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void | UpdateMovement (out Vector3 goalPosition, out Quaternion goalRotation, float deltaTime) |
| This is called to let you tell the PhysicsMover where it should be right now More...
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◆ UpdateMovement()
void KinematicCharacterController.IMoverController.UpdateMovement |
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out Vector3 |
goalPosition, |
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out Quaternion |
goalRotation, |
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float |
deltaTime |
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) |
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This is called to let you tell the PhysicsMover where it should be right now
The documentation for this interface was generated from the following file:
- C:/Projects_Main/kcc/Assets/KinematicCharacterController/Core/IMoverController.cs