Contains all the information from a hit stability evaluation
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bool | IsStable |
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Vector3 | InnerNormal |
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Vector3 | OuterNormal |
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bool | ValidStepDetected |
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Collider | SteppedCollider |
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bool | LedgeDetected |
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bool | IsOnEmptySideOfLedge |
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float | DistanceFromLedge |
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bool | IsMovingTowardsEmptySideOfLedge |
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Vector3 | LedgeGroundNormal |
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Vector3 | LedgeRightDirection |
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Vector3 | LedgeFacingDirection |
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Contains all the information from a hit stability evaluation
The documentation for this struct was generated from the following file:
- C:/Projects_Main/kcc/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs