# References

summary
public | C Bullet Bullet class |
public | C Const |
public | C controllers |
public | C Drone Drone class with control method. |
public | C util |
public | V rbush: * |

## chart

summary
public | C Canvas |
public | C chart |

## layers

summary
public | C CanvasOverlayer initCanvasOverlayer based on mapboxgl-canvas |
public | C DomOverlayer initDomOverlayer |
public | C Overlayer Base class of Overlayer |
public | C WindLayer initWindlayer based on mapboxgl-canvas |

## sprites

summary
public | C Sprite Base class of Drone or other Game-Sprite |
public | F genId(): * |
public | F randomName(): * |

## tween

summary
public | F sleep(time: *, fn: *): * |
public | V myTween: {"fps": number, "objs": *, "get": *, "to": *, "loop": *, "speed": number, "timerOn": *, "timer": *, "paused": *, "wait": *, "toggleAni": *, "toggleLoop": *, "lastAniParams": *} |

Directories
chart
layers
sprites
tween