/**
 * Simple utility to boot simulators for Xcode builds
 * Extracted shared logic from BuildXcodeTool and RunXcodeTool
 */
export declare class SimulatorBooter {
    /**
     * Opens the Simulator app GUI
     */
    private static openSimulatorApp;
    /**
     * Ensures a simulator is booted for the given platform and device
     * Returns the booted device ID (UDID)
     */
    static ensureBooted(platform: string, deviceId?: string): Promise<string>;
    /**
     * Boots the first available simulator for a platform
     */
    private static bootFirstAvailable;
}
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