Kinematic Character Controller
Public Attributes | List of all members
KinematicCharacterController.RigidbodyProjectionHit Struct Reference

Contains the information of hit rigidbodies during the movement phase, so they can be processed afterwards More...

Public Attributes

Rigidbody Rigidbody
 
Vector3 HitPoint
 
Vector3 EffectiveHitNormal
 
Vector3 HitVelocity
 
bool StableOnHit
 

Detailed Description

Contains the information of hit rigidbodies during the movement phase, so they can be processed afterwards


The documentation for this struct was generated from the following file: