## V 5.4.4
- FIX: viewport meta tag on android with mask fix
- FIX: fixed enterFrame direction property
- FIX: explicitly iterating math methods
- FIX: added missing expression properties
- FIX: setting class attribute via setAttribute
- FIX: added value property in key method expression
- FIX: text animator expression fix
- FIX: added smooth expression support
- FIX: hcamera expression fix
- FIX: fix animated dash property canvas
- NEW: sourceRectAtTime for images fix
- NEW: Advanced option in Bodymovin extension to skip expression properties
- NEW: removed some unused json properties

## V 5.4.3
- NEW: added blend mode support for shapes in svg renderer
- NEW: removed random ids in favour of incremental ids
- NEW: added new players
- NEW: updated build process. Removed vulnerable dependencies.
- FIX: canvas repeater fix
- FIX: Replaced typekit with Adobe Fonts support
- FIX: subtracting offsetTime for valueAtTime calculation on shapes
- FIX: expressions targetting keys fix
- FIX: multidimensional easing using first dimension value when set to 0

## V 5.4.2
- FIX: added enabled property on effect interfaces for expression
- FIX: font measuring fix for white spaces
- FIX: supporting Effects property on layers in expressions
- FIX: canvas sibling shapes with same style fix
- FIX: caching valueAtTime correctly
- FIX: AVD exporter fix on clip paths
- FIX: AVD exporter fix on initial and end values
- FIX: formatResponse if responseText - thanks @ansmonjol
- NEW: renders class name for nested group elements - thanks @russellgoldenberg

## V 5.4.1
- FIX: missing variable declaration

## V 5.4.0
- EXPRESSIONS: easing functions refactored
- FIX: stroke effect fix with multiple children elements
- FIX: adding max and min values to trim path start and end
- EXPRESSIONS: added velocity property
- FIX(text): Fix charCode assignment and optimize FontManager (thanks @kwilliams-curago)
- FIX: fix for small trim paths
- EXPRESSIONS: added valueAtTime property to expression thisProperty variable
- FIX:  added locationHref to gradient data
- EXPRESSIONS: big performance improvement for all expressions that use Expression Values heavily

## V 5.3.4
- FIX: font load fix
- TEXT: End of Text character support

## V 5.3.3
- FIX: light version fix

## V 5.3.2
- FIX: .playSegments when forcing a new segment correctly removes the previous list
- FIX: loading external assets before rendering the first frame of the animation on canvas renderer
- FIX: clearing caching spatial bezier data when previous frame is reached
- FIX: promoting text property to dynamic properties when using text update methods
- FIX: extra comps width and height properties supported
- FIX: multiple trims fixed

## V 5.3.1
- FIX: expressions with non computed memberExpressions
- FIX: animated gradient in svgs 

## V 5.3.0
- REFACTOR: canvas shape renderer had an important refactor. Should support new render cases and have a performance improvement.
- EXPRESSIONS: preprocessing expressions allows to prevent getting values if not needed on expressions
- EXPRESSIONS: support for position, scale and anchorPoint variables
- EXPRESSIONS: added numLayer property support to comp interfaces
- REPEATERS: support for start and end opacity
- FIX: Rendering effects before masks fixes some small render cases
- FIX: added orientation support for 3d cameras
- FIX: dashed lines were not resetted in some scenarios

## V 5.2.1
- FIX: text animators based on words and percentages
- EXPRESSIONS: Latest Duik version support

## V 5.2.0
- FEATURE: gradient support in canvas renderer (some cases are not supported)
- EXPRESSIONS: layer name support for expressions
- FIX: reverse play on non loops
- SUPPORT: Orient along path with separate dimensions
- FIX: trim cache issue fixed

## V 5.1.20
- FIX: instaceof Array on expressions fixed
- FIX: text value on expressions fix
- FEATURE: new expressions supported

## V 5.1.19
- FIX: Trim Paths with empty paths fix
- FIX: linear method fix for inverted values
- FEATURE: Ignoring merge path's last path if square
- FIX: Camera zoom
- FIX: Validating if text data is complete on first render
- FIX: Loop counting when playing backwards
- FEATURE: Added inPoint and outPoint to layer's expressions

## V 5.1.18
- FIX: Moved defs to top to avoid Safari issues 
- FEATURE: Added crossOrigin attribute to images to avoid tainted canvases
- FEATURE: Added imagePreserveAspectRatio to rendererSettings for image layers
- FIX: splitting animations in multiple files

## V 5.1.17
- FIX: asset error handling
- FEATURE: Rove across time support
- FIX: bevel line support

## V 5.1.16
- FIX: exporting images for older version of AE.
- FEATURE: if needed can skip images export once exported a first time.

## V 5.1.15
- FEATURE: Added freeze/unfreeze methods to stop prevent any animation from playing
- FEATURE: Added getRegisterdAnimations method to get all current animations handled by lottie
- FEATURE: Exporting PNGs with render queue in order to fix black pixels around images
- FEATURE: Support for compressed jpgs when image is not transparent
- FEATURE: Support for exporting base 64 encoded images inlined in the json file
- FIX: Some small expression fixes

## V 5.1.14
- FIX: Dash property animated
- FIX: Canvas renderer skips hidden layers
- FIX: When clearCanvas is set to true on the canvas renderer, every frame is rendered
- FIX: calculation error on masks

## V 5.1.13
- EXPRESSIONS: fix for global variables used in functions
- EXPRESSIONS: operations supported for arrays

## V 5.1.12
- EXPRESSIONS: improved memory management for declared functions
- EXPRESSIONS: speedAtTime support
- FIX: trimmed paths fix
- FIX: destroy method fix
- SSR: checking for navigator to create library

## V 5.1.11
- PERFORMANCE: significant improvement on the svg and canvas renderers
- FIX: floating points fix

## V 5.1.10
- TEXT LAYERS: font measuring and some text fixes
- FIX: 2d and 3d layers stack fix
- FEATURE: added support for assetsPath when using animationData (@kwilliams-curago)
- FEATURE: added getDuration method. In frames and in seconds.
- FIX: fixed breaking change from AE 15.1 with text layers

## V 5.1.9
- EXPRESSIONS: adding name property to shape property group
- FIX: adding timeout before checking loaded fonts
- IMPROVEMENT: html elements now hide their base container when off render time bounds
- FIX: undeclared variable in reverse method
- FIX: text font issues

## V 5.1.8
- FIX: centered tracking
- FIX: augmenting linearity threshold
- FIX: using quaternions to calculate 3d orientation
- FIX: undeclared variables
- FIX: CW CCW ellipse fix
- EXPRESSIONS: added xRotation and yRotation support
- FEATURE: added skew to transform calculations
- FIX: Time remap on html renderer
- FEATURE: calculating shape bounds for html shape elements without depending on getBBox
- FEATURE: Supporting custom tags on html renderer
- FIX: dash array fix


## V 5.1.7
- FIX: looping and non looping animations end frame fix

## V 5.1.6
- FIX: HTMLRenderer image fix
- FIX: HTMLRenderer masked comp fix
- FIX: Text fWeight precedence over fStyle (thanks @nick-vincent)

## V 5.1.5
- FIX: text selector fix
- FIX: text expression fix
- FEATURE: more expressions supported

## V 5.1.4
- FIX: hidden parented layer with mask
- FIX: gradient property animated
- FIX: hindi combined characters support with text as font

## V 5.1.3
- FIX: Color interpolation fix
- FIX: id and classes fix for images and solids
- FIX: canvas nested groups transform fix
- FIX: lottie_light.js fix 

## V 5.1.2
- FIX: Expressions switch statements adding variable declaration when missing

## V 5.1.1
- Text Layer keyframed fix

## V 5.1.0
- FEATURE: support for all text document property updates usign TextLayer.updateDocumentData (check Wiki for more information)
- FEATURE: text layers with text boxes have two new methods: TextLayer.canResizeFont and TextLayer.setMinimumFontSize (check Wiki for more information)
- PERFORMANCE: Significant performance improvement on all renderers
- PERFORMANCE: repeaters significant performance improvement
- PERFORMANCE: gradients with opacity significant performance improvement
- REFACTOR: reduced and organized main element classes
- TEXT: text align fix for font based text layers

## V 5.0.6
- FIX: totalFrames and resetFrames
- FIX: canvas destroy method
- FIX: expressions rect size support
- FIX: multiple requestAnimationFrame fix
- FIX: variable not being declared
- FEATURE: support for custom viewBox

## V 5.0.5
- FIX: totalFrames now ends at previous frame to respect AE's last frame
- FIX: duplicate requestAnimationFrame call
- CHANGE: removed M0,0 added to every path. Should fix chrome issues.
- REFACTOR: small changes on AnimationItem

## V 5.0.4
- FIX: if initial value for multidimensional properties was 0 and not in start point, it wasn't getting rendered
- EXPRESSIONS: support for "anchor_point"
- PERFORMANCE: separated opacity from transform properties
- FIX: effects properties offset
- FIX: 3d orientation for negative values

## V 5.0.3
- FIX: IE Arrays support
- FIX: destroy method wasn't releasing all memory if a single animation was loaded.
- FIX: IE masks fix when used as Alpha Masks with gradients.

## V 5.0.2
- IE 10 fix
- loopIn and loopOut fix

## V 5.0.1
- expression fixes
- text box fix
- performance improvements

## V 5.0.0
- bodymovin renamed to lottie!
- gradients performance improved
- cleaned up code

## V 4.13.0
- text expression support
- text update support with updateDocumentData (check wiki)
- tangentOnPath, normalOnPath and more expressions
- loaded_images event
- fixed global calls
- fixed ie9 error

## V 4.12.3
- valueAtTime fix

## V 4.12.2
- caching fix

## V 4.12.1
- velocityAtTime fix

## V 4.12.0
- pointOnLine support
- createPath support
- points, inTangents, outTangents support
- expressions fixes
- className for  container via loading config
- 3d orientation fix