Kinematic Character Controller
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Contains the information of hit rigidbodies during the movement phase, so they can be processed afterwards More...
Public Attributes | |
Rigidbody | Rigidbody |
Vector3 | HitPoint |
Vector3 | EffectiveHitNormal |
Vector3 | HitVelocity |
bool | StableOnHit |
Contains the information of hit rigidbodies during the movement phase, so they can be processed afterwards