three.js
========

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#### Angular 3D library ####

The Three.js 3D library has beed adapted for use with Angular >2.0!

[Official Website](http://threejs.org/) &mdash;

### Usage ###

Import Three.js into your module / component.

```html

```



```javascript

// TODO: Write Typescript Example

//Plain Javascript

var scene, camera, renderer;
var geometry, material, mesh;

init();
animate();

function init() {

	scene = new THREE.Scene();

	camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 10000 );
	camera.position.z = 1000;

	geometry = new THREE.BoxGeometry( 200, 200, 200 );
	material = new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } );

	mesh = new THREE.Mesh( geometry, material );
	scene.add( mesh );

	renderer = new THREE.WebGLRenderer();
	renderer.setSize( window.innerWidth, window.innerHeight );

	document.body.appendChild( renderer.domElement );

}

function animate() {

	requestAnimationFrame( animate );

	mesh.rotation.x += 0.01;
	mesh.rotation.y += 0.02;

	renderer.render( scene, camera );

}
```

### Change log ###

1. First Angular conversion.


[Official THREE releases](https://github.com/mrdoob/three.js/releases)