fd1188e533ebeb23a8bcaebe65","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.7.0.tgz","fileCount":14,"integrity":"sha512-JDppgnEAVWPLvcPy95ENct0BF4vRJzvVK3aiPK97nl8vAowIOg4dHjnoNtlpEfALYXWa3lM4evegpMjdTnK9cQ==","signatures":[{"sig":"MEUCID/i1TeHY4WGMtoTd76z+M5cmByKjJvgqSAxeC+XYr36AiEAic5Mi/HIuoBSSTx64npHTvBaGEmlmAet2jXZSpyJZ1M=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":8395354},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"8b42dbfdd599cc7a2711bc28989323016551e846","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"9.8.1","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.18.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.7.0_1700324584908_0.9830055684368515","host":"s3://npm-registry-packages"}},"0.8.0":{"name":"jolt-physics","version":"0.8.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.8.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"4ed3a8263d89dfdf550685a91097715c43df7b3b","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.8.0.tgz","fileCount":14,"integrity":"sha512-vHap3JfCNYH8JPm27CjrBPxdLpvfqvAyhh8U/2A3zc7/q4VBlK5fCcmnP/zDnfPICYoBYiCztLR8Dn8nmqMXtg==","signatures":[{"sig":"MEUCIQDTW/c5CTeVmwt0DgTJTJBpbaRpAuRLCJHvUOFaHJVHfwIgJpEnI78Ficxa/3PtxRnxzk56AsrNZgiMLeGqnW7hYNE=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":8763553},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"9c086477c412fe42f7e30c7e938bd9ddd9a0bfce","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"9.8.1","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.18.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.8.0_1700427793587_0.860741169380137","host":"s3://npm-registry-packages"}},"0.9.0":{"name":"jolt-physics","version":"0.9.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.9.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"39baa982f4f9c183f9a3689653e007582a2d2e95","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.9.0.tgz","fileCount":14,"integrity":"sha512-XhifxxBjQ9UvAdAx4RpgtHAZAfMKdIsyny4Sk99elAvHnyk2155J7+WiDvzCYIChm75Z1bAlr3VCkxVkMMRMMg==","signatures":[{"sig":"MEYCIQCY9oLf4GpaHmh/kd3umWJd/Uoxdm1JYRvtNgnwTWUftwIhAM54oBDSqlnTJlsRC6xszSe/66kDQMrQe6MihfYRh6MW","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":9479196},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"28e881f0efe70112876174bc45032c2079e8aec5","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"9.8.1","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.18.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.9.0_1700774012303_0.6195451593510102","host":"s3://npm-registry-packages"}},"0.10.0":{"name":"jolt-physics","version":"0.10.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.10.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"3602aaee4b8b297b2270d356f4866746e949bd7c","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.10.0.tgz","fileCount":14,"integrity":"sha512-W4aJ0hnNdhd+REIFBtdDZrcS3gBLhiiHhPP5zJzlGooUD1JP9INfv2KM8BMItACZEYSxWQbEw6e8BUY+H8fhuQ==","signatures":[{"sig":"MEUCIQDLgFVAGSkZTZgaHOX8uDFTjg3QzQZAd9g/MbulgpDhwQIgUBq4P6krWnn0eCJjSs7Dx94DZVysDGKnpL1XS3vjo+o=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":9517028},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"47cd1a7f0bf72b6fb6e0f274c672e52d98f15f5e","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"9.8.1","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.18.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.10.0_1700852051206_0.4261426405099571","host":"s3://npm-registry-packages"}},"0.10.1":{"name":"jolt-physics","version":"0.10.1","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.10.1","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"14c01cd577eee270905dd39d8e6f8f0cb394019c","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.10.1.tgz","fileCount":14,"integrity":"sha512-HKiVeda416UqCktlRzISb3XG75zmKwtE08iHuA3CtYEMRNXBBu+wS15Ox+gEDNM0eq1zzyZxeuBxkPWox7YV1g==","signatures":[{"sig":"MEUCIQCAE3MeygnmP8ROB9i/B23ns26tOckJBRvwXGaSpbUiSAIgKK1r91dfk2+stcChMVYAuEo3iy1j0zR0/nRgR3vd9yQ=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":9517050},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"a0bbf85e9379d077742099e29017b43de249da26","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"9.8.1","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.18.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.10.1_1700919254522_0.9250330763993952","host":"s3://npm-registry-packages"}},"0.10.2":{"name":"jolt-physics","version":"0.10.2","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.10.2","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"a8dc4a21dcc5716815eb1a3fdadf0e0fc647c369","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.10.2.tgz","fileCount":14,"integrity":"sha512-pzMASE3TmdNgRVfaX7sD+Daj54Om8yLATwx392c9+XtwdIEjKHywbvNE031h7mN7EX6vFXcASGrrAvnEBrTS4w==","signatures":[{"sig":"MEUCIEHmXZRUYxmIJSg46yuEomkqHQ30S3EOgDybsKG0tdiLAiEA0K5RXLuvYlKDQ4S4F+MGvTGp1F7HEUUeOrhIAtF8QcA=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":9510470},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"2bdb6c2c47106de1ff00ef3d14fef8d090c39525","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"9.8.1","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.18.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.10.2_1700993195435_0.8039149596331345","host":"s3://npm-registry-packages"}},"0.10.3":{"name":"jolt-physics","version":"0.10.3","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.10.3","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"396c4f744df511ffa9cbb861d71ab5bfaec9913d","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.10.3.tgz","fileCount":14,"integrity":"sha512-j4W2mmBJ16zBYELSrtklzi7Fh2kelIP1lk9a3OP7Ar5mzR9/PNxbEbG7b3poEwjXg7fTV4nNv4Gohx9uD0Hrtg==","signatures":[{"sig":"MEYCIQD+pbkfhkSF51tkDJIlpk0slK564KarZSJMBx4GbMPCgQIhANE1/fyhlhEHbo6qnq/1V0WFMcEptubJG25vo0WSxCw5","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":9528429},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"613a29c5726b49548d63014c198c2d4685296c33","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"9.8.1","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.18.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.10.3_1701443611366_0.5776003059903578","host":"s3://npm-registry-packages"}},"0.10.4":{"name":"jolt-physics","version":"0.10.4","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.10.4","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"4b98e8cbef5e089a21e983b40199c61b560d39cc","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.10.4.tgz","fileCount":14,"integrity":"sha512-5RT7mTcrQ6YZlELVzUDgetqSY819vv+SHCtC2Dd56jG7SLJ3P1SUwpgeT3fOe54wZgM9B7ZPIJNZnrSxNgzAeQ==","signatures":[{"sig":"MEUCIQCEtUb+UsuZFPsW77bJ+WEVLX286CYmuFEPRGQTi2YzIwIgewlX25i5N4Cp21LzdJHgM5H3o/phJc7+5WUa1iEmcSM=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":9757355},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"40211f90ed9636dda39ead25dce55b0adaeabcfe","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.2.3","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.19.0","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.10.4_1701985970415_0.7057614876819023","host":"s3://npm-registry-packages"}},"0.11.0":{"name":"jolt-physics","version":"0.11.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.11.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"afa6fe8bb99f9e5ba36cb48e7eb09508a50e5f9f","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.11.0.tgz","fileCount":14,"integrity":"sha512-F9UFBvUfP2t2sU1+NqFZm+AFVOuE1KNyVqykpA6UcmEUiDDlwhrieR7MWv98BkD6ghAXddD49DS0io0gX87zsQ==","signatures":[{"sig":"MEUCIDDPo1ux00zh3qvJQ+jkBlvdjC4xFdmWd805qRNH70KyAiEAzsvFq6eHFfY0qMMxWJIGE7zhu1l9J1J7rQdlCxNobL4=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":9948133},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"75be070fae1bb8c57b67403659893aeb92f0f36b","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.2.3","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.19.0","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.11.0_1702237652340_0.7927899044978608","host":"s3://npm-registry-packages"}},"0.12.0":{"name":"jolt-physics","version":"0.12.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.12.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"fe1ed8a412946b000df1658c471945194c92fc89","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.12.0.tgz","fileCount":14,"integrity":"sha512-IF+WFFkeQufBmPL4bJbX/+gDzeAXhChhciIsGaJ3XISDKE2F4ycCBiUXHbP2RLM2e0kd2JmAVVk2W553O/v0cQ==","signatures":[{"sig":"MEUCIQCPvpMjfOX8w21j2ZI+cJUVyz3saRqckcP04h1kQOQaBAIgeNvh14r4R7ZFNOEZCLRSJIKBcUvrQPDCvHngIX/CLVg=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":10043415},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"1032c7db6b6327e707d059af3cca5a73dcf8d391","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.2.3","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.19.0","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.12.0_1703107293035_0.9082380224432152","host":"s3://npm-registry-packages"}},"0.13.0":{"name":"jolt-physics","version":"0.13.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.13.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"b5d3946e711935fb90fea7bb2ad7c5113ffee5d7","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.13.0.tgz","fileCount":14,"integrity":"sha512-VNibR6NzQxt/NpM9KtA2AzZs9dvCg682YeB8m99uPVgA2py4/h1QxozwaehT+QLsL3upJN5fkC1+sAB6ayoZGw==","signatures":[{"sig":"MEUCIAfX/nyM6zFVtawa8hrahClOJIAWx6nzzzPmAAXtDMkYAiEAwJ4v58ip1Xri4sM0F4b+RK0JpehGs9l51izPGOKL5to=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":10163776},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"c3ab26eacb3fe7accb6b25dbc4c7f6a7bb29a2cc","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.2.3","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.19.0","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.13.0_1703196966628_0.07467485156707543","host":"s3://npm-registry-packages"}},"0.14.0":{"name":"jolt-physics","version":"0.14.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.14.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"8fd58a188436f19b81e5404170a473c3b8e57dfd","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.14.0.tgz","fileCount":14,"integrity":"sha512-qeEVlZoXmE7YyUuU9wpd3+bYJab0qZVK37y5rWxMIoLAPAlZEhIAac90nTzCoSQFFlaFDhbgoTo0Q9aSqdMyIQ==","signatures":[{"sig":"MEUCICFz+PGyrT8aIdPyZd/7zjTb4/LXHU92mwgHo3CMTQhcAiEAkvcdkwMStECbuDQW5UyDqT1OJ1dMcu4vAx2syBUO9po=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":10886304},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"bcf6383cedb9ae3bd5451176554bf5e1fd3e5099","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.2.3","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.19.0","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.14.0_1704835219537_0.06101428095588579","host":"s3://npm-registry-packages"}},"0.15.0":{"name":"jolt-physics","version":"0.15.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.15.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"4b9251cb217d10452bdb7aa2e46a862eda2b5868","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.15.0.tgz","fileCount":14,"integrity":"sha512-5o7U2OsoyM0KvJ0jDBRqYm/6VypNx+A9CVOWrVkakCLv4ZCK0BRuVb/R0eS2CRBFi8MthjPNNuh75H/HI0ITqA==","signatures":[{"sig":"MEUCIAvG47jCRUBjP8/NnN1jMJOo9Y2LDFSNMn/siJRRiKRdAiEAtK4VL7jz1CrGcHvttOxtG2FuaaYgHOwzoqVb+ETPoTo=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":11027558},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"903f8718d53650f0678a3c171d4558399e9d2f29","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.2.3","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.19.0","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.15.0_1705072061619_0.09683884301668799","host":"s3://npm-registry-packages"}},"0.16.0":{"name":"jolt-physics","version":"0.16.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.16.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"73e999fba14dd6f3b4ea30e64a7416aa6b00588c","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.16.0.tgz","fileCount":14,"integrity":"sha512-TgQrZu+i/pGsRq3x3IMzCPGvWEiC3UExaxcyfOQi7TYUki8sgsGzsKdEj9jZN+G+924V9Af/96ls8tyOt5mVcw==","signatures":[{"sig":"MEUCIQCLvvwGzqlKgXXfll+B0Mr9qlOpn6e9m++Sv9GZGo0f4gIgV3kfKfC8M1N1YXkpIUbDX6duwB1kn9VeADTW4h32MIU=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":11122839},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"c85446d2efa5cd81489e6141f6b1426281276558","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.2.3","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.19.0","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.7.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.16.0_1705835748538_0.8649111029630647","host":"s3://npm-registry-packages"}},"0.17.0":{"name":"jolt-physics","version":"0.17.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.17.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"5c0e6d7ecf9997ae39e9a050cfa9ce8f2d37eaf9","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.17.0.tgz","fileCount":14,"integrity":"sha512-J3/iiOoIqEcsVR8qvL8WnglkGP6+nLd2pPm1BmxdbJuHu3CV/XjRydKAlOeQm0+5vMRiNAFFsVoieCPx/ITuMQ==","signatures":[{"sig":"MEQCICRHjFC/J6Qo4vxxtismRuzsZ1NGHcspUr32p/stKSNYAiB0WIntR0mWp5E0BaQ9uNQhcIya6cm3y3gGGqb5Bky9cg==","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":11272453},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"4a5953145b21ba7cd6c705722d4db2ef41771ff5","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.2.3","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.19.0","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.8.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.17.0_1707578956583_0.621226496779675","host":"s3://npm-registry-packages"}},"0.18.0":{"name":"jolt-physics","version":"0.18.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.18.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"c68f48fa815057890de3b9f0d8b4ee76a5d83ff6","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.18.0.tgz","fileCount":14,"integrity":"sha512-MKyc+IS1xdWm3r3afDh5h35876FD+AGAJTXQduMzJCt5Io+s08cJmWWPXdj4Z8HUhIyABebwbv5KoQ0Goux7UQ==","signatures":[{"sig":"MEQCIDcOMdgvqje4rz86DJ7VU2+boZPtXM2WLrcuH/lGzshUAiAwCOOFdO9mZPJkWddq0y3NTkXxJayVkbHTjWOLADebjw==","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":11802780},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"e92a4875e3e49e5b724104a0c07d8a180d0e612a","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.2.3","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.19.0","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.8.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.18.0_1708292487294_0.7384350034579894","host":"s3://npm-registry-packages"}},"0.19.0":{"name":"jolt-physics","version":"0.19.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.19.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"b1161ed049fc283b69d51f46f183444682da7822","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.19.0.tgz","fileCount":14,"integrity":"sha512-zLRAFPfAP0elRJSq/xHvLZIRuHG5xhAteVPz1AZVICx4RK8l0EZi7zXHtoZXeBDMxrA0IpthkM4GDHqOY43kew==","signatures":[{"sig":"MEYCIQDcpv/4BTM2Pp7gOyWlq7XYu5nJYZ4Lf9/1eTg1sS3OuAIhAOpeCM0WqvgM76bcG8MODNjQZ2Z04NAcvWp3TeHQihIP","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":11838192},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"4833c340e2f325131442e6445dc81723840a1991","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.2.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.19.1","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.8.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.19.0_1709298553402_0.10711216918425004","host":"s3://npm-registry-packages"}},"0.20.0":{"name":"jolt-physics","version":"0.20.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.20.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"378ef749a99a0e03b04b5d3e0c2575cc36bbbc06","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.20.0.tgz","fileCount":14,"integrity":"sha512-CTWDfg9nZ9jVC39AQEnX64WPOdIGetmTC18LAuofxQYMoHjdojTKzk/Ox9GwwSKQCMMjYQCfzN0gPgIQYfpcGw==","signatures":[{"sig":"MEUCIQD0lshwJvcOKpIwm8dF8zPfYXSU07n8PqIdCOf1YdO4MAIgK5Z0hhtS8BQ4MXWazqSivcqSgMOOFT31pI2xFeZ9W1s=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":12049497},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"349e340bf99cf8793b7f4af35cca08f967b67263","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.2.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.19.1","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.9.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.20.0_1711004908159_0.14461122897844092","host":"s3://npm-registry-packages"}},"0.21.0":{"name":"jolt-physics","version":"0.21.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.21.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"cef1168f3b4b532cadfd78b54cf5f2a8a8770a03","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.21.0.tgz","fileCount":14,"integrity":"sha512-WWVyopwZPRJISh14gUbRlVh4BRP5/9ziI3I26AhMTDOTga249qj6HeAC1c56V4Kf+9BKKza71ltpSyx1pI0uPw==","signatures":[{"sig":"MEQCIEMWYsRUyb6noC7ItmbfszWYmA79dJvJ+oOxmvV7rBfZAiAg+RHtaGbxIg8n0D6RsnbJO3bsBG9sh+coVLKAlMZS6A==","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":12226632},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"aa742fda357053bafdf807a043e573009f8833aa","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.2.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.19.1","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.9.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.21.0_1711806474342_0.12147015334128763","host":"s3://npm-registry-packages"}},"0.22.0":{"name":"jolt-physics","version":"0.22.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.22.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"4d66d50ed89ac928654e8f8f3a98a16964803988","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.22.0.tgz","fileCount":14,"integrity":"sha512-aUdJzX1+kAIUZEmGyaSNwT+mZCyTZTdA1rzp3It4mYONTVWdRxHEKVfgp3sunwsfsKWAwsEipCWvnbT7X7Ngzw==","signatures":[{"sig":"MEQCID2sagajoILbh2FxrEGvMGq1HFLnqWvI6SVnrIsABn1fAiA67l77RNx7FurnMN1IPHf9TGsG8fy6iul8KgFxEY8mzQ==","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":12221867},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"23d2cb585b7beaf1ecc4059eaeb2bc2f02607f02","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.2.4","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.19.1","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.22.0_1712310548102_0.18861204247708585","host":"s3://npm-registry-packages"}},"0.23.0":{"name":"jolt-physics","version":"0.23.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.23.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"72a17bcb3b33d5f364904a7ceda2d7c4d63b5b48","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.23.0.tgz","fileCount":14,"integrity":"sha512-it7osUD+oRLYHld7e5cplLrKCm6nCnHL+aivMMcqXPKPEvEdhU06TTZCPcJ38fJU8NCMP8Wrlr1H+QoVqC5YTw==","signatures":[{"sig":"MEQCIDDx/MrwSze7Lsl5E3YDuDFC8ALQFwCLPhvhhs4hOmmQAiB5VfYm8y26UrmHzisNdP8JurByoltwssObOGDp/ShTww==","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":12387230},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"f0aab68e098751162e91be944e5bba5a045e1c73","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.5.0","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.2","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.23.0_1713989911936_0.07636867998189412","host":"s3://npm-registry-packages"}},"0.24.0":{"name":"jolt-physics","version":"0.24.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.24.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"1db1260c057e359c3369b119b2de3c3a2fa2644f","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.24.0.tgz","fileCount":14,"integrity":"sha512-wc1ACf+bSlNSsGWiXaUTwzGpLm45gBNu8DcYAGQiyIi2O2xOozz9qkB5J2sQeSh9JmW0Y8dzMaoTINdgMSOHZQ==","signatures":[{"sig":"MEQCIFpEwc/iNvdmhXlI6W1JJ/306pM9dRBsQ1hDABzV07tVAiAxBzGeskdwNdr+Zzk9IpRFUS4Akre03ownSXjN+go9tA==","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":16347792},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"2385010343480c4e91d95c599a1f6f99dfc708a8","scripts":{"build":"sh build.sh","examples":"http-server ./Examples"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.7.0","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.3","_hasShrinkwrap":false,"devDependencies":{"http-server":"^14.1.1","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.24.0_1717013413687_0.23020123540000004","host":"s3://npm-registry-packages"}},"0.25.0":{"name":"jolt-physics","version":"0.25.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.25.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"def4e927da1aafff6cfe04ec0ce9af29c26231e1","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.25.0.tgz","fileCount":14,"integrity":"sha512-dSAdGhEbKO8QWA204vxryN5Ol5+wFJG0lr169kry7zeFp2Mqmly9KdgVtd5vTJao5bPFS7N1yBk8YjtUPcbcWg==","signatures":[{"sig":"MEUCIGUUJhqs7d5YrgOH3SkvQi+KJyvGQrDXspOoiagUNkfvAiEA5s6NzJWWSm6lHvQuaiLlWaGLMG/LAGQsZna9LLy0Zvg=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":11673728},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"bc7908ef4de96997c0d95620f5a7886cfe8867e5","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.7.0","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.4","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.25.0_1723198007696_0.9476452805641589","host":"s3://npm-registry-packages"}},"0.26.0":{"name":"jolt-physics","version":"0.26.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.26.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"87d6b667a44e1665c05cc61dc597a229462b2c95","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.26.0.tgz","fileCount":14,"integrity":"sha512-bRPZMA9O8pz8JBsRzyXwRkGkG8Q36vlSaZecTT+PiRp7nTojI4UFePyF4lE+aUbvljn4qrOK4N6rtbOExM7Wlg==","signatures":[{"sig":"MEUCIHt0p0hVZqNYpRaUZ7rVbARX1SBeGi6fMCNx9ifsWOLYAiEA47M7CYap9Pzzxu9F+7LfY/o/NjjgmLEo6QYvLSxyH4c=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":11894671},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"9efb1ea362cc0b890e2a280c09527458560d16d1","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.7.0","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.4","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.26.0_1727524678291_0.5929360021853562","host":"s3://npm-registry-packages"}},"0.27.0":{"name":"jolt-physics","version":"0.27.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.27.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"d440d287d6fd0825ae9588d7c4e61cc2949f947d","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.27.0.tgz","fileCount":14,"integrity":"sha512-ShcUfcswf8IUMTbcMf+b+dJ5cqagb5UcE1bYluX/iRLttrqe5C+9a9xIJD08OzAIuKcgzYCHliKlaq08D4gO+Q==","signatures":[{"sig":"MEUCIQC/+1QWTnLGTNlcdy/oQHhwIQsdMpTDj1UvDgFcAzBMewIgAf9b3SnkSVDd28NQ2iw6KoAmPR/5ANFu5Qx2PJ8bPgQ=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":11933029},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm"},"gitHead":"cf53f8f84916a5dda77e64133566741820c57c7b","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.7.0","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.4","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.27.0_1729256444773_0.28860640232271795","host":"s3://npm-registry-packages"}},"0.28.0":{"name":"jolt-physics","version":"0.28.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.28.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"2af8f338c1c1bd3c0987ed3ca28dbbea23546cc0","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.28.0.tgz","fileCount":21,"integrity":"sha512-BUyDqrDbdqWbhzgDq30Opo+Vee/Jvs5M+ZPDoWuIksi1t62oTE6YdBVsAN/n+JmDd8YEn34BDLwSI6fXlFKh3Q==","signatures":[{"sig":"MEYCIQD+VuKd7YBZIHnfw3hYHfIuMHF547oZnJTTdnPi3AcCWQIhAJ5XEKiasWCpcYXjWaIDe3ZPyBLtHnE2bO0OFKaSEaNk","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":19631841},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"7da12faa4ce2fab4e17ba07d10a8009915c7839e","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.7.0","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.4","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.28.0_1729543819333_0.7515308292869267","host":"s3://npm-registry-packages"}},"0.28.1":{"name":"jolt-physics","version":"0.28.1","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.28.1","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"fb347866f1d84306aa03dbe66f85cf17dbdb21cf","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.28.1.tgz","fileCount":21,"integrity":"sha512-LJMWmndP50SmAjpoRM4udWnTOX/CmJLqxZMvKqrqJUU1+Iq9z+bljSaGguaKm1NpPAndcSuCTkRphkRAVG3rgg==","signatures":[{"sig":"MEYCIQCf8iTn5WhN2c2AFKtZdOyArnayUKDIEVqN7tBl17zJoAIhAJIBgo+kMmfgsxxgOaFcGyqkwQB+NdErUl0jx6rE2iqY","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":19661675},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"dc7d94d3c9ebfe664326b191340e8e469a33fc4c","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.7.0","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.4","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.28.1_1730463213009_0.5626859161185795","host":"s3://npm-registry-packages"}},"0.29.0":{"name":"jolt-physics","version":"0.29.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.29.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"01c2d9ba702fb79abfe1fbc65b0f0444b2b68a5e","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.29.0.tgz","fileCount":21,"integrity":"sha512-BE1g7IGl/04fATzGePkwjeMCAh7D67+UEoX64NLooIaQV7i6lvpHYHumrEA9XgBIQASAihW54fKsJ87gexiy6Q==","signatures":[{"sig":"MEUCIE7+vGDVHD4ABHv78eP1zTRoI2nOK9AggdFvRSiP5kc+AiEAt8n6sRSfFlQnuJa1H3VtJd/z8iXExXyR5OZxFmUkoXs=","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":20385652},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"529cbcc1ee87c69075d24ebf8346c49fc297f9e5","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.7.0","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.4","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.29.0_1730653966981_0.7182863865114886","host":"s3://npm-registry-packages"}},"0.30.0":{"name":"jolt-physics","version":"0.30.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.30.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"d515e1f597523535568383339efcf111be30190c","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.30.0.tgz","fileCount":21,"integrity":"sha512-B1BzvOYLOtQDyDzZHq9zv6EmbY/3aHziEbYk1arh3Ee9onpNvYAi0pzz7fMXiXiunAi3d+5evHJXn0m/mvibSw==","signatures":[{"sig":"MEYCIQD0R5SyK87S5tWqxjwV6heu6w8KnJA3TFiioVDKEe/ZiwIhAPh4JcMkFHFps0rOI0b1iE3TroDn1kpCtmLxF4iIQOJk","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":20631408},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"bb35dd96fb88058c16fd131355e980eebf3f7d4e","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.8.2","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.5","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.30.0_1732723339404_0.04401518109866087","host":"s3://npm-registry-packages"}},"0.31.0":{"name":"jolt-physics","version":"0.31.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.31.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"e967e104478d097f47040a21207a4af45de7b6ce","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.31.0.tgz","fileCount":21,"integrity":"sha512-k2/o9l4ftNRW2nhz9X2gB5VqzN4ny8G9SX7Y4bqODP5Y0pYYJYFcCEp5m0VG6h2u5fzvsfNNVo64CIziuIVBng==","signatures":[{"sig":"MEYCIQD2+Zcyi00V5axobjGO1tvMPj+3UeTySGU1rPi5Zr34hwIhALWAMHABmWLNujfLoB4va7eBJ3mJZ+eHP/2zCUjdG52K","keyid":"SHA256:jl3bwswu80PjjokCgh0o2w5c2U4LhQAE57gj9cz1kzA"}],"unpackedSize":20916535},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"6c388b9bf1957cc331554ff9f24e7670f18a6099","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.8.2","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.5","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.31.0_1735596232231_0.43335252729233154","host":"s3://npm-registry-packages-npm-production"}},"0.32.0":{"name":"jolt-physics","version":"0.32.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.32.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"958ae1fca9b04790b4dc46c709f57c27eaf70313","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.32.0.tgz","fileCount":21,"integrity":"sha512-3niCZPOxfj7IpSrwUT3/jL5Jj5emwjrvxgO77rUrcmt9SooyaNE/cZPZebrJBcIbKBLwq0Nl8+Ncoc+9EEIhnA==","signatures":[{"sig":"MEUCIQCzj6vC45kaW0XAwEWtQQ/ksdRhNVnIzRJQETjDEo872gIgCHnbAnF5cY7oq0LNlRMuQpqgUEizpukQ7OjxuS5EBaY=","keyid":"SHA256:DhQ8wR5APBvFHLF/+Tc+AYvPOdTpcIDqOhxsBHRwC7U"}],"unpackedSize":32622404},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"e4ac0cbd1186e1f56efd7540174aca30a94040e4","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.8.2","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.6","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.32.0_1739614180534_0.8880364965719643","host":"s3://npm-registry-packages-npm-production"}},"0.33.0":{"name":"jolt-physics","version":"0.33.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.33.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"bf311e57f1313070e20c0ca5242823a7a1721392","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.33.0.tgz","fileCount":27,"integrity":"sha512-1nQjYgfV5qTFanQ4Wghb8iO7kliqMkbIJL0TlKcE02A5mAoXMztI43EH+W0XFClaBF9Q6+9J4r65p+IE/dpJLw==","signatures":[{"sig":"MEQCIBw8Xh3pZXe/8UdoSxS7GwTn8Ane36AXlxuM3DUTfE/kAiAIQIXbkorPAMnEOi/bi0URTLjm5OJ6JIaxNkaYyRslPw==","keyid":"SHA256:DhQ8wR5APBvFHLF/+Tc+AYvPOdTpcIDqOhxsBHRwC7U"}],"unpackedSize":80813448},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./debug-wasm-compat":{"types":"./dist/jolt-physics.debug.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.wasm-compat.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./debug-wasm-compat-multithread":{"types":"./dist/jolt-physics.debug.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"04d540d1b492402dc7af9a13f99d17efc25149a3","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.8.2","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.7","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.33.0_1742120048567_0.3077925319806467","host":"s3://npm-registry-packages-npm-production"}},"0.34.0":{"name":"jolt-physics","version":"0.34.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.34.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"055c16c02bea92f5b6b9c0ee18bab448033340db","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.34.0.tgz","fileCount":27,"integrity":"sha512-qZKhGL8P7Ug179eYsQQuwji2tmlqnQ1GlNCMWnKBHJhrioYAr0MReWwkLEx9vOiCdV17q7eCgGs2Xq9UddKZPg==","signatures":[{"sig":"MEQCIGmWrzbBuG2+RaCtius4VfAI5xvW22oLG4Lq1+D/6Ms8AiA3o+ebp/qhOFRiILoA93Ti/OsiEaZIIwvHYg9SnBC3mQ==","keyid":"SHA256:DhQ8wR5APBvFHLF/+Tc+AYvPOdTpcIDqOhxsBHRwC7U"}],"unpackedSize":69860509},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./debug-wasm-compat":{"types":"./dist/jolt-physics.debug.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.wasm-compat.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./debug-wasm-compat-multithread":{"types":"./dist/jolt-physics.debug.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"9c59572fb4828ad1bbad18fe24c3b42f3035cc0c","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.8.2","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.7","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.34.0_1742244305549_0.399919050940196","host":"s3://npm-registry-packages-npm-production"}},"0.35.0":{"name":"jolt-physics","version":"0.35.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.35.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"dd321fa8c876245eaa6689579c7c5e1ce9cd617d","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.35.0.tgz","fileCount":27,"integrity":"sha512-5twnPpP48v1Oi78s7J0iUusOrN14sNPOLFWfiJX29VujQ/8PqucKF0PlG/FhY01+zpOUXLO5+Tyoxa2OUTkPWw==","signatures":[{"sig":"MEYCIQD8CbB2pH8c26JcYS4wGePHzKEihVuyzdsaUog+dghSNAIhAL61edDO36dFkdB1HmBcpXNGJJCzQdLlaD35EZg7XlFa","keyid":"SHA256:DhQ8wR5APBvFHLF/+Tc+AYvPOdTpcIDqOhxsBHRwC7U"}],"unpackedSize":68126847},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./debug-wasm-compat":{"types":"./dist/jolt-physics.debug.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.wasm-compat.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./debug-wasm-compat-multithread":{"types":"./dist/jolt-physics.debug.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"79fcb26f689dcb7e457946d74c5ecadc087554f2","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.8.2","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.7","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.35.0_1743447876239_0.5769935725150095","host":"s3://npm-registry-packages-npm-production"}},"0.36.0":{"name":"jolt-physics","version":"0.36.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.36.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"eb07e467b73a9a40e0f79b8bc108689a8c2b8d52","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.36.0.tgz","fileCount":27,"integrity":"sha512-VaKSOVlsITSgA6g5GxLePW3ob6/xmNSjifSDXGS8HxCiUNXQu9sm316VJ1d9KTCVwOmYK39pMj/oe61/CMXS2w==","signatures":[{"sig":"MEUCIC1qKVr0GnqG+K7CIuP6+pjS2WDdQzMwqDwCfMP31jU4AiEA29FMGAcs7JAFU1hAQHw/IlKFbV9uj0FUKzPGav0pAp4=","keyid":"SHA256:DhQ8wR5APBvFHLF/+Tc+AYvPOdTpcIDqOhxsBHRwC7U"}],"unpackedSize":68908971},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./debug-wasm-compat":{"types":"./dist/jolt-physics.debug.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.wasm-compat.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./debug-wasm-compat-multithread":{"types":"./dist/jolt-physics.debug.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"792354efec002826f7b06fcfc1ae39a94a483d04","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.8.2","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.8","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.36.0_1746563855073_0.5731911952840036","host":"s3://npm-registry-packages-npm-production"}},"0.37.0":{"name":"jolt-physics","version":"0.37.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.37.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"edba127476e281edd7cf98c0de0714cf31048eee","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.37.0.tgz","fileCount":27,"integrity":"sha512-uJfA0sCE16d42+vL88QV+IUkBa55HgGD2By7aHDBw7jPqEbLhrERSh+jQKlgIsiFf7PJFlJsSgfDytfswwCf+g==","signatures":[{"sig":"MEUCIHyKM/78CQsnm+5xy4Mssoc7Q8oq+fnPv2g2EhuwB4OjAiEA5vcq1YFzPjcsGbY85NSVVTzdr03FgX2lI87FLiqUhto=","keyid":"SHA256:DhQ8wR5APBvFHLF/+Tc+AYvPOdTpcIDqOhxsBHRwC7U"}],"unpackedSize":69132474},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./debug-wasm-compat":{"types":"./dist/jolt-physics.debug.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.wasm-compat.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./debug-wasm-compat-multithread":{"types":"./dist/jolt-physics.debug.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"3f4ac781cda716a2948082c70b14a49ea6208b20","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.8.2","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.8","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.37.0_1756555086533_0.7293211328903708","host":"s3://npm-registry-packages-npm-production"}},"0.38.0":{"name":"jolt-physics","version":"0.38.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.38.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"a3a47121156bdc186ac01b60a76adc6818ac1ecd","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.38.0.tgz","fileCount":27,"integrity":"sha512-TzkRmz1owsLMsZvkpONfyL/ry0NFVrgcHLRWrSXH3HizNdGHq9Z+bbOO5QiAmMaX68gqZeachp6j8T6YXYHkFg==","signatures":[{"sig":"MEUCICoVNnGVd3esr/PD+nLmBElTgGPAPLb0ZPv6cOSjyhE1AiEAkzhClulW2bamVl59++1sMhM0g8GYkpfkG7RO+W6br68=","keyid":"SHA256:DhQ8wR5APBvFHLF/+Tc+AYvPOdTpcIDqOhxsBHRwC7U"}],"unpackedSize":45852846},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./debug-wasm-compat":{"types":"./dist/jolt-physics.debug.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.wasm-compat.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./debug-wasm-compat-multithread":{"types":"./dist/jolt-physics.debug.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"684f4bff0e5db6a6f6fce9fcc005c88c6df3e8d1","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.8.2","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.8","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.38.0_1759951577203_0.05091518573852949","host":"s3://npm-registry-packages-npm-production"}},"0.38.1":{"name":"jolt-physics","version":"0.38.1","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.38.1","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"82bff0c871938848941987e38240f9c67e8a168d","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.38.1.tgz","fileCount":27,"integrity":"sha512-+PkHtVODR1DDuy4r3lMrxmFtM0+XUhLsBQ+yflNEIgCqzSv/jpIlyC3uV+li6k+4l5aCD4deykmZ8yT42w7iYQ==","signatures":[{"sig":"MEQCIDXCednAvUbLwTfkrZDT2dvabuRFknI2HNcgCc6F1FsHAiBH1tuUcMNktyBrx2j3A62k02sNmDEfMU+mzxr73QG/6w==","keyid":"SHA256:DhQ8wR5APBvFHLF/+Tc+AYvPOdTpcIDqOhxsBHRwC7U"}],"unpackedSize":45853182},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./debug-wasm-compat":{"types":"./dist/jolt-physics.debug.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.wasm-compat.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./debug-wasm-compat-multithread":{"types":"./dist/jolt-physics.debug.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"e89543ba11ad62ed2a3708513250a98d118c9bd4","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.8.2","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.8","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.38.1_1761160461039_0.2819470694737445","host":"s3://npm-registry-packages-npm-production"}},"0.39.0":{"name":"jolt-physics","version":"0.39.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@0.39.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"a6205b1e072c614c8cf45a87eb25c8b0cf822d67","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-0.39.0.tgz","fileCount":27,"integrity":"sha512-tE7NZc7Y3Y9B/m/oBP+M8jWUim7HcZ93FiDrkPsK/DbXLAisw8z5h1xFw825uy+8Okor7HkFanWfwl6Tjfe5pA==","signatures":[{"sig":"MEQCIFjMR1Ofz20qiOKu8TfzBF6FK7uqzEHeytz994d6H7lDAiAIRiWsuUHz2GynLnGUFw42mpdff9r83OxYEWaih957IQ==","keyid":"SHA256:DhQ8wR5APBvFHLF/+Tc+AYvPOdTpcIDqOhxsBHRwC7U"}],"unpackedSize":45847536},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./debug-wasm-compat":{"types":"./dist/jolt-physics.debug.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.wasm-compat.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./debug-wasm-compat-multithread":{"types":"./dist/jolt-physics.debug.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"a18f2185f4051565b2db421da0250d9aa7b4e3da","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"jrouwe","email":"jrouwe@gmail.com"},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"10.8.2","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"18.20.8","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_0.39.0_1762288363017_0.5889565988934538","host":"s3://npm-registry-packages-npm-production"}},"1.0.0":{"name":"jolt-physics","version":"1.0.0","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@1.0.0","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"86fbd4437aa0993aa5749997b52607b7f014993e","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-1.0.0.tgz","fileCount":27,"integrity":"sha512-rA7Mcb3CDqsDzr0J15P2DDftMR4d15/B6hfvvVh88Se3KFCYXGbPKGK2sJFGOpzUksRpyQhgbfLHgHL4SA5UzQ==","signatures":[{"sig":"MEUCIQCwud7zsMrTjttYzSm2VuePrwo8281zxWjFUxxbhqZ4wwIgNVn//6AJGIMQaSzd9WmYUTT0lVljOP2GZunsEty1UFQ=","keyid":"SHA256:DhQ8wR5APBvFHLF/+Tc+AYvPOdTpcIDqOhxsBHRwC7U"}],"attestations":{"url":"https://registry.npmjs.org/-/npm/v1/attestations/jolt-physics@1.0.0","provenance":{"predicateType":"https://slsa.dev/provenance/v1"}},"unpackedSize":43886802},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./debug-wasm-compat":{"types":"./dist/jolt-physics.debug.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.wasm-compat.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./debug-wasm-compat-multithread":{"types":"./dist/jolt-physics.debug.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"0ad71cf4cc5c9eb35ac3ab27f3b807ce94c9ac91","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"GitHub Actions","email":"npm-oidc-no-reply@github.com","trustedPublisher":{"id":"github","oidcConfigId":"oidc:1ec932fc-df0f-431d-8b58-2c39c1a69c3f"}},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"11.6.2","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"24.12.0","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_1.0.0_1766933163869_0.7229577038362278","host":"s3://npm-registry-packages-npm-production"}},"1.0.1":{"name":"jolt-physics","version":"1.0.1","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"author":{"name":"jrouwe"},"license":"MIT","_id":"jolt-physics@1.0.1","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"homepage":"https://github.com/jrouwe/JoltPhysics.js","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"dist":{"shasum":"f299bfbfdb501d9b4d71456cb8589e1b09594623","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-1.0.1.tgz","fileCount":27,"integrity":"sha512-guJAWeamqWVM2n6yy87vG4RXtvA3R8+578/tege3THoC+ply2x9rRxIdfLJO69YarHBVXqGuMjq53v48u2V1cQ==","signatures":[{"sig":"MEQCIFq7/fgeYUflMm1RMTml667mz7CY5qBj99PK8WrotLuHAiBGhvnGDJOhZJ73QOzgvjkx2ejKb7fJnjXnrYWzw5dquQ==","keyid":"SHA256:DhQ8wR5APBvFHLF/+Tc+AYvPOdTpcIDqOhxsBHRwC7U"}],"attestations":{"url":"https://registry.npmjs.org/-/npm/v1/attestations/jolt-physics@1.0.1","provenance":{"predicateType":"https://slsa.dev/provenance/v1"}},"unpackedSize":44635254},"main":"dist/jolt-physics.wasm-compat.js","type":"module","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./package.json":"./package.json","./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./debug-wasm-compat":{"types":"./dist/jolt-physics.debug.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.wasm-compat.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./debug-wasm-compat-multithread":{"types":"./dist/jolt-physics.debug.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.multithread.wasm-compat.js"},"./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm"},"gitHead":"ff70b0cbc3523c3c16d8a465ece4eeff666dc4bc","scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"_npmUser":{"name":"GitHub Actions","email":"npm-oidc-no-reply@github.com","trustedPublisher":{"id":"github","oidcConfigId":"oidc:1ec932fc-df0f-431d-8b58-2c39c1a69c3f"}},"repository":{"url":"git+https://github.com/jrouwe/JoltPhysics.js.git","type":"git"},"_npmVersion":"11.16.0","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","directories":{},"_nodeVersion":"24.18.0","_hasShrinkwrap":false,"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"_npmOperationalInternal":{"tmp":"tmp/jolt-physics_1.0.1_1783082590205_0.692246798038235","host":"s3://npm-registry-packages-npm-production"}},"1.1.0":{"name":"jolt-physics","version":"1.1.0","description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","type":"module","main":"dist/jolt-physics.wasm-compat.js","types":"dist/jolt-physics.wasm-compat.d.ts","exports":{".":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./wasm":{"types":"./dist/jolt-physics.wasm.d.ts","default":"./dist/jolt-physics.wasm.js"},"./wasm-compat":{"types":"./dist/jolt-physics.wasm-compat.d.ts","default":"./dist/jolt-physics.wasm-compat.js"},"./debug-wasm-compat":{"types":"./dist/jolt-physics.debug.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.wasm-compat.js"},"./asm":{"types":"./dist/jolt-physics.d.ts","default":"./dist/jolt-physics.js"},"./wasm-multithread":{"types":"./dist/jolt-physics.multithread.wasm.d.ts","default":"./dist/jolt-physics.multithread.wasm.js"},"./wasm-compat-multithread":{"types":"./dist/jolt-physics.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.multithread.wasm-compat.js"},"./debug-wasm-compat-multithread":{"types":"./dist/jolt-physics.debug.multithread.wasm-compat.d.ts","default":"./dist/jolt-physics.debug.multithread.wasm-compat.js"},"./jolt-physics.wasm.wasm":"./dist/jolt-physics.wasm.wasm","./jolt-physics.multithread.wasm.wasm":"./dist/jolt-physics.multithread.wasm.wasm","./package.json":"./package.json"},"scripts":{"build":"sh build.sh","examples":"node serveexamples/serveexamples.cjs"},"homepage":"https://github.com/jrouwe/JoltPhysics.js","repository":{"type":"git","url":"git+https://github.com/jrouwe/JoltPhysics.js.git"},"author":{"name":"jrouwe"},"license":"MIT","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"devDependencies":{"express":"^4.19.2","webidl-dts-gen":"^1.11.0"},"gitHead":"c9c122bcd48e92885fbee7d267c928c3781d581c","_id":"jolt-physics@1.1.0","bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"_nodeVersion":"24.18.0","_npmVersion":"11.16.0","dist":{"integrity":"sha512-Erl+X0yK2f9/8Wrl55Nb2y9FYS5xDx375EabnHq+TbSDYEuPZBLvpaLV4nbc1M5gyA5Llbug81wSj1zSMRUr7Q==","shasum":"467f682d5cee6db895148b2740918fe1172405a1","tarball":"https://registry.npmjs.org/jolt-physics/-/jolt-physics-1.1.0.tgz","fileCount":27,"unpackedSize":46371750,"attestations":{"url":"https://registry.npmjs.org/-/npm/v1/attestations/jolt-physics@1.1.0","provenance":{"predicateType":"https://slsa.dev/provenance/v1"}},"signatures":[{"keyid":"SHA256:DhQ8wR5APBvFHLF/+Tc+AYvPOdTpcIDqOhxsBHRwC7U","sig":"MEYCIQDfCrCsAp8xqkufb9aSR+yy85n1I8TORSbEWlBLXXkIlAIhAOgMXxowNo14eP6xeNkjaFRQdd2EbxN0o7XSEE+xPPB7"}]},"_npmUser":{"name":"GitHub Actions","email":"npm-oidc-no-reply@github.com","trustedPublisher":{"id":"github","oidcConfigId":"oidc:1ec932fc-df0f-431d-8b58-2c39c1a69c3f"}},"directories":{},"maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"_npmOperationalInternal":{"host":"s3://npm-registry-packages-npm-production","tmp":"tmp/jolt-physics_1.1.0_1783800380177_0.6106879133382073"},"_hasShrinkwrap":false}},"time":{"created":"2023-04-15T08:20:57.747Z","modified":"2026-07-11T20:06:20.879Z","0.0.1":"2023-04-15T08:20:58.046Z","0.0.2":"2023-04-15T12:13:49.169Z","0.0.3":"2023-04-15T18:21:11.298Z","0.0.4":"2023-04-16T07:55:48.792Z","0.0.5":"2023-05-08T12:02:09.646Z","0.0.6":"2023-08-10T10:15:19.360Z","0.0.7":"2023-09-22T11:25:00.667Z","0.0.8":"2023-10-01T19:50:03.634Z","0.0.9":"2023-10-06T13:19:59.200Z","0.0.10":"2023-10-06T19:37:19.067Z","0.5.0":"2023-10-08T14:00:05.733Z","0.6.0":"2023-10-08T19:02:21.850Z","0.6.1":"2023-10-10T20:49:27.358Z","0.6.2":"2023-10-11T19:52:12.762Z","0.6.3":"2023-10-21T13:10:29.464Z","0.7.0":"2023-11-18T16:23:05.231Z","0.8.0":"2023-11-19T21:03:13.851Z","0.9.0":"2023-11-23T21:13:32.593Z","0.10.0":"2023-11-24T18:54:11.451Z","0.10.1":"2023-11-25T13:34:14.863Z","0.10.2":"2023-11-26T10:06:35.715Z","0.10.3":"2023-12-01T15:13:31.877Z","0.10.4":"2023-12-07T21:52:50.736Z","0.11.0":"2023-12-10T19:47:32.588Z","0.12.0":"2023-12-20T21:21:33.428Z","0.13.0":"2023-12-21T22:16:06.996Z","0.14.0":"2024-01-09T21:20:19.810Z","0.15.0":"2024-01-12T15:07:41.912Z","0.16.0":"2024-01-21T11:15:48.796Z","0.17.0":"2024-02-10T15:29:16.902Z","0.18.0":"2024-02-18T21:41:27.502Z","0.19.0":"2024-03-01T13:09:13.685Z","0.20.0":"2024-03-21T07:08:28.320Z","0.21.0":"2024-03-30T13:47:54.582Z","0.22.0":"2024-04-05T09:49:08.460Z","0.23.0":"2024-04-24T20:18:32.196Z","0.24.0":"2024-05-29T20:10:14.099Z","0.25.0":"2024-08-09T10:06:48.039Z","0.26.0":"2024-09-28T11:57:58.528Z","0.27.0":"2024-10-18T13:00:45.072Z","0.28.0":"2024-10-21T20:50:19.660Z","0.28.1":"2024-11-01T12:13:33.234Z","0.29.0":"2024-11-03T17:12:47.363Z","0.30.0":"2024-11-27T16:02:19.722Z","0.31.0":"2024-12-30T22:03:52.504Z","0.32.0":"2025-02-15T10:09:40.890Z","0.33.0":"2025-03-16T10:14:09.090Z","0.34.0":"2025-03-17T20:45:06.002Z","0.35.0":"2025-03-31T19:04:36.793Z","0.36.0":"2025-05-06T20:37:35.638Z","0.37.0":"2025-08-30T11:58:06.968Z","0.38.0":"2025-10-08T19:26:17.555Z","0.38.1":"2025-10-22T19:14:21.444Z","0.39.0":"2025-11-04T20:32:43.330Z","1.0.0":"2025-12-28T14:46:04.355Z","1.0.1":"2026-07-03T12:43:10.576Z","1.1.0":"2026-07-11T20:06:20.539Z"},"bugs":{"url":"https://github.com/jrouwe/JoltPhysics.js/issues"},"author":{"name":"jrouwe"},"license":"MIT","homepage":"https://github.com/jrouwe/JoltPhysics.js","keywords":["physics","physics-engine","physics-simulation","simulation","game-engine","vr","game-development","webassembly","wasm"],"repository":{"type":"git","url":"git+https://github.com/jrouwe/JoltPhysics.js.git"},"description":"A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications","maintainers":[{"name":"jrouwe","email":"jrouwe@gmail.com"}],"readme":"[![Version](https://img.shields.io/npm/v/jolt-physics)](https://www.npmjs.com/package/jolt-physics)\n[![Downloads](https://img.shields.io/npm/dt/jolt-physics.svg)](https://www.npmjs.com/package/jolt-physics)\n[![Bundle Size](https://img.shields.io/bundlephobia/min/jolt-physics?label=bundle%20size)](https://bundlephobia.com/result?p=jolt-physics)\n[![Build Status](https://github.com/jrouwe/JoltPhysics.js/actions/workflows/build-and-deploy.yml/badge.svg)](https://github.com/jrouwe/JoltPhysics.js/actions/)\n\n# JoltPhysics.js\n\nThis project enables using [Jolt Physics](https://github.com/jrouwe/JoltPhysics) in JavaScript.\n\n## Demos\n\nGo to the [demos page](https://jrouwe.github.io/JoltPhysics.js/) to see the project in action.\n\n## Using\n\nThis library comes in 7 flavours:\n- `wasm-compat` - A WASM version with the WASM file (encoded in base64) embedded in the bundle\n- `debug-wasm-compat` - Same as `wasm-compat` but with debug checking enabled (outputs errors to the console and enables the debug renderer).\n- `wasm` - A WASM version with a separate WASM file\n- `asm` - A JavaScript version that uses [asm.js](https://developer.mozilla.org/en-US/docs/Games/Tools/asm.js)\n- `wasm-compat-multithread` - Same as `wasm-compat` but with multi threading enabled.\n- `debug-wasm-compat-multithread` - Same as `wasm-compat-multithread` but with debug checking enabled (outputs errors to the console and enables the debug renderer).\n- `wasm-multithread` - Same as `wasm` but with multi threading enabled.\n\nSee [falling_shapes.html](Examples/falling_shapes.html) for an example on how to use the library.\n\n### Documentation\n\nThe interface of the library is the same as the C++ interface of JoltPhysics, this means that you can use the [C++ documentation](https://jrouwe.github.io/JoltPhysics/) as reference.\n\nAlmost the entire Jolt interface has been exposed. Check [JoltJS.idl](https://github.com/jrouwe/JoltPhysics.js/blob/main/JoltJS.idl) if a particular interface has been exposed. If not, edit [JoltJS.idl](https://github.com/jrouwe/JoltPhysics.js/blob/main/JoltJS.idl) and [JoltJS.h](https://github.com/jrouwe/JoltPhysics.js/blob/main/JoltJS.h) and send a pull request, or open an issue.\n\n### Installation\n\nThis library is distributed as ECMAScript modules on npm:\n\n```sh\nnpm install jolt-physics\n```\n\nThe different flavours are available via entrypoints on the npm package:\n\n```js\n// WASM embedded in the bundle\nimport Jolt from 'jolt-physics';\nimport Jolt from 'jolt-physics/wasm-compat';\n\n// WASM embedded in the bundle, debug checking enabled (outputs errors to the console and enables the debug renderer)\nimport Jolt from 'jolt-physics/debug-wasm-compat';\n\n// WASM\nimport Jolt from 'jolt-physics/wasm';\n\n// asm.js\nimport Jolt from 'jolt-physics/asm';\n\n// WASM embedded in the bundle, multithread enabled\nimport Jolt from 'jolt-physics/wasm-compat-multithread';\n\n// WASM embedded in the bundle, multithread enabled, debug checking enabled (outputs errors to the console and enables the debug renderer)\nimport Jolt from 'jolt-physics/debug-wasm-compat-multithread';\n\n// WASM, multithread enabled\nimport Jolt from 'jolt-physics/wasm-multithread';\n```\n\nYou can also import esm bundles with unpkg:\n\n```html\n<script type=\"module\">\n    // import latest\n    import Jolt from 'https://www.unpkg.com/jolt-physics/dist/jolt-physics.wasm-compat.js';\n\n    // or import a specific version\n    import Jolt from 'https://www.unpkg.com/jolt-physics@x.y.z/dist/jolt-physics.wasm-compat.js';\n</script>\n```\n\nWhere ```x.y.z``` is the version of the library you want to use.\n\n### Using the WASM flavour\n\nTo use the `wasm` flavour, you must either serve the WASM file `jolt-physics.wasm.wasm` alongside `jolt-physics.wasm.js`, or use a bundler that supports importing an asset as a url, and tell Jolt where to find the WASM file.\n\nTo specify where to retrieve the WASM file from, you can pass a `locateFile` function to the default export of `jolt-physics/wasm`. For example, using [vite](https://vitejs.dev/) this would look like: \n\n```js\nimport initJolt from \"jolt-physics\";\nimport joltWasmUrl from \"jolt-physics/jolt-physics.wasm.wasm?url\";\n\nconst Jolt = await initJolt({\n  locateFile: () => joltWasmUrl,\n});\n```\n\nFor more information on the `locateFile` function, see the [Emscripten documentation](https://emscripten.org/docs/api_reference/module.html#Module.locateFile).\n\n## Building\n\nThis project has only been compiled under Linux.\n\n* Install [emscripten](https://emscripten.org/) and ensure that its environment variables have been setup\n* Install [cmake](https://cmake.org/)\n* Run ```./build.sh``` to build both the Debug and Distribution build, ```./build.sh Debug``` for only the Debug build.\n\nAdditional options that can be provided to ```build.sh```:\n\n* ```-DENABLE_MEMORY_PROFILER=ON``` will enable memory tracking to detect leaks.\n* ```-DDOUBLE_PRECISION=ON``` will enable the double precision mode. This allows worlds larger than a couple of km.\n* ```-DENABLE_SIMD=ON``` will enable SIMD instructions. Safari 16.4 was the last major browser to support this (in March 2023). The multithreaded builds have this on by default.\n* ```-DBUILD_WASM_COMPAT_ONLY=ON``` speeds up the build by only compiling the WASM compat version which the examples use.\n* ```-DCROSS_PLATFORM_DETERMINISTIC=ON``` builds the library so that it produces the same results as the native version of the library. For more info [click here](https://jrouwe.github.io/JoltPhysics/#deterministic-simulation).\n\n## Running\n\nBy default the examples use the WASM compat version of Jolt. This requires serving the html file using a web server rather than opening the html file directly.\n\nOpen a terminal in this folder and run the following commands:\n\n```\nnpm install\nnpm run examples\n```\n\nThen navigate to: [http://localhost:3000/](http://localhost:3000/)\n\nIf you need to debug the C++ code take a look at [WASM debugging](https://developer.chrome.com/blog/wasm-debugging-2020/).\n\n## Memory Management\n\nThe samples are very bad at cleaning up after themselves (basically they don't). When using emscripten to port a library to WASM, [nothing is cleaned up](https://emscripten.org/docs/porting/connecting_cpp_and_javascript/WebIDL-Binder.html#using-c-classes-in-javascript) automatically, so everything you newed with ```new Jolt.XXX``` needs to be destroyed by ```Jolt.destroy(...)```.\n\nOn top of this, Jolt uses reference counting for a number of its classes (everything that inherits from [RefTarget](https://jrouwe.github.io/JoltPhysics/class_ref_target.html)). The most important classes are:\n\n* ShapeSettings\n* Shape\n* ConstraintSettings\n* Constraint\n* PathConstraintPath\n* PhysicsMaterial\n* GroupFilter\n* SoftBodySharedSettings\n* VehicleCollisionTester\n* VehicleControllerSettings\n* WheelSettings\n* CharacterBaseSettings\n* CharacterBase\n* Skeleton\n* SkeletonAnimation\n* SkeletonMapper\n* PhysicsScene\n* RagdollSettings\n* Ragdoll\n\nReference counting objects start with a reference count of 0. If you want to keep ownership over the object, you need to call ```object.AddRef()```, this will increment the reference count. If you want to release ownership you call ```object.Release()```, this will decrement the reference count and if the reference count reaches 0 the object will be destroyed. If, after newing, you pass a reference counted object on to another object (e.g. a ShapeSettings to a CompoundShapeSettings or a Shape to a Body) then that other object will take a reference, in that case it is not needed take a reference yourself beforehand so you can skip the calls to ```AddRef/Release```. Note that it is also possible to do ```new Jolt.XXX``` followed by ```Jolt.destroy(...)``` for a reference counted object if no one took a reference.\n\nThe Body class is also a special case, it is destroyed through BodyInterface.DestroyBody(body.GetID()) (which internally destroys the Body).\n\nAlmost everything else can be destroyed straight after it has been passed to Jolt. [An example that shows how to properly clean up using Jolt is here](https://github.com/jrouwe/JoltPhysics.js/blob/main/Examples/proper_cleanup.html).\n\n## Projects using JoltPhysics.js\n\n* [Babylon.js plugin](https://github.com/PhoenixIllusion/babylonjs-jolt-physics-plugin) - A plugin that replaces the default physics engine with Jolt.\n* [GDevelop](https://gdevelop.io/) - An Open-source, cross-platform 2D/3D/multiplayer game engine. See [announcement](https://github.com/4ian/GDevelop/releases/tag/v5.5.220).\n* [react-three-jolt](https://github.com/pmndrs/react-three-jolt) - Wraps Jolt to make it easy to use in react-three-fiber.\n* [r3f-jolt](https://github.com/sajal353/r3f-jolt) - Another wrapper for react-three-fiber.\n* [Synthesis](https://github.com/Autodesk/synthesis) - A Robotics Simulator for Autodesk Fusion CAD Designs\n\n## License\n\nThe project is distributed under the [MIT license](LICENSE).\n","readmeFilename":"README.md"}